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Memorial Playground/guide

Revision as of 18:16, 14 November 2020 by ACatualDate (talk | contribs) (Created page with " {{Gamepage v2}} Complete effects guide for Memorial Playground (Version 0.00). ='''Effects Guide'''= ---- =='''Child'''== ''"Like looking in a mirror - decades ago"''...")
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Game Walkthrough Gallery Theories

Complete effects guide for Memorial Playground (Version 0.00).

Effects Guide


Child

"Like looking in a mirror - decades ago"

MemorialPlaygroundChildEff.png

Appearance: The protagonist becomes a child.

Passive Effect: Certain NPCs will start following the protagonist around.

Action: None.

Location: Found in the backyard.

Practical Uses: Allows you to fit into small spaces.

Interact with the fence. Go north-east and enter the green house with a purple roof. Enter the top-right door then go left into the larger room. Enter the door in the middle. Go through the door on the right then enter the top door in the middle of the next room. Go up the hall and enter the door. Go right then enter the door at the top of the room.

You should reach an outdoor area with a dog walking around. Go north and walk between the two rows of bushes with pink flowers/berries on them. Walk up once more and you should see a NPC sitting by the water. Talk to the NPC and say Yes when he asks to sit with him. After the conversation ends, go back the way you came. You'll get the effect after you leave.

Sketch

A simple skeleton.

MemorialPlaygroundSketchEff.png

Appearance: The protagonist becomes a sketch of a human figure.

Passive Effect: None.

Action: None.

Location: Found in the glitched house's library.

Practical Uses: None.

Interact with the fence. Go north-east and enter the green house with a purple roof. Enter the top-right door then go left into the larger room. Enter the door in the middle. Go through the door on the right then enter the top door in the middle of the next room. Go up the hall and enter the door. Go right then enter the door at the bottom of the room.

You should arrive in a glitched out room with a table and chairs. Go right and enter the door. Go down the hallway to a room full of paintings. Enter the door south from you. Go left and you'll arrive in a room with several bookshelves. Talk to the NPC standing in front of a bookshelf and you'll obtain the effect.

Messed Up

Don't think too hard about it.

MemorialPlaygroundMessedUpEff.png

Appearance: The protagonist becomes glitchy.

Passive Effect: The protagonist's sprite distorts as he walks.

Action: None.

Location: Found at the RGB River.

Practical Uses: None.

Interact with the cave entrance. Head right and head out on the path leading offscreen. Pick the path on the right (red light). Go south-east and interact with the shape-shifting tree.

Events


Locked In

Interact with the fence. Go north-east and enter the green house with a purple roof. Enter the top-right door then go left into the larger room. Enter the door in the middle. Go through the door on the right then enter the bottom door in the middle of the next room. If you try to leave the small room you'll find that the door's been locked. A cutscene will happen and the player will be woken up afterwards.

Angry Rabbit

Interact with the cave entrance. Go to the center-right side of the main area and talk to one of the rabbit NPCs alone in a room. After some dialogue, the rabbit will begin chasing the player and attack them if caught.