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|headerfontcolor = #FF4142|name = Fleshchild
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Revision as of 06:25, 30 May 2013

Fleshchild
Fleshchildtitle.png
Fleshchild's title screen
Release
Latest Version

0.01

Creator

Bleet (Blt)

Language

[[:Category:{{{Language}}} Fangames|{{{Language}}}]]

Engine

{{{Engine}}}

Release Date

December 16, 2012

Details
Protagonist

Vis / Visi / Vice Vis / Visi / Vice

Nexus Doors

2

Effects

4

Endings

N/A


Overview

Fleshchild is a Yume Nikki fangame made by Bleet (Blt) .

It is different than most fangames, staring Vis, a "fleshchild". (After getting the female or male brain, Vis becomes either Visi or Vice respectively.) You explore and collect effects and items to further mutate Vis and to please Fleshmother (the fan name; bleet calls it the "big eye thing") .

Gameplay

You explore the world and can save at "Fleshflowers"(flesh that looks like a flower/plant.)

The main objective of the game is finding body parts for Vis to absorb, and collecting effects.

After exploring the real world and finding a body part, Fleshmother will call for you to return to the nexus, and you can dream about the day.

Pressing SHIFT alows you to be in Puddle form, a flattened version of Vis that can sneak under doors.

The game focuses on more linear exploration and puzzle-solving, usally finding an item/tool to unlock a new area or get another item.

After exploring the real world, you return to the nexus and dream in a fleshbubble. Once you leave a dream, you cannot return, so it is advised to thoughly explore each dream before leaving.

Plot

The game starts off with Vis sleeping and Fleshmother watching over them. Fleshmother tells Vis that it is time for them to grow, and Vis breaks free of their "growth polyp" to begin the process.

After gaining a brain and being able to read human language, you find out about multiple missing people with their body parts mutilated, possibly meaning there are other fleshchildren seeking body parts.

The game is still in a very early stage, so not much else is known about the plot.

Items/Effects (Mutations)

Items can only be collected in the real world, and Mutations can only be collected in the dream world. Also, items can only be used in the real world, and vice versa goes for for Mutations.

Items

  • S.Sciences Keycard-  "An object that unlocks red-light doors."
  • *M.Human Brain- "A male human brain" -Mutates Vis into Vice and allows him to read.
  • *F.Human Brain- "A female human brain" -Mutates Vis into Visi and allows her to read.

*You only get the choice of one brain

  • W. Apartments Keyring- If female: "A keyring to apartments 205, 208 and 107" If male: "A keyring to apartments 205, 208 and 302"
  • Scalpel- "A small sharp tool found in Sitismos Sciences" - Used to cut open objects
  • Teddy Bear Key- If female: "Found inside a teddy bear. Goes to apartment 102." If male: "Found inside a toy bear. Goes to apartment 308."
  • Butcher's Knife- "Professional chef-grade chopping implement"


Mutations

Name Vice Visi Description
Automaton Flesheff2b.png Flesheff2a.png "Shambling brasswork" - Allows you to interact with robots
Conjoined Flesheff3b.png Flesheff3a.png "Two heads are better than one." - A growth of another smaller fleshchild attaches to Visi/Vice. Wearing this effect influences some dream NPCs' behaviors.
Doll Flesheff1b.png Flesheff1a.png "All dolled up." - Visi/Vice dresses up in a doll-like outfit with pale white skin and segmented joints, like a doll.
Faceless Flesheff4b.png Flesheff4a.png "Face off, smile on." -Visi/Vice's face disappears, and a dark shadow with a smile forms.

Download

Version 0.01

Offical Devblog

Technical Difficulties

Vehicle Error

1. Save this image as a .PNG

2. Rename it to Vehicle

3. Place it in Fleshchild’s CHARSET folder

Or

1. Reinstall RPG Maker 2003

Gameplay Video