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Revision as of 07:58, 9 March 2024 by ACatualDate (talk | contribs) (Created page with "{{Gamepage v2}} Complete effects guide for DREAMY IDEA (Version 0.01). =Effects= =='''broom'''== ''sweeping around'' right '''Appearance:''' Salma sits on a broom. '''Passive Effect:''' Salma's movement speed increases. '''Action:''' None. '''Practical Uses:''' Makes navigating the dream world faster. 120px|right Interact with the carrot in the Nexus. Go right a couple of steps then go north from the...")
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Game Walkthrough Gallery Theories

Complete effects guide for DREAMY IDEA (Version 0.01).

Effects

broom

sweeping around

DREAMYIDEAbroomIcon.png

Appearance: Salma sits on a broom.

Passive Effect: Salma's movement speed increases.

Action: None.

Practical Uses: Makes navigating the dream world faster.

DREAMYIDEAGuideImage2.PNG

Interact with the carrot in the Nexus. Go right a couple of steps then go north from the world entrance. You should eventually see a giant donut placed upright on a plate. Walk over to the donut and walk into the right side of the hole in the middle. This will take you to a small room. Interact with the moving broom in the room.

pillow

a comforting stuff

DREAMYIDEApillowIcon.png

Appearance: Salma holds a pillow in her arms.

Passive Effect: None.

Action: (Shift) Salma hugs the pillow and is warped to the Nexus.

Practical Uses: Allows Salma to quickly reach the Nexus.

Interact with the white star in the Nexus. Make your way to the top-left corner of the maze area. There is a path of sparkling stars that goes off-screen at this corner. Go up this path to reach another maze-like area.

In this second area, go right to a fork in the path. Take the path going right and you should reach another fork in the path, with one fork spiraling around to a cloud with two branch-like blue poles. Take the path going north and you will reach a dead-end with a warped clock on a cloud. Interact with the clock. Go south-east in the grassy area and interact with the pillow on the ground.

fish

feeling small

DREAMYIDEAfishIcon.png

Appearance: Salma becomes a tiny blue fish.

Passive Effect: Allows Salma to fit through small spaces.

Action: None.

Practical Uses: Allows Salma to enter areas that are otherwise inaccessible.

Interact with the star plant at the top-right of the Nexus. Go left and look for a purple ghost with brown paper covering half of its face. Interact with this ghost and you will be sent to a new area. Go north-east and enter the purple building covered with brown paper sheets. Interact with the fish on the floor in the bedroom.

mini dress

seem comfy

DREAMYIDEAminidressIcon.png

Appearance: Salma wears a blue mini dress.

Passive Effect: None.

Action: None.

Practical Uses: None.

DREAMYIDEAGuideImage1.PNG

Interact with the snowman in the Nexus. Go south-east and enter the wooden shed. Once inside, go up the stairs to the left of the lockers. This leads you to a hot springs area. Go right until you reach a fork in the path. Take the left path and you should arrive at a dead-end. Interact with the blue object near the middle of the platform.

Events

School Office NPC

Interact with the black door in the Nexus. Exit the classroom through the door on the right. In the hallway, go left and take the stairs. On the next floor, go down then follow the arrow next to the lockers. Go right again and enter the door at the end of the hall. Go up and interact with the NPC for a brief full-screen event.