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De I Cide: Difference between revisions

(added chinese translation of version sice)
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{{HorrorWarning}}
{{HorrorWarning}}
{{Gamebox
{{Gamebox
|image = DeICideTitle.png
|name = De I Cide
|caption = De I Cide's Title Screen (Ver. Sice)
|image = DeICideTitleVerSEVENTitle.png
|caption = De I Cide's Title Screen (Ver. SEVEN)
|Creator = [[Saki-Izuriha (出灰サキ)]]
|Creator = [[Saki-Izuriha (出灰サキ)]]
|Effects = Inahoozuki - 24 (+2)<br/>Ginmokusei - 24 (+1)
|Effects = Inahoozuki - 24<br/>Ginmokusei - 24
|Endings = 4
|Endings = Inahoozuki - 3<br/>Ginmokusei - 3
|Version = Sice (5) (2020/01/22)
|Version = SEVEN (VII) (2021/08/14)
|Engine = {{Engine|RPG Maker 2000}}
|Engine = {{Engine|RPG Maker 2000}}
|Protagonist = [[Inahoozuki (否鬼灯)]], [[Ginmokusei (銀木犀)]]
|Protagonist = [[Inahoozuki (否鬼灯)]], [[Ginmokusei (銀木犀)]]
|Date = {{Date|2014-1-23}}
|Date = 2014-1-23
|hero2 = DeiCharacters.png
|hero2 = DeiCharacters.png
|Nexus Doors = Inahoozuki - 6<br/>Ginmokusei - 5
|Nexus Doors = Inahoozuki - 6<br/>Ginmokusei - 5
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==Overview==
==Overview==
 
'''De I Cide''' is a traditional Japanese Yume Nikki fangame with a twist made by [[Saki-Izuriha (出灰サキ)|Saki-Izuriha]] in RPG Maker 2000. This game features mostly dark and disturbing themes and has a rather unusual soundtrack, consisting of metal and trance tracks in contrast to calm piano music. It stars a girl with messy hair named [[Inahoozuki (否鬼灯)|Inahoozuki]] and a silver haired child named [[Ginmokusei (銀木犀)|Ginmokusei]]. The latest version is Version SEVEN (VII).
'''De I Cide''' is a traditional Yume Nikki fangame with a twist made by [[Saki-Izuriha (出灰サキ)|Saki-Izuriha]], who also made an ''English'' version but almost immediately deleted it. This game features mostly dark and disturbing themes and has a rather unusual soundtrack, consisting of metal and trance tracks in contrast to calm piano music. It stars a girl with messy hair named [[Inahoozuki (否鬼灯)|Inahoozuki]] who, most likely, is insane, and a silver haired child named [[Ginmokusei (銀木犀)|Ginmokusei]]. The latest version is Version SICE (5)


==Gameplay==
==Gameplay==
Like in most traditional fangames, your objective is exploring dream worlds and collecting effects. There are 4 endings to find. You enter Inahoozuki's dreams through her bed and save at the notebook on her desk. In the second version the option to save at any point of the game was added due to unpredictable game freezing bugs.
===Inahoozuki's Part===
Like most traditional fangames, the objective is to explore dream worlds and collect effects. There are six endings to find, three for each character. As Inahoozuki, the player can enter Inahoozuki's dreams through her bed and save at the notebook on her desk or through the menu.


A curious fact about this game is that it has the least malicious-looking chaser, even though they still chase after the player characters. There is also another type of recurring NPC, dark figures with a golden padlock, who won't let you pass through to some areas. There are 20 of them scattered around Inahoozuki's dream world and you must get rid of all of them in order to see all the endings.
Inahoozuki's Dream Room has a music player with the game's soundtrack, though most of the songs need to be unlocked first in order to be listened to. The most noticeable thing in her dream room is a [http://en.wikipedia.org/wiki/Roomba Roomba]. This isn't an effect, but rather serves as an alternative to riding a chair while dreaming. The TV can be turned on which'll show Japan's weather channel.  


Inahoozuki's Dream Room has a music player with the game's soundtrack, though you must unlock most of the songs first to be able to play them. The most noticeable thing in her dream room is a [http://en.wikipedia.org/wiki/Roomba Roomba] vacuum cleaner. This isn't an effect, it rather serves as an alternative to riding a chair while in dream. You can also turn on the TV to view Japan's weather channel.
Interacting with the game console in front of the TV allows Inahoozuki to play a mini-game where the player controls a fast-moving bamboo shoot that has to smash small mushrooms to gain points, and avoid the colorful moving "chaser" mushrooms.


Interacting the game console in front of the TV allows Inahoozuki to play a mini-game where the player control a fast-moving bamboo shoot that has to smash normal mushrooms to gain point, and avoid the colorful moving "chaser" mushrooms. The sprites used in the mini-game are reference to 2 brands of chocolate snacks call "[http://ja.wikipedia.org/wiki/%E3%81%9F%E3%81%91%E3%81%AE%E3%81%93%E3%81%AE%E9%87%8C Takenoko no Sato] (lit. ''Bamboo Shoot Village'')" and "[http://ja.wikipedia.org/wiki/%E3%81%8D%E3%81%AE%E3%81%93%E3%81%AE%E5%B1%B1 Kinoko no Yama] (lit. ''Mushroom Mountain'')", whose fans argue which snack is better.
===Ginmokusei's Part===
Starting from version TREY, De I Cide has two playable protagonists. Although both parts are independent from each other, it's recommended that new players play through Inahoozuki's part first. The player can switch to Ginmokusei at any time by interacting with the music box in Inahoozuki's dream room and vice versa.


A bonus room with special content has been added, you can enter it by stepping on the upper rightmost corner of Inahoozuki's nexus.
Ginmokusei's apartment is quite different from Inahoozuki's, and prior to version SICE they could actually leave it and even use an elevator in their apartment building. Their dream worlds are different than Inahoozuki's, connected to a looping nexus with doors that move around and multiple effect-giving portals. The latter allows the player to collect specific effects that are correspondent to Inahoozuki's effects that the player's already collected.


Starting from version TREY, De I Cide has two playable protagonists, though Inahoozuki's part is still the main one. You always start off as her, but you can switch to Ginmokusei at any time by interacting with the music box in Inahoozuki's dream room. As Ginmokusei you can also switch back to Inahoozuki.
A curious fact about this game is that it has a non-malicious-looking chaser. There is another type of recurring NPC, dark figures with a golden padlock who block the player's access to certain areas. There are 20 of them scattered around Inahoozuki's dream world and must be gotten rid of in order to see all the endings. Two of Ginmokusei's endings (ED5 and ED6) are unlocked by seeing ED3 and ED4 first.


Version CATER is extremely short, similar to the April Fool's releases of [[.flow]], [[Me]] and other fangames in length, but not in tone. According to the creator, "CATER is neither a joke nor a kinda April Fool's event. That's actually a part and a close of the story."
Version CATER is extremely short, similar to the April Fool's releases of [[.flow]], [[Me]] and other fangames in length, but not in tone. According to the creator, "CATER is neither a joke nor a kinda April Fool's event. That's actually a part and a close of the story."


===Ginmokusei's Part===
Ginmokusei's apartment is quite different from Inahoozuki's, and prior to version SICE he could actually leave it and even use an elevator in his apartment building. His dream worlds are different than Inahoozuki's, connected to a looping nexus with doors that move around and multiple effect-giving portals. The later allow you to collect specific effects that are correspondent to Inahoozuki's effects you've already collected.
===Controls===
===Controls===
*'''Move''' - Arrow Keys
*'''Move''' - Arrow Keys
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==Plot==
==Plot==
You start off as Inahoozuki, who is, according to her description is a Psychopath (in Ver I), or a Demon Child (later versions). Not only does she refuses to leave her room, she won't even go out to her balcony. Her room in reality is messy and bloody,while her dream room looks cute and cozy. Her appearance in Ver CATER seems to reference the Poniko & Uboa event in Yume Nikki.
You start off as Inahoozuki who, according to her description in later versions, is a Demon Child. Not only does she refuse to leave her room, she won't even go out to her balcony. Her room in reality is messy and bloody, contrasting from her dream room which is neat and tidy. Her appearance in Ver. CATER seems to reference the [[w:c:yumenikki:Events#Uboa|Poniko & Uboa]] event in Yume Nikki.
 
Similarly, Ginmokusei is also unable to leave their bedroom. Their bedroom is messy in reality and dilapidated in the dream world. Both characters seem to be connected to each other in some way.


==Effects==
==Effects==
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|'''Spin'''<br />(くるくる)
|'''Spin'''<br />(くるくる)
|<center>N/A</center>
|<center>N/A</center>
|Inahoozuki spins around while walking. Her appearance does not change. Pressing Shift makes her spin around herself.
|Inahoozuki spins around while walking. Pressing Shift makes her spin on her axis.
|-
|-
|'''Angel'''<br />(てんし)
|'''Angel'''<br />(てんし)
|[[File:DeiEff10.png|center]]
|[[File:DeiEff10.png|center]]
|The weapon effect. Inahoozuki has no right arm, instead, she is given a black feathered angel wing and a black halo. Her right eye becomes red. When interacting with most NPCs it usually kills/vanishes them. This effect also works against the Lock Shadows, allowing Inahoozuki to sometimes reach normally inaccessible areas.
|The weapon effect. Inahoozuki's right arm is replaced with a black feathered angel wing and a black halo. Her right eye becomes red. When interacting with most NPCs it usually kills/vanishes them. This effect also works against the Lock Shadows, allowing Inahoozuki to sometimes reach normally inaccessible areas.
|-
|-
|'''Demon'''<br />(あくま)
|'''Demon'''<br />(あくま)
|[[File:DeiEff11.png|center]][[File:DeICideEff2.png|center]]
|[[File:DeiEff11.png|center]][[File:DeICideEff2.png|center]]
|Inahoozuki has no left arm, instead, she is given a black wing, a tail, and pointy ears or possibly horns. Her left eye becomes red. Pressing Shift turns her red eye green, it will make some NPCs stop moving.
|Inahoozuki has no left arm. Instead, she is given a black wing, a tail, and pointy ears or possibly horns. Her left eye becomes red. Pressing Shift turns her red eye green, causing some NPCs to stop moving.
|-
|-
|'''Chariot'''<br />(チャリオット)
|'''Chariot'''<br />(チャリオット)
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|'''Kitsune'''<br />(妖狐)
|'''Kitsune'''<br />(妖狐)
|[[File:DeiEff02.png|center]]
|[[File:DeiEff02.png|center]]
|Inahoozuki is possessed by a [https://en.wikipedia.org/wiki/Kitsune Kitsune]. She has red eyes, fox ears, and a glowing fire-like aura. She will sometimes move in a direction contrary to what the player put in. At the same time she moves with double speed.
|Inahoozuki is possessed by a [https://en.wikipedia.org/wiki/Kitsune Kitsune]. She has red eyes, fox ears, and a glowing fire-like aura. While moving at twice the speed, she will sometimes move in a direction contrary to the player's input.
|-
|-
|'''Skin Removal'''<br />(スキンリムーバル)
|'''Skin Removal'''<br />(スキンリムーバル)
|[[File:DeiEff04.png|center]]
|[[File:DeiEff04.png|center]]
|Some of Inahoozuki's skin on her face and right arm is peeled off.
|Some of the skin on Inahoozuki's face and right arm is peeled off.
|-
|-
|'''Music Box'''<br />(オルゴール)
|'''Music Box'''<br />(オルゴール)
|[[File:DeiEff05.png|center]]
|[[File:DeiEff05.png|center]]
|Inahoozuki's head is replaced with a music box. Pressing Shift opens the lid and plays music. Then (in most areas) the dream world will be toggled dark/light.
|Inahoozuki's head is replaced with a music box. Pressing Shift opens the lid and plays music, toggling the lighting in most areas in the dream world to be dark/light.
|-
|-
|'''Eye'''<br />(めだま)
|'''Eye'''<br />(めだま)
|[[File:DeiEff07.png|center]]
|[[File:DeiEff07.png|center]]
|A big red and black eye appears on Inahoozuki's torso, and the Kanji 目 (eye) is written on her back. Pressing Shift returns her to the Nexus.
|A big red and black eye appears on Inahoozuki's torso and the Kanji 目 (eye) is written on her back. Pressing Shift returns her to the Nexus.
|-
|-
|'''Fountain'''<br />(ふんすい)
|'''Fountain'''<br />(ふんすい)
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|'''Russian Roulette'''<br />(ロシアンルーレット)
|'''Russian Roulette'''<br />(ロシアンルーレット)
|[[File:DeiEff17.png|center]]
|[[File:DeiEff17.png|center]]
|Inahoozuki holds a gun with one bullet. Pressing Shift causes Inahoozuki to play a game of R[https://en.wikipedia.org/wiki/Russian_roulette ussian Roulette] with it; aiming at her temples. Each time Shift is pressed there is a random chance (1/6 chance) Inahoozuki will shoots herself, forcing her to wake up.
|Inahoozuki holds a gun with one bullet. Pressing Shift causes Inahoozuki to play a game of [https://en.wikipedia.org/wiki/Russian_roulette Russian Roulette] with it; aiming at her temples. Each time Shift is pressed there is a 1/6 chance that Inahoozuki will shoot herself, forcing her to wake up.
|-
|-
|'''Guitar'''<br />(ギター)
|'''Guitar'''<br />(ギター)
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|'''Snowball'''<br />(ゆきだま)
|'''Snowball'''<br />(ゆきだま)
|[[File:DeiEff12.png|center]]
|[[File:DeiEff12.png|center]]
|Inahoozuki has light blue eyes and turns into a snowman made of two snowballs, which silently slides on the ground. Pressing Shift causes snow to fall.
|Inahoozuki has light blue eyes and turns into a snowman, silently sliding on the ground. Pressing Shift causes snow to fall.
|-
|-
|'''Micro'''<br />(ミクロ)
|'''Micro'''<br />(ミクロ)
|[[File:DeiEff18.png|center]]
|[[File:DeiEff18.png|center]]
|Inahoozuki becomes very small. This effect allows her to pass through smaller doorways. Pressing Shift causes her to make a "Mew" sound.
|Inahoozuki becomes very small. This effect allows her to pass through smaller doorways.  
|-
|-
|'''Argon'''<br />(アルゴン)
|'''Argon'''<br />(アルゴン)
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|'''Duscle / Inuhoozuki / Black Nightshade'''<br />(いぬほおずき)
|'''Duscle / Inuhoozuki / Black Nightshade'''<br />(いぬほおずき)
|[[File:DeiEff22-3.png|center]]
|[[File:DeiEff22-3.png|center]]
|A [http://en.wikipedia.org/wiki/Black_nightshade Black Nightshade] grows out of Inuhoozuki's head and her eyes turn green.
|A [http://en.wikipedia.org/wiki/Black_nightshade Black Nightshade] grows out of Inuhoozuki's head.
|-
|-
|'''Windmill'''<br />(ふうじん)
|'''Windmill'''<br />(ふうじん)
|[[File:DeiEff22.png|center]]
|[[File:DeiEff22.png|center]]
|Inahoozuki has a small green windmill on her head, and her eyes become hazel. Pressing Shift makes the screen to light blue for a split second, and a windmill being spun by wind can be heard.<br />
|Inahoozuki has a small green windmill on her head, and her eyes become hazel. Pressing Shift makes the screen to light blue for a split second, and a windmill being spun by wind can be heard.<br />
''This effect is unavailable in Ver SICE.''
''This effect is unavailable in Ver SICE and Ver SEVEN.''
|-
|-
|'''Injection'''<br />(ちゅうしゃ)
|'''Injection'''<br />(ちゅうしゃ)
|[[File:DeiEff29.png|center]]
|[[File:DeiEff29.png|center]]
|Inahoozuki carries a syringe. Pressing Shift makes her inject herself in the neck, causing her to collapse and pass out, forcing her to wake up.<br />
|Inahoozuki carries a syringe. Pressing Shift makes her inject herself in the neck, causing her to collapse and forcing her to wake up at the Nexus, but toggling the lighting areas in the dream world to be dark/light.
''Ver SICE only.''
|-
|-
|'''Shout'''<br />(シャウト)
|'''Shout'''<br />(シャウト)
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|'''Medicine'''<br />(くすり)
|'''Medicine'''<br />(くすり)
|[[File:DeiEff27.png|center]]
|[[File:DeiEff27.png|center]]
|Inahoozuki holds a pack of dangerous tablets, prescribed to take no more than two tablets a day. Each time you press the Shift key, she will take one tablet. If you make her take two tablets, she will vomit once. If you make her take three she will vomit twice, then she will pass out/die. As a result she is forced to wake up.<br />
|Inahoozuki holds a pack of dangerous tablets, prescribed to take no more than two tablets a day. Each time you press the Shift key, she will take one tablet. Taking two tablets makes her vomit. Taking three will make her vomit again and collapse, forcing her to wake up.
''This is available through Ver TREY. It replaces the Upside-Down effect.''
|-
|-
|'''Glasses'''<br />(めがね)
|'''Glasses'''<br />(めがね)
|[[File:DeiEff20.png|center]]
|[[File:DeiEff20.png|center]]
|Inahoozuki wears glasses she doesn't need, making the screen shake.
|Inahoozuki wears glasses, making the screen shake.
|-
|-
|'''Demon Child'''
|'''Demon Child'''
|[[File:DeiEff28.png|center]]
|[[File:DeiEff28.png|center]]
|''A debug room only effect.'' Inahoozuki is given the appearance of the chasers from Ginmokusei's section. This effect also speeds her up, allows her to pass through any walls and objects, gives her the ability to switch between worlds if Shift is pressed, and allows her to kill NPCs without the Angel effect.
|''A debug room only effect.''<br/>Inahoozuki is given the appearance of the chasers from Ginmokusei's section. This effect also speeds her up, allows her to pass through any walls and objects, gives her the ability to switch between worlds if Shift is pressed, and allows her to kill NPCs without the Angel effect.
|}
|}


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|'''Angel + Demon'''
|'''Angel + Demon'''
|[[File:DeiEff25.png|center]]
|[[File:DeiEff25.png|center]]
|Inahoozuki is missing both of her arms, instead she is given two different black wings, a black halo and a demon's horns/ears and tail. Inahoozuki's speed halves and she has several blood stains on her wings, head and where her arms should be. Pressing Shift makes a loud lightning sound which kills/vanishes all NPCs (including chasers) in your current area.
|Inahoozuki is missing both of her arms. Instead she is given two different black wings, a black halo and a demon's horns/ears and tail. Inahoozuki's speed halves and she has several blood stains on her wings, head and where her arms should be. Pressing Shift makes a loud lightning sound which kills/vanishes all NPCs (including chasers) in your current area.
|}
|}


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|'''Turn'''<br />(回転 / かいてん)
|'''Turn'''<br />(回転 / かいてん)
|<center>N/A</center>
|<center>N/A</center>
|Ginmokusei spins around himself while walking. His appearance does not change. Pressing Shift makes him spin around himself.
|Ginmokusei spins around while walking. Pressing Shift makes them spin on their axis.
|-
|-
|'''Angel'''<br />(天使 / てんし)
|'''Angel'''<br />(天使 / てんし)
|[[File:DeiGinEff01.png|center]]
|[[File:DeiGinEff01.png|center]]
|The weapon effect before Ver SICE. Ginmokusei has a halo and a pair of white wings. While equipped, chasers will avoid Ginmokusei.
|The weapon effect before Ver SICE. Ginmokusei has a halo and a pair of white wings covered with blood. While equipped, chasers will avoid Ginmokusei (Ver Sice).
In Ver SEVEN, it becomes the weapon effect again.
|-
|-
|'''Demon'''<br />(悪魔 / あくま)
|'''Demon'''<br />(悪魔 / あくま)
|[[File:DeiGinEff03.png|center]][[File:DeiGinEff03a.png|center]]
|[[File:DeiGinEff03.png|center]][[File:DeiGinEff03a.png|center]]
|Ginmokusei has a red halo and a pair of black wings. Pressing Shift turns his red halo green, it will make some NPCs stop moving.
|Ginmokusei has a red halo and a pair of black wings. Pressing Shift turns their halo green, making some NPCs stop moving.
|-
|-
|'''Roomba'''<br />(ルンバ)
|'''Roomba'''<br />(ルンバ)
|[[File:DeiGinEff05.png|center]]
|[[File:DeiGinEff05.png|center]]
|Ginmokusei rides a roomba (a robotic vacuum cleaner), increasing his speed.<br />
|Ginmokusei rides a roomba, increasing their speed.<br />
''This has been replaced by the Star effect as of Ver SICE.''
''This has been replaced by the Star effect as of Ver SICE.''
|-
|-
|'''Star'''<br />(ほし)
|'''Star'''<br />(ほし)
|[[File:DeiGinEff24.png|center]]
|[[File:DeiGinEff24.png|center]]
|Ginmokusei becomes a shooting star, increasing his speed. Pressing Shift makes him accelerate briefly in whatever direction he's facing.<br />
|Ginmokusei becomes a shooting star, increasing their speed. Pressing Shift makes them accelerate briefly in whatever direction they're facing.
''Ver SICE only. This replaces the Roomba effect.''
|-
|-
|'''Goth'''<br />(ゴス)
|'''Goth'''<br />(ゴス)
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|'''Kitsune'''<br />(ようこ)
|'''Kitsune'''<br />(ようこ)
|[[File:DeiGinEff10.png|center]]
|[[File:DeiGinEff10.png|center]]
|The light effect. Ginmokusei grows a pair of fox ears. He also has blue eyes. Prior to Ver SICE, Ginmokusei walks with double speed.
|The light effect. Ginmokusei grows a pair of fox ears and their eyes turn blue. Prior to Ver SICE, this effect would double Ginmokusei's speed.
|-
|-
|'''Skin Removal'''<br />(スキンリムーバル)
|'''Skin Removal'''<br />(スキンリムーバル)
|[[File:DeiGinEff12.png|center]]
|[[File:DeiGinEff12.png|center]]
|Some of Ginmokusei's skin on his face and left arm is peeled off.
|Some of the skin on Ginmokusei's face and left arm is peeled off.
|-
|-
|'''Music Box'''<br />(ミュージックボックス / オルコール)
|'''Music Box'''<br />(ミュージックボックス / オルコール)
|[[File:DeiGinEff15.png|center]]
|[[File:DeiGinEff15.png|center]]
|Ginmokusei's head is replaced with a music box. Pressing Shift opens the lid and plays music. In Ver SICE (in some areas) the dream world will be toggled dark/light.
|Ginmokusei's head is replaced with a music box. Pressing Shift opens the lid and plays music, then makes a big noise.  
In Ver SICE (in some areas) the dream world will be toggled dark/light.
|-
|-
|'''Eye'''<br />(眼 / めだま)
|'''Eye'''<br />(眼 / めだま)
|[[File:DeiGinEff16.png|center]]
|[[File:DeiGinEff16.png|center]]
|A big blue and black eye appears on Ginmokusei's torso, and the Kanji 目 (eye) is written on his back. Pressing Shift makes eye blink. In Ver SICE, this returns him to the Nexus.
|A big blue and black eye appears on Ginmokusei's torso, and the Kanji 目 (eye) is written on their back. Pressing Shift makes the eye blink. In Ver SICE, this returns them to the Nexus.
This has been replaced by Sulfuric Acid effect as of Ver SEVEN.
|-
|-
|'''Fountain'''<br />(噴水)
|'''Fountain'''<br />(噴水)
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|'''Dumbbell'''<br />(てつアレイ)
|'''Dumbbell'''<br />(てつアレイ)
|[[File:DeiGinEff25.png|center]]
|[[File:DeiGinEff25.png|center]]
|Ginmokusei carries a dumbbell, allowing him to kill some NPCs upon interaction.<br />
|Ginmokusei carries a dumbbell, allowing them to kill some NPCs upon interaction.<br />
''Ver SICE only.''
''Ver SICE only. This effect has now been replaced.''
|-
|-
|'''Blind'''<br />(ブラインド)
|'''Blind'''<br />(ブラインド)
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|'''Coat'''<br />(コート)
|'''Coat'''<br />(コート)
|[[File:DeiGinEff26.png|center]]
|[[File:DeiGinEff26.png|center]]
|Ginmokusei drapes a coat over his head, covering his eyes.<br />
|Ginmokusei drapes a coat over their head, covering their eyes.
''Ver SICE only. This replaces the Blind effect.''
|-
|-
|'''Handcuffs'''<br />(手錠 / てじょう)
|'''Handcuffs'''<br />(手錠 / てじょう)
|[[File:DeiGinEff04.png|center]]
|[[File:DeiGinEff04.png|center]]
|Ginmokusei's hands are handcuffed behind his back.
|Ginmokusei's hands are handcuffed behind their back. Press shift will make they try to get rid of it, making some sounds.
|-
|-
|'''Cross'''<br />(十字)
|'''Cross'''<br />(十字)
|[[File:DeiGinEff07.png|center]]
|[[File:DeiGinEff07.png|center]]
|Ginmokusei has a big cross stuck in his body.<br />
|Ginmokusei has a big cross stuck in their body.<br />
''This has been replaced by the Blood Spurt effect as of Ver SICE.''
''This has been replaced by the Blood Spurt effect as of Ver SICE.''
|-
|-
|'''Blood Spurt'''<br />(かえりち)
|'''Blood Spurt'''<br />(かえりち)
|[[File:DeiGinEff27.png|center]]
|[[File:DeiGinEff27.png|center]]
|Ginmokusei is drenched in blood. Pressing Shift causes him to gush blood further.<br />
|Ginmokusei is drenched in blood. Pressing Shift causes them to gush blood further.<br />
''Ver SICE only. This replaces the Cross effect.''
''Ver SICE only. This effect was replaced in Ver SEVEN.''
|-
|-
|'''Blank Shot (Ver TREY) / Gun (Ver SICE)'''<br />(空砲 / じゅう)
|'''Blank Shot (Ver TREY) / Gun (Ver SICE)'''<br />(空砲 / じゅう)
|[[File:DeiGinEff11.png|center]]
|[[File:DeiGinEff11.png|center]]
|Ginmokusei carries a handgun. Prior to Ver SICE, pressing Shift makes him fire a blank into the air. In Ver SICE, pressing Shift makes him fire the gun directly at the screen, leaving a crack that marks his location.
|Ginmokusei carries a handgun. Prior to Ver SICE, pressing Shift makes them fire a blank into the air. In Ver SICE and Ver SEVEN, pressing Shift makes them fire the gun directly at the screen, leaving a crack that marks their location.
|-
|-
|'''Bass'''<br />(ベース)
|'''Bass'''<br />(ベース)
Line 280: Line 281:
|'''Micro'''<br />(ミクロ)
|'''Micro'''<br />(ミクロ)
|[[File:DeiGinEff19.png|center]]
|[[File:DeiGinEff19.png|center]]
|Ginmokusei becomes microscopic (very small).
|Ginmokusei becomes microscopic in size.
|-
|-
|'''Krypton'''<br />(クリプトン)
|'''Krypton'''<br />(クリプトン)
|<center>N/A</center>
|<center>N/A</center>
|Ginmokusei turns into krypton gas, thus becoming completely invisible. Pressing Shift causes him to make a sound and a speech bubble with a exclamation mark appears above him, showing his whereabouts.
|Ginmokusei turns into krypton gas, thus becoming completely invisible. Pressing Shift causes them to make a sound and a speech bubble with a exclamation mark appears above them, showing their whereabouts.
|-
|-
|'''Fragrant Osmanthus / Fragrant Olive / Ginmokusei'''<br />(ぎんもくせい)
|'''Fragrant Osmanthus / Fragrant Olive / Ginmokusei'''<br />(ぎんもくせい)
|[[File:DeiGinEff18-2.png|center]]
|[[File:DeiGinEff18-2.png|center]]
|Ginmokusei has a [http://en.wikipedia.org/wiki/Osmanthus_fragrans Fragrant Osmanthus] plant growing on his head.
|Ginmokusei has a [http://en.wikipedia.org/wiki/Osmanthus_fragrans Fragrant Osmanthus] plant growing on their head.
|-
|-
|'''Windmill'''<br />(風車)
|'''Windmill'''<br />(風車)
|[[File:DeiGinEff21.png|center]]
|[[File:DeiGinEff21.png|center]]
|Ginmokusei has a small green windmill on his head. Pressing Shift makes the screen to light blue for a split second, and a windmill being spun by wind can be heard.<br />
|Ginmokusei has a small green windmill on their head. Pressing Shift makes the screen light blue for a split second, and a windmill being spun by wind can be heard.<br />
''This effect is unavailable as of Ver SICE.''
''This effect is unavailable as of Ver SICE.''
|-
|-
|'''Sedative'''<br />(ちんせいざい)
|'''Sedative'''<br />(ちんせいざい)
|[[File:DeiGinEff28.png|center]]
|[[File:DeiGinEff28.png|center]]
|Ginmokusei carries a syringe filled with a sedative drug. It can be used to freeze specific quick-moving NPCs by interacting with them.<br />
|Ginmokusei carries a syringe filled with a sedative drug. It can be used to freeze specific quick-moving NPCs by interacting with them.
''Ver SICE only.''
|-
|-
|'''Shout'''<br />(シャウト)
|'''Shout'''<br />(シャウト)
|[[File:DeiGinEff20.png|center]]
|[[File:DeiGinEff20.png|center]]
|Ginmokusei has red eyes. Pressing Shift opens a menu to choose between "Staccato" and "Long Tone".
|Ginmokusei has red eyes. Pressing Shift opens a menu to choose between "Staccato" and "Long Tone".
 
<br/>If '''"Staccato"''' is chosen, Ginmokusei gives a short sharp scream and a blue crack appears on the screen, marking the place where the scream was produced.
If '''"Staccato"''' is chosen, Ginmokusei makes a short sharp scream and a blue crack appears on the screen, marking the place where the scream was produced.
<br/>If '''"Long Tone"''' is chosen, Ginmokusei lets out a long scream and they will be warped back to the Nexus.''<br/>This effect is unavailable as of Ver SICE.''
 
If '''"Long Tone"''' is chosen, Ginmokusei makes a long scream and he will be warped back to the Nexus.
 
<br />''This effect is unavailable as of Ver SICE.''
|-
|-
|'''Tears'''<br />(なみだ)
|'''Tears'''<br />(なみだ)
|[[File:DeiGinEff29.png|center]]
|[[File:DeiGinEff29.png|center]]
|Ginmokusei wears a sad face (literally). Pressing Shift causes rain to fall.<br />
|Ginmokusei wears a gray mask with a crying expression. Pressing Shift causes rain to fall.
''Ver SICE only. This replaces the Fountain effect.''
|-
|-
|'''Invert'''<br />(インバート)
|'''Invert'''<br />(インバート)
|[[File:DeiGinEff23.png|center]]
|[[File:DeiGinEff23.png|center]]
|Ginmokusei turns upside down and walks on his head.<br />
|Ginmokusei turns upside down and walks on their head.<br />
''This has been replaced by the Medicine effect as of Ver SICE.''
''This has been replaced by the Medicine effect as of Ver SICE.''
|-
|-
|'''Medicine'''<br />(くすり)
|'''Medicine'''<br />(くすり)
|[[File:DeiGinEff30.png|center]]
|[[File:DeiGinEff30.png|center]]
|Ginmokusei holds a blister pack of pills. Pressing Shift makes him take one, inducing hallucinations (flashing color patterns, '''''do not trigger if you are photosensitive''''') for a brief period of time.<br />
|Ginmokusei holds a blister pack of pills. Pressing Shift makes them take one, inducing hallucinations (flashing color patterns, '''''do not trigger if you are photosensitive''''') for a brief period of time.
''Ver SICE only. This replaces the Invert effect.''
|-
|-
|'''Glasses'''<br />(眼鏡 / めがね)
|'''Glasses'''<br />(眼鏡 / めがね)
|[[File:DeiGinEff22.png|center]]
|[[File:DeiGinEff22.png|center]]
|Ginmokusei wears glasses.
|Ginmokusei wears glasses.
|-
|'''Removed head'''<br />(なまくび)
|[[File:Namakubieffect.png|center]]
|Ginmokusei carries Inahoozuki's severed head. (Version SEVEN only)
''"I've wanted this for a long time."''
|-
|-
|'''Crusader'''
|'''Crusader'''
|[[File:DeiGinEff02.png|center]]
|[[File:DeiGinEff02.png|center]]
|''A debug room only effect.'' Ginmokusei has the appearance of chasers from Inahoozuki's part. This effect also speeds him up, allows him to pass through any walls and objects, gives him the ability to switch between worlds if Shift is pressed, and allows him to kill NPCs.
|''A debug room only effect.''<br/>Ginmokusei has the appearance of chasers from Inahoozuki's part. This effect also speeds them up, allows them to pass through walls and objects, and allows them to kill NPCs. Pressing Shift allows you to switch between worlds.
|}
|}


==Gameplay Images (Ver.ACE)==
==Gameplay Images (Ver.ACE)==
<gallery>
<gallery widths="300">
Capture_009_26012014_110736.jpg|Inahoozuki's Bedroom
Capture_009_26012014_110736.jpg|Inahoozuki's Bedroom
Capture_002_26012014_114228.jpg|Inahoozuki's Nexus
Capture_002_26012014_114228.jpg|Inahoozuki's Nexus
Line 351: Line 352:
!Download
!Download
|-
|-
|'''Ver.SICE (V)'''
|'''Ver.SEVEN (VII)'''
|{{Date|2021-8-14}}
|[https://www.pixiv.net/en/artworks/91972470 Pixiv]
|'''[https://www.dropbox.com/s/63198xf1gcelnoc/DIC20210814.zip?dl=0 Dropbox]'''
|-
|Ver.SICE+ (VI+)
|{{Date|2021-6-13}}
|[https://www.pixiv.net/en/artworks/90534908 Pixiv]
|''Deleted''
|-
|Ver.SICE (VI)
|{{Date|2020-1-22}}
|{{Date|2020-1-22}}
|[https://www.pixiv.net/en/artworks/79043809 Pixiv]
|[https://www.pixiv.net/en/artworks/79043809 Pixiv]
|'''[https://www.dropbox.com/s/wu8gomflpu5qogb/DIC20200123.zip?dl=0 Dropbox]'''
|''Deleted''
|-
|-
|Ver.CATER (IV)
|Ver.CATER (IV)
|{{Date|2014-6-8}}
|{{Date|2014-6-8}}
|//
|//
|[http://izusabi.s601.xrea.com/kkkkkkkkkkkkkkkkkkkkkkk.zip XREA]
|''Deleted''
|-
|-
|Ver.TREY (III)
|Ver.TREY (III)
|{{Date|2014-6-7}}
|{{Date|2014-6-7}}
|//
|//
|[http://izusabi.s601.xrea.com/De_I_Cide_trey.zip XREA]<br />[http://izusabi.s601.xrea.com/treybug.zip Bugfix]
|''Deleted''<br />
|-
|-
|Ver.DEUCE (II)
|Ver.DEUCE (II)
|{{Date|2014-2-3}}
|{{Date|2014-2-3}}
|//
|//
|[http://www1.axfc.net/u/3162119 XREA]<br />([http://izusabi.s601.xrea.com/bugfix_j.zip Bugfix])
|[http://www1.axfc.net/u/3162119 axfc]<br />''Bugfix has been deleted.''
|-
|-
|Ver.ACE (I)
|Ver.ACE (I)
Line 389: Line 400:
*Chinese
*Chinese
|
|
*Cair Paravel
*[[User:Cairparavel2030|Cair Paravel]]
|
|
*[https://www.pixiv.net/en/artworks/80222139 Pixiv]
*[https://www.pixiv.net/en/artworks/80222139 Pixiv]
|
|
*'''[http://yumenikki.info/archives/de_i_cide/ yumenikki.info]'''
*[https://mega.nz/file/CvJSmaCb#gst-wMAhoZSarE-oJ7dTUHJX7mlVFus0zO8FVUdxRxQ MEGA]'''
|-
|-
|Ver.TREY
|Ver.TREY
Line 422: Line 433:
==External Links==
==External Links==
*'''[http://izusabi.s601.xrea.com/x/index.html Official Website]'''
*'''[http://izusabi.s601.xrea.com/x/index.html Official Website]'''
==Trivia==
*The sprites used in the mini-game are a reference to two brands of chocolate snacks called "[http://ja.wikipedia.org/wiki/%E3%81%9F%E3%81%91%E3%81%AE%E3%81%93%E3%81%AE%E9%87%8C Takenoko no Sato] (lit. ''Bamboo Shoot Village'')" and "[http://ja.wikipedia.org/wiki/%E3%81%8D%E3%81%AE%E3%81%93%E3%81%AE%E5%B1%B1 Kinoko no Yama] (lit. ''Mushroom Mountain'')", whose fans argue over which snack is better.
*A bonus room with special content can be found by stepping on the upper rightmost corner of Inahoozuki's nexus.
*The option to save at any point of the game was added in Ver DEUCE due to unpredictable game freezing bugs.
*There was an official English version created by the developer, but it was deleted shortly after release.


{{NavBoxSakiIzuriha}}
{{NavBoxSakiIzuriha}}
Line 435: Line 452:
[[Category:Multiple Endings]]
[[Category:Multiple Endings]]
[[Category:Fangames With Minigame]]
[[Category:Fangames With Minigame]]
[[Category:Cancelled(discontinued) games]]

Latest revision as of 23:39, 28 August 2023

Game Walkthrough Gallery Theories
De I Cide
DeICideTitleVerSEVENTitle.png
De I Cide's Title Screen (Ver. SEVEN)
Release
Latest Version

SEVEN (VII) (2021/08/14)

Creator

Saki-Izuriha (出灰サキ)

Language

Japanese

Engine

RPG Maker 2000

Release Date

January 23, 2014

Details
Protagonist

Inahoozuki (否鬼灯), Ginmokusei (銀木犀) Inahoozuki (否鬼灯), Ginmokusei (銀木犀)

Nexus Doors

Inahoozuki - 6
Ginmokusei - 5

Effects

Inahoozuki - 24
Ginmokusei - 24

Endings

Inahoozuki - 3
Ginmokusei - 3


Overview

De I Cide is a traditional Japanese Yume Nikki fangame with a twist made by Saki-Izuriha in RPG Maker 2000. This game features mostly dark and disturbing themes and has a rather unusual soundtrack, consisting of metal and trance tracks in contrast to calm piano music. It stars a girl with messy hair named Inahoozuki and a silver haired child named Ginmokusei. The latest version is Version SEVEN (VII).

Gameplay

Inahoozuki's Part

Like most traditional fangames, the objective is to explore dream worlds and collect effects. There are six endings to find, three for each character. As Inahoozuki, the player can enter Inahoozuki's dreams through her bed and save at the notebook on her desk or through the menu.

Inahoozuki's Dream Room has a music player with the game's soundtrack, though most of the songs need to be unlocked first in order to be listened to. The most noticeable thing in her dream room is a Roomba. This isn't an effect, but rather serves as an alternative to riding a chair while dreaming. The TV can be turned on which'll show Japan's weather channel.

Interacting with the game console in front of the TV allows Inahoozuki to play a mini-game where the player controls a fast-moving bamboo shoot that has to smash small mushrooms to gain points, and avoid the colorful moving "chaser" mushrooms.

Ginmokusei's Part

Starting from version TREY, De I Cide has two playable protagonists. Although both parts are independent from each other, it's recommended that new players play through Inahoozuki's part first. The player can switch to Ginmokusei at any time by interacting with the music box in Inahoozuki's dream room and vice versa.

Ginmokusei's apartment is quite different from Inahoozuki's, and prior to version SICE they could actually leave it and even use an elevator in their apartment building. Their dream worlds are different than Inahoozuki's, connected to a looping nexus with doors that move around and multiple effect-giving portals. The latter allows the player to collect specific effects that are correspondent to Inahoozuki's effects that the player's already collected.

A curious fact about this game is that it has a non-malicious-looking chaser. There is another type of recurring NPC, dark figures with a golden padlock who block the player's access to certain areas. There are 20 of them scattered around Inahoozuki's dream world and must be gotten rid of in order to see all the endings. Two of Ginmokusei's endings (ED5 and ED6) are unlocked by seeing ED3 and ED4 first.

Version CATER is extremely short, similar to the April Fool's releases of .flow, Me and other fangames in length, but not in tone. According to the creator, "CATER is neither a joke nor a kinda April Fool's event. That's actually a part and a close of the story."

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

You start off as Inahoozuki who, according to her description in later versions, is a Demon Child. Not only does she refuse to leave her room, she won't even go out to her balcony. Her room in reality is messy and bloody, contrasting from her dream room which is neat and tidy. Her appearance in Ver. CATER seems to reference the Poniko & Uboa event in Yume Nikki.

Similarly, Ginmokusei is also unable to leave their bedroom. Their bedroom is messy in reality and dilapidated in the dream world. Both characters seem to be connected to each other in some way.

Effects

Inahoozuki's Effects

Name Image Description
Spin
(くるくる)
N/A
Inahoozuki spins around while walking. Pressing Shift makes her spin on her axis.
Angel
(てんし)
DeiEff10.png
The weapon effect. Inahoozuki's right arm is replaced with a black feathered angel wing and a black halo. Her right eye becomes red. When interacting with most NPCs it usually kills/vanishes them. This effect also works against the Lock Shadows, allowing Inahoozuki to sometimes reach normally inaccessible areas.
Demon
(あくま)
DeiEff11.png
DeICideEff2.png
Inahoozuki has no left arm. Instead, she is given a black wing, a tail, and pointy ears or possibly horns. Her left eye becomes red. Pressing Shift turns her red eye green, causing some NPCs to stop moving.
Chariot
(チャリオット)
DeICideEff.png
DeiEff01.png
Inahoozuki has the wheels of a chariot which double her speed. Prior to Ver SICE, a menu would appear upon pressing Shift allowing the player to choose her speed. As of Ver SICE, this only increases her speed further, but the key can be pressed to increase it a second time. The Chariot effect moves slowly in water.
Goth-Loli
(ゴスロリ)
DeiEff09.png
DeICideEff3.png
Inahoozuki is dressed in Gothic Lolita fashion. Pressing Shift toggles her hair to straight or curly.
Short Hair
(たんぱつ)
DeiEff03-2.png
Inahoozuki wears Ginmokusei's clothes and hairstyle.
Kitsune
(妖狐)
DeiEff02.png
Inahoozuki is possessed by a Kitsune. She has red eyes, fox ears, and a glowing fire-like aura. While moving at twice the speed, she will sometimes move in a direction contrary to the player's input.
Skin Removal
(スキンリムーバル)
DeiEff04.png
Some of the skin on Inahoozuki's face and right arm is peeled off.
Music Box
(オルゴール)
DeiEff05.png
Inahoozuki's head is replaced with a music box. Pressing Shift opens the lid and plays music, toggling the lighting in most areas in the dream world to be dark/light.
Eye
(めだま)
DeiEff07.png
A big red and black eye appears on Inahoozuki's torso and the Kanji 目 (eye) is written on her back. Pressing Shift returns her to the Nexus.
Fountain
(ふんすい)
DeiEff06.png
There is a fountain in Inahoozuki's head. Pressing Shift causes it to rain.
Blindfold
(めかくし)
DeiEff08.png
Inahoozuki wears a red, possibly blood-stained blindfold and walks backwards. Pressing Shift makes her eyes bleed, then she wipes the blood from her face.
Straitjacket
(こうそくい)
DeiEff13.png
DeICideEff4.png
Inahoozuki wears a straitjacket. Pressing Shift causes her to wear a bag with an eye drawn on it over her head.
Stabbed
(ぐしゃぐちゃ)
DeiEff14.png
Inahoozuki has a big cross stuck in her body.
Russian Roulette
(ロシアンルーレット)
DeiEff17.png
Inahoozuki holds a gun with one bullet. Pressing Shift causes Inahoozuki to play a game of Russian Roulette with it; aiming at her temples. Each time Shift is pressed there is a 1/6 chance that Inahoozuki will shoot herself, forcing her to wake up.
Guitar
(ギター)
DeiEff15.png
Inahoozuki plays a left-handed red electric guitar. Pressing Shift plays some chords on it.
Snowball
(ゆきだま)
DeiEff12.png
Inahoozuki has light blue eyes and turns into a snowman, silently sliding on the ground. Pressing Shift causes snow to fall.
Micro
(ミクロ)
DeiEff18.png
Inahoozuki becomes very small. This effect allows her to pass through smaller doorways.
Argon
(アルゴン)
N/A
Inahoozuki turns into argon gas, thus becoming completely invisible. Pressing Shift causes her to make a sound and a speech bubble with a question mark appears a above her, showing her whereabouts.
Duscle / Inuhoozuki / Black Nightshade
(いぬほおずき)
DeiEff22-3.png
A Black Nightshade grows out of Inuhoozuki's head.
Windmill
(ふうじん)
DeiEff22.png
Inahoozuki has a small green windmill on her head, and her eyes become hazel. Pressing Shift makes the screen to light blue for a split second, and a windmill being spun by wind can be heard.

This effect is unavailable in Ver SICE and Ver SEVEN.

Injection
(ちゅうしゃ)
DeiEff29.png
Inahoozuki carries a syringe. Pressing Shift makes her inject herself in the neck, causing her to collapse and forcing her to wake up at the Nexus, but toggling the lighting areas in the dream world to be dark/light.
Shout
(シャウト)
DeiEff19-2.png
Inahoozuki has bright blue eyes. Pressing Shift causes her to scream loudly, marking where the scream was produced with a large red crack.
Upside-Down
(さかさま)
DeiEff16.png
Inahoozuki walks on her head. Pressing Shift makes her spin around.

As of Ver TREY, this has been replaced with the Medicine effect.

Medicine
(くすり)
DeiEff27.png
Inahoozuki holds a pack of dangerous tablets, prescribed to take no more than two tablets a day. Each time you press the Shift key, she will take one tablet. Taking two tablets makes her vomit. Taking three will make her vomit again and collapse, forcing her to wake up.
Glasses
(めがね)
DeiEff20.png
Inahoozuki wears glasses, making the screen shake.
Demon Child
DeiEff28.png
A debug room only effect.
Inahoozuki is given the appearance of the chasers from Ginmokusei's section. This effect also speeds her up, allows her to pass through any walls and objects, gives her the ability to switch between worlds if Shift is pressed, and allows her to kill NPCs without the Angel effect.

Inahoozuki's Effect Mixes

Name Image Description
Angel + Demon
DeiEff25.png
Inahoozuki is missing both of her arms. Instead she is given two different black wings, a black halo and a demon's horns/ears and tail. Inahoozuki's speed halves and she has several blood stains on her wings, head and where her arms should be. Pressing Shift makes a loud lightning sound which kills/vanishes all NPCs (including chasers) in your current area.

Ginmokusei's Effects

Name Image Description
Turn
(回転 / かいてん)
N/A
Ginmokusei spins around while walking. Pressing Shift makes them spin on their axis.
Angel
(天使 / てんし)
DeiGinEff01.png
The weapon effect before Ver SICE. Ginmokusei has a halo and a pair of white wings covered with blood. While equipped, chasers will avoid Ginmokusei (Ver Sice).

In Ver SEVEN, it becomes the weapon effect again.

Demon
(悪魔 / あくま)
DeiGinEff03.png
DeiGinEff03a.png
Ginmokusei has a red halo and a pair of black wings. Pressing Shift turns their halo green, making some NPCs stop moving.
Roomba
(ルンバ)
DeiGinEff05.png
Ginmokusei rides a roomba, increasing their speed.

This has been replaced by the Star effect as of Ver SICE.

Star
(ほし)
DeiGinEff24.png
Ginmokusei becomes a shooting star, increasing their speed. Pressing Shift makes them accelerate briefly in whatever direction they're facing.
Goth
(ゴス)
DeiGinEff09.png
Ginmokusei is dressed in gothic fashion.
Long Hair (Ver TREY) / Two Side Up (Ver SICE)
(長髪 / ツーサイドアップ)
DeiGinEff06.png
Ginmokusei wears Inahoozuki's hairstyle and clothes.
Kitsune
(ようこ)
DeiGinEff10.png
The light effect. Ginmokusei grows a pair of fox ears and their eyes turn blue. Prior to Ver SICE, this effect would double Ginmokusei's speed.
Skin Removal
(スキンリムーバル)
DeiGinEff12.png
Some of the skin on Ginmokusei's face and left arm is peeled off.
Music Box
(ミュージックボックス / オルコール)
DeiGinEff15.png
Ginmokusei's head is replaced with a music box. Pressing Shift opens the lid and plays music, then makes a big noise.

In Ver SICE (in some areas) the dream world will be toggled dark/light.

Eye
(眼 / めだま)
DeiGinEff16.png
A big blue and black eye appears on Ginmokusei's torso, and the Kanji 目 (eye) is written on their back. Pressing Shift makes the eye blink. In Ver SICE, this returns them to the Nexus.

This has been replaced by Sulfuric Acid effect as of Ver SEVEN.

Fountain
(噴水)
DeiGinEff13.png
There is a fountain on Ginmokusei's head. Pressing Shift causes it to rain.

This has been replaced by the Tears effect as of Ver SICE.

Dumbbell
(てつアレイ)
DeiGinEff25.png
Ginmokusei carries a dumbbell, allowing them to kill some NPCs upon interaction.

Ver SICE only. This effect has now been replaced.

Blind
(ブラインド)
DeiGinEff14.png
Ginmokusei wears a black eye mask and walks backwards.

This has been replaced by the Coat effect as of Ver SICE.

Coat
(コート)
DeiGinEff26.png
Ginmokusei drapes a coat over their head, covering their eyes.
Handcuffs
(手錠 / てじょう)
DeiGinEff04.png
Ginmokusei's hands are handcuffed behind their back. Press shift will make they try to get rid of it, making some sounds.
Cross
(十字)
DeiGinEff07.png
Ginmokusei has a big cross stuck in their body.

This has been replaced by the Blood Spurt effect as of Ver SICE.

Blood Spurt
(かえりち)
DeiGinEff27.png
Ginmokusei is drenched in blood. Pressing Shift causes them to gush blood further.

Ver SICE only. This effect was replaced in Ver SEVEN.

Blank Shot (Ver TREY) / Gun (Ver SICE)
(空砲 / じゅう)
DeiGinEff11.png
Ginmokusei carries a handgun. Prior to Ver SICE, pressing Shift makes them fire a blank into the air. In Ver SICE and Ver SEVEN, pressing Shift makes them fire the gun directly at the screen, leaving a crack that marks their location.
Bass
(ベース)
DeiGinEff08.png
Ginmokusei plays a blue bass guitar. Pressing Shift plays some chords on it.
Snowball
(雪玉 / ゆきだま)
DeiGinEff17.png
Ginmokusei turns into a snowman. Pressing Shift causes snow to fall.
Micro
(ミクロ)
DeiGinEff19.png
Ginmokusei becomes microscopic in size.
Krypton
(クリプトン)
N/A
Ginmokusei turns into krypton gas, thus becoming completely invisible. Pressing Shift causes them to make a sound and a speech bubble with a exclamation mark appears above them, showing their whereabouts.
Fragrant Osmanthus / Fragrant Olive / Ginmokusei
(ぎんもくせい)
DeiGinEff18-2.png
Ginmokusei has a Fragrant Osmanthus plant growing on their head.
Windmill
(風車)
DeiGinEff21.png
Ginmokusei has a small green windmill on their head. Pressing Shift makes the screen light blue for a split second, and a windmill being spun by wind can be heard.

This effect is unavailable as of Ver SICE.

Sedative
(ちんせいざい)
DeiGinEff28.png
Ginmokusei carries a syringe filled with a sedative drug. It can be used to freeze specific quick-moving NPCs by interacting with them.
Shout
(シャウト)
DeiGinEff20.png
Ginmokusei has red eyes. Pressing Shift opens a menu to choose between "Staccato" and "Long Tone".


If "Staccato" is chosen, Ginmokusei gives a short sharp scream and a blue crack appears on the screen, marking the place where the scream was produced.
If "Long Tone" is chosen, Ginmokusei lets out a long scream and they will be warped back to the Nexus.
This effect is unavailable as of Ver SICE.

Tears
(なみだ)
DeiGinEff29.png
Ginmokusei wears a gray mask with a crying expression. Pressing Shift causes rain to fall.
Invert
(インバート)
DeiGinEff23.png
Ginmokusei turns upside down and walks on their head.

This has been replaced by the Medicine effect as of Ver SICE.

Medicine
(くすり)
DeiGinEff30.png
Ginmokusei holds a blister pack of pills. Pressing Shift makes them take one, inducing hallucinations (flashing color patterns, do not trigger if you are photosensitive) for a brief period of time.
Glasses
(眼鏡 / めがね)
DeiGinEff22.png
Ginmokusei wears glasses.
Removed head
(なまくび)
Namakubieffect.png
Ginmokusei carries Inahoozuki's severed head. (Version SEVEN only)


"I've wanted this for a long time."

Crusader
DeiGinEff02.png
A debug room only effect.
Ginmokusei has the appearance of chasers from Inahoozuki's part. This effect also speeds them up, allows them to pass through walls and objects, and allows them to kill NPCs. Pressing Shift allows you to switch between worlds.

Gameplay Images (Ver.ACE)

Gameplay Video (Ver.DEUCE)

Downloads

Original

Version Date Announcement Download
Ver.SEVEN (VII)

August 14, 2021

Pixiv Dropbox
Ver.SICE+ (VI+)

June 13, 2021

Pixiv Deleted
Ver.SICE (VI)

January 22, 2020

Pixiv Deleted
Ver.CATER (IV)

June 8, 2014

// Deleted
Ver.TREY (III)

June 7, 2014

// Deleted
Ver.DEUCE (II)

February 3, 2014

// axfc
Bugfix has been deleted.
Ver.ACE (I)

January 23, 2014

// Deleted

Translations

Version Languages Translators Announcements Downloads
Ver.SICE
  • Chinese
Ver.TREY
  • English
  • Chinese
Ver.DEUCE
  • English
  • //

External Links

Trivia

  • The sprites used in the mini-game are a reference to two brands of chocolate snacks called "Takenoko no Sato (lit. Bamboo Shoot Village)" and "Kinoko no Yama (lit. Mushroom Mountain)", whose fans argue over which snack is better.
  • A bonus room with special content can be found by stepping on the upper rightmost corner of Inahoozuki's nexus.
  • The option to save at any point of the game was added in Ver DEUCE due to unpredictable game freezing bugs.
  • There was an official English version created by the developer, but it was deleted shortly after release.