×
Create a new article
Write your page title here:
We currently have 2,568 articles on Yume Nikki Fangames Wiki. Type your article name above or click on one of the titles below and start writing!



Yume Nikki Fangames Wiki
Revision as of 14:29, 4 March 2012 by >Isasapiens


'Debris is a game made by someone known as ハリネズミ. It involves Tatsuki (たつき)' going to the dream 'world by sleeping.

Debris
Debros.png

Creator

ハリネズミ

Current version

0.02

Effects

20

Nexus doors

8

Endings

Coded but not acessible

Tool

RPG Maker 2000

Debris is a traditional-style fangame with a videogame glitch motif.

Effects (wip)

NOTE: This is only the effects that are in the game. There are others which appear to have sprites, but do not have any programming associated with them.


Scissors: Tatsuki's main weapon. Makes her wield a pair of scissors. Pressing shift makes her tic the scissors twice. It is recieved by going to glass world, going in an opening between various glasses. At the "school", go to the middle door, then to the leftmost door, talk to the grey man to recieve the effect.

Tuxedo: Purely cosmetic. Pressing shift makes her bow. Follow the instructions to get the scissors, but, at the other school corridor, interact with the paper. The area will rust. Go to the very last door. Then go down and left. You'll see an headless figure over a pedestal. Interact with it to recieve the effect.

Rat: Tatsuki's speed effect. Makes her turn into a rat. Pressing shift makes her alternate between an human and a rat. You can find it on Purple and Black tiles, by going left, then up when there's a lot of pillars. Interact with the purple rat to recieve it.

Glass: Purely cosmetic. Pressing shift makes her break (She can't move when broken) and shift again makes her whole. It is found this way: Go to glass world, then into the giant corridor (south). On the face corridor, interact with the arm coming out of the wall. On grey eyes, go down, right, down, left, then follow the rest of the path and interact with the glass. Doing so will take you to a warping maze. Go left, then follow the instructions:

  1. left
  2. right
  3. right
  4. up
  5. up
  6. left
  7. left
  8. left
  9. left

You'll be on a previously inacessible part of glass world. Interact with the melting blue glass for the effect.

Hole: The game's Medamaude counterpart. Makes her face an empty hole. Pressing shift makes Tatsuki strecth her face to go back to the nexus. To get it, go to Blue and orange faces, Go left, down, right, down, right all the way, down, right, down, right and interact with the blob. Go up, and then, on the other world, go up until you see a second blue thing. Then go left and touch the area between the green bunches. An event will happen and you will earn the Hole effect!

Ripped eyes: Seems to be purely cosmetic. Pressing shift makes her clean her blood. To get it, go to Blue and orange faces, Go left, down, right, down all the way, left, down all the way, right and interact with the black twig. Go right, and, on desert world, go left and enter the brown buiding. On the blue maze, go down 2 squares, right, down 2 squares, right and enter the door. On the building's top, go into the flashing tile. You'll go down into the city. After entering, go left and enter the aquarium. After going straightfoward through it, go in the door with the walking blocks. The corridor you find yourself in has random chances. Just keep trying until you get to the number 5. Going down will make you go on the pastel world. Interact with the plant to recieve the effect.

Clock/Arm Clock: An cosmectic effect. Makes Tatsuki have a clock with arms for pointers in the face. Pressing shift makes the pointer spin. To get it, follow the instructions to the Ripped eyes effect, but, go until the number 3 corridor. When going, with luck, you'll get on a room with a ladder, after climbing, you'll find yourself on a block city. Go left, downleft, right, downleft, left. On a glitched room, you'll find a crazed clock. Interact with it to recieve the effect.

Slime: This effect slows Tatsuki down. Pressing shift makes Tatsuki wiggle. To get it, go to the gray ash world (gray door w/white). Head north until you see a second block. Then go left and interact with an weird monster. On this new area, go up and right, entering the door. On the halls, go to the upper hall, on the door at the left, on the stairs. Inside will be a monster. Interact with it to recieve the effect.

Gong: This effect makes rain by pressing shift. To get it, go to the gray ash world (gray door w/white). Go south and into the face. On the grass house, go right and even more right. On the white hall, go in the door, and into the space between four holes. You should be on a purple island. Head right and up and pass between the other sponges. There should be a village nearby. Go on the south-right house, and interact with the spark to recieve the effect.

Reverse Gravity: This effect makes her upside-down. To get it, follow the instructions for the Gong, but, on the grass house, go on the second corridor and go into the second-to-last door. Interact with the weird eye plant for the effect.

Beast: This makes the main character into a black monster that can roar by pressing shift. For getting it, go to the pink door, right until you see a fourth tree, then down to interact with the flower. On the next room, go up. You should be on a glitchy maze. Go to the left exit to arrive at the bottom of the sea. Go south until you see 8 red corals arranged in 4, side by side. Go right until you find a blue hole. Go down then left and interact with the rusted metal thing to get the effect.

Mirror: Acts as the stoplight effect of the game. To get it, follow the guideline to the Beast effect, but enter the hole. On the blue maze, go south, then right at the second fork, then up, right and down at the third fork. Go into the door and left. A cutscene of Tatsuki drowning will happen (don't worry, she's fine.). On the Snow world, go down, then left and interact with the moving arms to get the effect.

Download

Dl version 0.02