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Lonely/guide: Difference between revisions

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{{Gamepage}}
{{Gamepage}}
Complete effects guide for Lonely (Version 0.05a).
Complete guide for '''Lonely''', as of version 0.05a.
='''Effects Guide'''=
 
----
==Effects Guide==
=='''Puppy'''==
===Puppy===
''The tag says "Skittles"''
''The tag says "Skittles"''
[[File:LonelyEff2.PNG|right]]
[[File:LonelyEff2.PNG|right]]
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Enter the top-left door to the Night-time World. Go up from the door and interact with the puppy.
Enter the top-left door to the Night-time World. Go up from the door and interact with the puppy.


=='''Fire Poker'''==
===Fire Poker===
''"You can put this through someone's head."''
''"You can put this through someone's head."''
[[File:LonelyEff1.PNG|right]]
[[File:LonelyEff1.PNG|right]]
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Enter the bottom-left door to the Snow World. Go up and right from the door and enter the brown house. Enter the door on the right. Turn back then enter the door on the left. Interact with the fire poker.
Enter the bottom-left door to the Snow World. Go up and right from the door and enter the brown house. Enter the door on the right. Turn back then enter the door on the left. Interact with the fire poker.


=='''Teddy'''==
===Teddy===
''A "cute" teddybear.''
''A "cute" teddybear.''
[[File:LonelyEff3.PNG|right]]
[[File:LonelyEff3.PNG|right]]
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Enter the top-left door to the Night-time World. Go up to where the '''Puppy Effect''' is then go right. Enter the gray building. Go right and enter the door beside the elevator. Interact with the teddy bear on the couch.
Enter the top-left door to the Night-time World. Go up to where the '''Puppy Effect''' is then go right. Enter the gray building. Go right and enter the door beside the elevator. Interact with the teddy bear on the couch.


=='''Princess'''==
===Princess===
''My not so loyal subjects!''
''My not so loyal subjects!''
[[File:LonelyEff4.PNG|right]]
[[File:LonelyEff4.PNG|right]]
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'''Practical Uses:''' None.
'''Practical Uses:''' None.


''(Fire Poker is needed).''
''The '''Fire Poker''' effect is required.''
 
Enter the top-right door to the Forest World. Go down and left from the door to some scattered sheets of paper. Interact with the paper with red on it. Go right and through the hole in the wall. Go up and right to a cracked pane of glass. Use the '''Fire Poker '''to break the glass then enter it. Go up and interact with the dress.
Enter the top-right door to the Forest World. Go down and left from the door to some scattered sheets of paper. Interact with the paper with red on it. Go right and through the hole in the wall. Go up and right to a cracked pane of glass. Use the '''Fire Poker '''to break the glass then enter it. Go up and interact with the dress.


=='''Tiger'''==
===Tiger===
''Grr''
''Grr''
[[File:LonelyEff6.PNG|right]]
[[File:LonelyEff6.PNG|right]]
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Enter the top-right door to the Forest World. Go down a bit and right from the door. Interact with the tiny red mushrooms. Enter the giant mushroom. Interact with the mushroom in the center of the room to your right. Go right a little bit and south from the entrance. Interact with the tiger plushie.
Enter the top-right door to the Forest World. Go down a bit and right from the door. Interact with the tiny red mushrooms. Enter the giant mushroom. Interact with the mushroom in the center of the room to your right. Go right a little bit and south from the entrance. Interact with the tiger plushie.


=='''Bloody'''==
===Bloody===
''It doesn't hurt.''
''It doesn't hurt.''
[[File:LonelyEff7.PNG|right]]
[[File:LonelyEff7.PNG|right]]
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Enter the top-right door to the Forest World. Go down a bit and right from the door. Interact with the tiny red mushrooms. Enter the giant mushroom. Keep going up and you'll reach a room with a moving red mushroom. Interact with the mushroom to get the effect.
Enter the top-right door to the Forest World. Go down a bit and right from the door. Interact with the tiny red mushrooms. Enter the giant mushroom. Keep going up and you'll reach a room with a moving red mushroom. Interact with the mushroom to get the effect.


=='''Little'''==
===Little===
''Before my messy hair.''
''Before my messy hair.''
[[File:LonelyEff5.PNG|right]]
[[File:LonelyEff5.PNG|right]]
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If you're teleported to another area, simply go left and interact with the bloody stalk. In the next area, go south-east and interact with the object at the end of the blood trail.
If you're teleported to another area, simply go left and interact with the bloody stalk. In the next area, go south-east and interact with the object at the end of the blood trail.
[[Category:Walkthroughs]]
[[Category:Walkthroughs]]

Latest revision as of 18:00, 30 December 2024

Complete guide for Lonely, as of version 0.05a.

Effects Guide

Puppy

The tag says "Skittles"

LonelyEff2.PNG

Appearance: Anistasia becomes a brown dog.

Passive Effect: Anistasia's movement speed increases. Also brightens dark areas when equipped.

Action: None.

Location: Found in the Night-time World.

Practical Uses: Allows Anistasia to travel through the dream world faster.

Enter the top-left door to the Night-time World. Go up from the door and interact with the puppy.

Fire Poker

"You can put this through someone's head."

LonelyEff1.PNG

Appearance: Anistasia holds a fire poker.

Passive Effect: None.

Action: (Z) Anistasia will kill any character she's interacting with.

Location: Found in the Fangame Museum.

Practical Uses: Allows Anistasia to kill NPCs and access hidden areas.

Enter the bottom-left door to the Snow World. Go up and right from the door and enter the brown house. Enter the door on the right. Turn back then enter the door on the left. Interact with the fire poker.

Teddy

A "cute" teddybear.

LonelyEff3.PNG

Appearance: Anistasia carries a teddy bear.

Passive Effect: None.

Action: None.

Location: Found in the Night-time Apartments.

Practical Uses: None.

Enter the top-left door to the Night-time World. Go up to where the Puppy Effect is then go right. Enter the gray building. Go right and enter the door beside the elevator. Interact with the teddy bear on the couch.

Princess

My not so loyal subjects!

LonelyEff4.PNG

Appearance: Anistasia wears a blue dress.

Passive Effect: None.

Action: None.

Location: Found in the Clothing Store.

Practical Uses: None.

The Fire Poker effect is required. Enter the top-right door to the Forest World. Go down and left from the door to some scattered sheets of paper. Interact with the paper with red on it. Go right and through the hole in the wall. Go up and right to a cracked pane of glass. Use the Fire Poker to break the glass then enter it. Go up and interact with the dress.

Tiger

Grr

LonelyEff6.PNG

Appearance: Anistasia has tiger ears and a tail.

Passive Effect: None.

Action: None.

Location: Found in the Plushy World.

Practical Uses: None.

Enter the top-right door to the Forest World. Go down a bit and right from the door. Interact with the tiny red mushrooms. Enter the giant mushroom. Interact with the mushroom in the center of the room to your right. Go right a little bit and south from the entrance. Interact with the tiger plushie.

Bloody

It doesn't hurt.

LonelyEff7.PNG

Appearance: Anistasia's face is bloodied.

Passive Effect: None.

Action: None.

Location: Found in the Giant Mushroom.

Practical Uses: None.

Enter the top-right door to the Forest World. Go down a bit and right from the door. Interact with the tiny red mushrooms. Enter the giant mushroom. Keep going up and you'll reach a room with a moving red mushroom. Interact with the mushroom to get the effect.

Little

Before my messy hair.

LonelyEff5.PNG

Appearance: Anistasia becomes smaller.

Passive Effect: None.

Action: None.

Location: Found in the Inverted Stalk World.

Practical Uses: None.

Enter the top-right door to the Forest World. Go down a bit and right from the door. Interact with the tiny red mushrooms. Enter the giant mushroom. Interact with the mushroom in the center of the room to your right. Go roughly south-east and interact with the bathtub against the wall. There's a random chance that you'll be teleported to another area.

If you're teleported to another area, simply go left and interact with the bloody stalk. In the next area, go south-east and interact with the object at the end of the blood trail.