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Yume Nikki Fangames Wiki

Miserere: Difference between revisions

>Facto
mNo edit summary
(Should be the last one.. I’ll check again)
 
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{{Gamepage}}
{{Gamepage v2}}
 
{{Gamebox
{{Gamebox
|image = Miserere1.png
|image = Miserere1.png
Line 8: Line 7:
|Language = English
|Language = English
|Engine = {{Engine|RPG Maker XP}}
|Engine = {{Engine|RPG Maker XP}}
|Date = {{Date|2011-11-14}}
|Date = 2011-11-14
|Protagonist = [[Protagonist (Miserere)]]
|Protagonist = [[Protagonist (Miserere)]]
|Nexus Doors = 4
|Nexus Doors = 4
|Effects = N/A
|Effects = 0
|Endings = 1
|Endings = 1
|hero2 = MiserereSprite.png}}
|hero2 = MiserereSprite.png}}


==Overview==
==Overview==
'''Miserere''' (Latin for ''Have mercy'') is a unique sci-fi Yume Nikki fangame by [[Owl]]. The game stars [[Protagonist (Miserere)|an unnamed protagonist]] who has lived in solitude for twelve years on Harmony, a space station travelling to the center of the universe. Originally thrilled by the prospect of such adventure, the protagonist has now grown weary of their isolation and finds solace only in the exploration of their lucid dreams. However, by the start of the game their mental state is declining, and with it, the stability of the dream world.
'''Miserere''' (Latin for ''Have mercy'') is a unique sci-fi Yume Nikki fangame by [[Owl]]. The game stars [[Protagonist (Miserere)|an unnamed protagonist]] who has lived in solitude for twelve years on Harmony, a space station travelling to the center of the universe.


==Gameplay==
==Gameplay==
What sets this game apart from the original Yume Nikki and many of its fangames is the lack of effects, as the author's main intention is to stress the importance of exploration as the primary mode of gameplay, rather than the hide-and-seek approach other games may have taken. The exploration worlds as of the current version are fairly linear.
The lack of effects sets this game apart from other traditional fangames, as the author's main intention is to stress the importance of exploration as the primary mode of gameplay rather than the hide-and-seek approach other games may have taken. The exploration worlds as of the current version are fairly linear.


Another difference between Miserere and the original Yume Nikki is in aesthetic -- the former features a much more realistic art style and music with more character than the traditional atmospheric ambience.
Another difference between Miserere and the original Yume Nikki is in aesthetic; the former features a much more realistic art style and music with more character than the usual atmospheric ambience.


==Plot==
==Plot==
At the time of the game's opening, the protagonist seems to take a resigned perspective on life - their main pastime, aside from monitoring the controls of the planet-like station, is sleeping, perhaps evidence of an attempt to fulfill their basic human need of social contact, even through an artificial method.
Originally thrilled by the prospect of such an adventure, the protagonist has now grown weary of their isolation in space and finds solace only in the exploration of their lucid dreams. However, their mental state is declining by the start of the game and with it, the stability of the dream world.
 
At the time of the game's opening, the protagonist seems to take a resigned perspective on life - their main pastime, aside from monitoring the controls of the planet-like station, is sleeping. This could be seen as an attempt to fulfill their basic human need of social contact, even if through artificial means.


The main character resides in a plant-infested space station. Their bedroom is an annex to what appears to be a main office containing piles of books, a few tables, and an exit to the outside area, where the player can see what was once the protagonist's attempt at a garden, which has now become overgrown.
The main character resides in a plant-infested space station. Their bedroom is an annex to what appears to be a main office containing piles of books, a few tables, and an exit to the outside area. Outside, the player can see what was once the protagonist's attempt at a garden, which has now become overgrown. The bedroom itself contains, besides the bed, a shaggy abstract rug, a single lamp, and some plants. A helmet is placed next to the bed.


The bedroom itself contains, besides the bed, a shaggy abstract rug, a single lamp, and some plants. Next to the bed appears to be a helmet.
==Gameplay Video (v.1.0)==
[[File:Miserere Part 1 Lucid Dreaming|thumb|center|335 px]]


==Downloads==
==Downloads==
===Original===
===Original===
{|class = "wikitable"
{|class = "article-table" style="width: 100%;"
!Version
!Version
!Date
!Date
Line 41: Line 43:
|{{Date|2013-2-1}}
|{{Date|2013-2-1}}
|?
|?
|'''[https://rpgmaker.net/games/3993/downloads/3785 rpgmaker.net]'''<br/>([https://docs.google.com/file/d/0B7hLE8nu7o7PbXRCZVRLTWFPM1k Mac Version])
|[https://archive.org/details/rmn-game-3993-miserere Internet Archive]<br>[https://forums.rpgmakerweb.com/index.php?threads/miserere.3080/ RPG Maker Forums thread]<br>[https://www.mediafire.com/file/4688vju6254y2j6/Miserere_v1.02x.zip/file Mediafire]
|-
|-
|v1.01
|v1.01
|{{Date|2012-7-24}}
|{{Date|2012-7-24}}
|?
|?
|[https://rpgmaker.net/games/3993/downloads/3769 rpgmaker.net]
|[https://archive.org/details/rmn-game-3993-miserere Internet Archive]
|-
|-
|v1.0
|v1.0
|{{Date|2012-7-8}}
|{{Date|2012-7-8}}
|?
|?
|[http://www.mediafire.com/?67vw5i8v08qibp8 Mediafire]
|[https://www.mediafire.com/file/67vw5i8v08qibp8/Miserere_v1.0.zip/file Mediafire]
|-
|-
|v0.04c
|v0.04c
|{{Date|2012-6-4}}
|{{Date|2012-6-4}}
|?
|?
|[http://www.mediafire.com/?58sdwvt541q5hjo Mediafire]
|[https://www.mediafire.com/file/58sdwvt541q5hjo/Miserere_v0.04c.rar/file Mediafire]
|-
|-
|v0.02
|v0.02
|{{Date|2012-4-19}}
|{{Date|2012-4-19}}
|?
|?
|[https://rpgmaker.net/games/3993/downloads/3436/ rpgmaker.net]
|''Deleted''
|}
|}


===Translations===
===Translations===
{|class = "wikitable"
{|class = "article-table" style="width: 100%;"
!Version
!Version
!Languages
!Languages
Line 77: Line 79:
*'''Chinese'''
*'''Chinese'''
|
|
*[[Konzard]]
*'''Konzard'''
*[[Sycreala]]
*'''Sycreala'''
|
|
*?
*'''//'''
*[http://sycrealastudio.lofter.com/post/1c580c_a82d10 LOFTER]
*'''[http://sycrealastudio.lofter.com/post/1c580c_a82d10 LOFTER]'''
|
|
*'''[http://www.mediafire.com/file/vag29zttp86y3k1 Mediafire]'''
*''Deleted''
*'''[https://pan.baidu.com/s/1Fw2H1 Baidu]'''
*'''[https://pan.baidu.com/s/1Fw2H1 Baidu]'''
|}
|}


==External Links==
==External Links==
*'''[http://rpgmaker.net/games/3993 rpgmaker.net Page]'''
* [http://rpgmaker.net/games/3993 RPGMaker.net page]
*[http://uboachan.net/fg/res/1457.html Uboachan Thread]
* [https://forums.rpgmakerweb.com/index.php?threads/miserere.3080/ RPG Maker Forums thread]
* [http://uboachan.net/fg/res/1457.html Uboachan thread]


==Gameplay Video==
[[File:Miserere Part 1 Lucid Dreaming|thumb|center|335 px]]


{{NavBoxOwl}}
{{NavBoxOwl}}

Latest revision as of 17:05, 27 October 2024

Game Walkthrough Gallery Theories
Miserere
Miserere1.png
Title Screen
Release
Latest Version

v1.02x

Creator

Owl

Language

English

Engine

RPG Maker XP

Release Date

November 14, 2011

Details
Protagonist

Protagonist (Miserere) Protagonist (Miserere)

Nexus Doors

4

Effects

0

Endings

1


Overview

Miserere (Latin for Have mercy) is a unique sci-fi Yume Nikki fangame by Owl. The game stars an unnamed protagonist who has lived in solitude for twelve years on Harmony, a space station travelling to the center of the universe.

Gameplay

The lack of effects sets this game apart from other traditional fangames, as the author's main intention is to stress the importance of exploration as the primary mode of gameplay rather than the hide-and-seek approach other games may have taken. The exploration worlds as of the current version are fairly linear.

Another difference between Miserere and the original Yume Nikki is in aesthetic; the former features a much more realistic art style and music with more character than the usual atmospheric ambience.

Plot

Originally thrilled by the prospect of such an adventure, the protagonist has now grown weary of their isolation in space and finds solace only in the exploration of their lucid dreams. However, their mental state is declining by the start of the game and with it, the stability of the dream world.

At the time of the game's opening, the protagonist seems to take a resigned perspective on life - their main pastime, aside from monitoring the controls of the planet-like station, is sleeping. This could be seen as an attempt to fulfill their basic human need of social contact, even if through artificial means.

The main character resides in a plant-infested space station. Their bedroom is an annex to what appears to be a main office containing piles of books, a few tables, and an exit to the outside area. Outside, the player can see what was once the protagonist's attempt at a garden, which has now become overgrown. The bedroom itself contains, besides the bed, a shaggy abstract rug, a single lamp, and some plants. A helmet is placed next to the bed.

Gameplay Video (v.1.0)

Downloads

Original

Version Date Announcement Download
v1.02x

February 1, 2013

? Internet Archive
RPG Maker Forums thread
Mediafire
v1.01

July 24, 2012

? Internet Archive
v1.0

July 8, 2012

? Mediafire
v0.04c

June 4, 2012

? Mediafire
v0.02

April 19, 2012

? Deleted

Translations

Version Languages Translators Announcements Downloads
v1.02x
  • Spanish
  • Chinese
  • Konzard
  • Sycreala

External Links