No edit summary |
(an effect is hidden in the project's code ("giant") but it cannot be collected as far as i'm aware) |
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| Protagonist = [[Static]] | | Protagonist = [[Static]] | ||
| Nexus Doors = 0 | | Nexus Doors = 0 | ||
| Effects = | | Effects = 0 | ||
| Endings = 0 | | Endings = 0 | ||
}} | }} | ||
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==Gameplay== | ==Gameplay== | ||
StaticNikki is a traditional fangame taking place in a looping three-dimensional landscape. | StaticNikki is a non-traditional fangame taking place in a looping three-dimensional landscape. There is currently no saving functionality and the protagonist does not start in their bedroom. There are two modes that the game can be in when starting: Dark Mode and Light Mode. Light Mode has a white border around the screen, whereas Dark Mode has a black border. These modes do not seem to affect the game much besides from pitching the music and sound effects. | ||
==Plot== | ==Plot== | ||
The player takes control of [[Static]] and explores a surreal dimension. | The player takes control of [[Static]] and explores a surreal dimension. | ||
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[[Category:English Fangames]] | [[Category:English Fangames]] | ||
[[Category:Other Game Engine]] | [[Category:Other Game Engine]] | ||
[[Category: | [[Category:Non-traditional Fangames]] |
Revision as of 15:15, 3 March 2024
Overview
StaticNikki is an English Yume Nikki fangame by mimipuff09. It was created using the children's programming language Scratch.
Gameplay
StaticNikki is a non-traditional fangame taking place in a looping three-dimensional landscape. There is currently no saving functionality and the protagonist does not start in their bedroom. There are two modes that the game can be in when starting: Dark Mode and Light Mode. Light Mode has a white border around the screen, whereas Dark Mode has a black border. These modes do not seem to affect the game much besides from pitching the music and sound effects.
Plot
The player takes control of Static and explores a surreal dimension.
Play
Version | Date | Announcement | Play |
---|---|---|---|
Unknown | // | Scratch |