Yuque's OST (version 0.02.3) contains 80 tracks.
Track | Location/Event | Notes | Listen |
---|---|---|---|
just a little longer | Title Screen | ||
star | Nire's Room (Computer) | ||
presence_
(90% speed) |
Nire's Dream Room | ||
night
(90% speed) |
Manhole World | ||
concave | Sewers A | Plays with additional sound effects (ryuusui) near the bars in-game | |
nagi | Highway | Filename translates to "calm" | |
path | Cat Alley | ||
back | Food Cart | ||
chidamari
(90% speed) |
Laundromat | Filename translates to "puddle of blood" | |
rainy | Concrete Teleport Maze | ||
drop_drum_lp_ec
(90% speed) |
Barnacle Pathway | ||
mushinone
(130% speed) |
Forest | Filename loosely translates to "sound of insects" | |
radiate | Flooded Park | ||
space
(90% speed) |
Monochrome Spire Pathway | ||
garland | Desert Festival | ||
capsule
(50% speed) |
Folding Chair Room | ||
bottom
(90% speed) |
Eyeball Flower Pathway | ||
shabon | Shoal World | Filename translates to "soap" | |
bells lp dist | Flower Park | ||
truck | Truck | ||
amadare | Junkyard | Filename translates to "raindrops" | |
mess | Through the Junkyard Fence | ||
gachakon
(90% speed) |
Conveyor Belt Room | Filename is an onomatopoeia for clacking noises | |
shitsugaiki_low
(80% speed) |
Processing Room Event (Hallway) | Filename translates to "outdoor unit" | |
presence_
(60% speed) |
Processing Room Event (Doorway) | Plays with additional sound effects (sample) in-game | |
capsule | Rhombus World | ||
tonewheel | Checkered Tile Pathway | ||
station
(50% speed) |
Metro Station | ||
trip | Metro Train Car | Play speed changes to 90% as the car stops | |
black | Metro Nightmare Event (Room A & B)
Hospital (Lobby) |
||
just a little longer_slow
(110% play speed) |
Metro Nightmare Event (Room C) | ||
mint | Apartment Complex | ||
krane
(90% speed) |
Apartment Building (Stairwell) | ||
wind | Trash Can World | Play speed fluctuates in-game | |
fumikiri | Railroad Crossing Pathway | Filename translates to "Railroad Crossing" | |
fire
(80% speed) |
Burning Apartments (Stairwell) | ||
sparemint
(90% speed) |
Burning Apartments (Ashes Room) | ||
mojito
(80% speed) |
Burning Apartments (Electric Body Room) | ||
otozure | Industrial Wasteland | Filename translates to "visit" | |
radio
(90% speed) |
Ghost Television Event | ||
snow
(90% speed) |
Snow World | ||
steam | Flesh Teleport Maze | ||
cheese | Cream Cake World | ||
space | Red Tile Room | ||
mat | Cube World A | ||
mat2 | Cube World B | ||
bottom | Flower Specimen Room | ||
concave
(80% speed) |
White Piers | ||
mess
(50% speed) |
Dark World | ||
shimmering chattering 2 | Neon World | ||
space
(70% play speed) |
Triangle Pathway | ||
heartbeatchord | Labyrinth | ||
tonewheel
(60% play speed) |
Labyrinth (Basement) | ||
krane
(60% play speed) |
Eroded Event | Plays with additional sound effects (krane_SE) in game | |
star2 | Eroded Event (Computer) | Play speed fluctuates randomly in game | |
vaporization | Quicksand World | ||
mizuchoro
(130% play speed) |
Sewers B | Filename most likely translates to a combination of "water" and an onomatopoeia for darting around | |
back
(130% play speed) |
Underground Facility (Bulbous Room) | ||
memory
(70% play speed) |
Underground Facility (Glowing Roots Hallway) | ||
lit | Underground Facility (Computer Room) | ||
black
(120% play speed) |
Underground Facility (Bed 09 Room) | Plays after activating the bed | |
distorted 09 | Underground Facility (Bed 09 Room) | Plays after getting into the bed | |
depth | Pool | ||
hane | Pool (Locker Room / Bathroom) | Filename translates to "fanblade" | |
toilet | Poop Hair Event | ||
hane
(60% speed) |
Pool (Underground Locker Rooms) | Filename translates to "fanblade" | |
shizuku
(90% speed) |
Pool (Water Storage Tank) | Filename translates to "drip" | |
depth
(70% speed) |
Drowned Event | Plays after the event | |
echo
(80% speed) |
Stairwell Under Nire's Bed | ||
ahead | Monochrome Cattail Pathway |
EDITOR'S NOTE : This page is a WIP, should be finished soon.