×
Create a new article
Write your page title here:
We currently have 2,568 articles on Yume Nikki Fangames Wiki. Type your article name above or click on one of the titles below and start writing!



Yume Nikki Fangames Wiki

Debris: Difference between revisions

No edit summary
 
(120 intermediate revisions by 33 users not shown)
Line 1: Line 1:
{{Gamepage}}
{{HorrorWarning}}
{{Gamebox
|image = DebrisTitle0.06.PNG
|caption = Debris' Title Screen
|Version = ver0.07 (2015/06/06)
|Creator = [[Harinezumi (ハリネズミ)]]
|Engine = {{Engine|RPG Maker 2000}}
|Language = Japanese
|Date = 2011-7-25
|Protagonist = [[Tatsuki (たつき)]] / [[Lefia]]
|Nexus Doors = 8
|Effects = Tatsuki - 17<br/>Lefia - None
|Endings = 3 (+ 1 "True End")
|hero2 = DerbisProtagonists.png}}


==Overview==
'''Debris''' (also known as '''Debris Dream''') is a Japanese fangame made by [[Harinezumi (ハリネズミ)|Harinezumi]] in RPG Maker 2000. It has glass and glitch motifs that are likely connected to the title, Debris, meaning scattered remains of trash or wreckage. The game is known for its many events and attention to detail.


'''Debris is a game made by someone known as ハリネズミ. It involves Tatsuki (たつき)'''''' going to the dream''''' ''''''world by sleeping.'''{{Infobox
==Gameplay==
|Box title = Debris
Like most Yume Nikki fangames, the protagonist refuses to leave their room, but has a balcony and video game console with a game called ''Yoke''. The player saves in what appears to be a diary or journal, and enters the dream world by sleeping in the bed.
|image = Image: Debros.png
|Row 1 title = Creator
|Row 1 info = ハリネズミ
|Row 2 title = Current version
|Row 2 info = 0.04
|Row 3 title = Effects
|Row 3 info = 20
|Row 4 title = Nexus doors
|Row 4 info = 8
|Row 5 title = Endings
|Row 5 info = Coded but not acessible
|Row 6 title = Tool
|Row 6 info = RPG Maker 2000}}


Debris is a traditional-style fangame with a videogame glitch motif.
Although Debris stays true to the nature of traditional Yume Nikki fangames, it adds a few new things such as having a locked door in the nexus and an extra playable portion with a different character.
==Effects (wip)==
NOTE: This is only the effects that are in the game. There are others which appear to have sprites, but do not have any programming associated with them.


===Controls===
*'''Move''' - Arrow Keys
*'''Interact/Select''' - Z/Space
*'''Open Menu/Cancel''' - X/Esc
*'''Effect Action''' - Shift


'''Scissors:''' Tatsuki's main weapon. Makes him wield a pair of scissors. Pressing shift makes him tic the scissors twice. It is recieved by going to glass world, going in an opening between various glasses. At the "school", go to the middle door, then to the leftmost door, talk to the grey man to recieve the effect.
==Plot==
You begin the game playing as an idiot (according to their description in the game's menu) named [[Tatsuki (たつき)|Tatsuki]]. Debris starts out like most fangames, but focuses heavily on events and the environment to explain Tatsuki and their possible personality/past.  


<span style="font-weight: bold;">Tuxedo:</span> Purely cosmetic. Pressing shift makes him bow. Follow the instructions to get the scissors, but, at the other school corridor, interact with the paper. The area will rust. Go to the very last door. Then go down and left. You'll see an headless figure over a pedestal. Interact with it to recieve the effect.
After collecting all the effects, you unlock another section where you play as [[Lefia]] for the other two endings. Debris can end in four ways, with only one being the "True END".


'''Rat: '''Tatsuki's speed effect. Makes him turn into a rat. Pressing shift makes him alternate between an human and a rat. You can find it on Purple and Black tiles, by going left, then up when there's a lot of pillars. Interact with the purple rat to recieve it.
==Effects==
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width:100%;"
|-
!Name
!Image
!Description
|-
|'''Sewing Scissors'''<br />(たちばさみ)
|[[File:DebrisEff1.png|center]]
|Tatsuki holds a pair of scissors as a weapon. Pressing Shift makes Tatsuki snip the scissors twice.
|-
|'''Upside-Down'''<br />(さかさま)
|[[File:DebrisEff2.png|center]]
|Tatsuki turns upside-down. Pressing Shift makes them spin in a circle. While spinning, some NPCs may look different for a short amount of time, and it can be used to activate some events.
|-
|'''Mouse'''<br />(ねずみ)
|[[File:DebrisMouse.png|center]][[File:DebrisMouseAlt.png|center]]
|Tatsuki turns into a mouse, increasing their speed. Pressing Shift makes them alternate between a human and a mouse form.
|-
|'''Pot'''<br />(なべ)
|[[File:DebrisEff3.png|center]]
|Tatsuki wears a pan on their head and uses a pot lid as their shield. Pressing Shift makes them adjust the hat.
|-
|'''Tuxedo'''<br />(れいふく)
|[[File:DebrisEff6.png|center]]
|Tatsuki wears a tuxedo. Pressing Shift makes them bow.
|-
|'''Beast'''<br />(ほえる)
|[[File:DebrisEff7.png|center]]
|Tatsuki becomes a black wolf-like monster with yellow eyes. Pressing Shift makes them roar, causing NPCs to scatter and run away from Tatsuki in a panic.
|-
|'''Hand Mirror'''<br />(てかがみ)
|[[File:DebrisEff9.png|center]]
|Tatsuki holds a hand mirror. Pressing Shift makes them raise the mirror, stopping NPCs and chasers from moving.
|-
|'''Bidoro'''<br />(ビードロ)
|[[File:DebrisBidoro.png|center]]
|Tatsuki carries a [https://ja.wikipedia.org/wiki/ぽぴん bidoro] (Japanese glass flute/toy) and plays it when Shift is pressed. There is a rare chance that Tatsuki will blow too hard on the bidoro and break it, making it unusable until you wake up.
|-
|'''Hole'''<br />(るす)
|[[File:DebrisEff8.png|center]]
|Tatsuki's face becomes an empty hole; their outfit turns pink and their hair turns green. Pressing Shift makes them stretch their face and return to the Nexus.
|-
|'''Desk Lamp'''<br />(あかり)
|[[File:DebrisEff11.png|center]]
|Tatsuki holds a desk lamp. Pressing Shift turns the lamp on or off. Lights up dark areas.
|-
|'''Rock'''<br />(いわ)
|[[File:DebrisEff12.png|center]]
|Tatsuki becomes made of rock. Pressing Shift makes a small rock fall from their head, and it stays on the screen until it is picked up again by interacting with it. Only one rock can be on screen at a time, and will disappear if the player leaves the area. Can be used as a navigational marker.
|-
|'''Slime'''<br />(とける)
|[[File:DebrisEff13.png|center]]
|Tatsuki becomes slime, slowing them down. Pressing Shift makes them wiggle.
|-
|'''Card'''<br />(トランプ)
|[[File:DebrisEff15.png|center]]
|Tatsuki turns into a card. Pressing Shift changes the card suit.
|-
|'''Gong'''<br />(すりがね)
|[[File:DebrisEff14.png|center]]
|Tatsuki carries a small gong. Pressing Shift makes it rain; pressing it again makes it stop raining. If Tatsuki wakes up while this effect is equipped, then instead of pinching their cheek, they will hit the gong.
|-
|'''Glass'''<br />(ガラス)
|[[File:DebrisEff5.png|center]]
|Tatsuki becomes made of blue glass. Pressing Shift makes them shatter or become whole again. When shattered, Tatsuki cannot move.
|-
|'''Eyeless'''<br />(がんこう)
|[[File:DebrisEff16.png|center]]
|Tatsuki's eyes are missing, causing them to walk in random directions when not controlled. Pressing Shift makes them clean the blood off their face.
|-
|'''Arm Clock'''<br />(うでどけい)
|[[File:DebrisEff17.png|center]]
|Tatsuki's head becomes a clock with arms for pointers, their own arms disappearing. Pressing Shift makes the pointer spin.
|}


'''Glass:''' Purely cosmetic. Pressing shift makes him break (He can't move when broken) and shift again makes him whole. It is found this way: Go to glass world, then into the giant corridor (south). On the face corridor, interact with the arm coming out of the wall. On grey eyes, go down, right, down, left, then follow the rest of the path and interact with the glass. Doing so will take you to a warping maze. Go left, then follow the instructions:
==Characters==
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width:100%;"
|-
!Name
!Image
!Description
|-
|'''[[Tatsuki (たつき)|Tatsuki]]'''<br />(たつき)
|[[File:TatsukiSprite.png|center]]
|The main protagonist of the game. An "idiot" with long brown hair tied in a ponytail.
|-
|'''[[Lefia]]'''
|[[File:LefiaSprite.png|center]]
|The second playable character, an unlockable protagonist. Lefia is a princess with long blonde hair, a crown and a big pink gown.
|-
|'''Headless Child/Kubinashiko'''<br />(首無し)\
|[[File:DebrisHeadless.png|center]]
|Acts as the game's chaser. A girl with black hair tied in twintails who wears a yellow school uniform/dress with a bluish neckerchief. Normally she is not active. When she turns into a chaser, her head is cut off and she turns into a headless, completely black figure. Alternatively, her head in an all-black form can act as a chaser.
|-
|'''Rose Princess/Barahime'''<br />(薔薇姫)
|[[File:DebrisBarahime.png|center]]
|A girl in purple, dressed like a princess. She has very long purple hair, and wears a hat with a flower on her head. If you interact with her or interact with the cute animals in the same room with her, she will smile at you. However, if you interact too often with her...
|-
|'''Coffee Child/Cohiko'''<br />(コーヒー子)
|[[File:DebrisCoffee.png|center]]
|A child with light brown hair who carries a coffee cup their head. They give Tatsuki a cup of coffee when interacted with. They have an extreme reaction to one of the effects.
|-
|'''Anna and Anno'''
|[[File:Debris anna anno.png|center]]
|Two girls standing side-by-side in a room at the back of the underwater map. The one on the left wears yellow clothes. The one on the right has twintails and red clothes. These girls react to a certain effect.
|-
|'''Kaiyou'''<br/>(海洋)
|[[File:DebrisChara1.png|center]]
|A NPC who can be found by sleeping on the bed in Tatsuki's dream room. She teleports Tatsuki to an area leading to an event. Reacts to certain effects.
|-
|'''Usui'''<br/>(うす)
|[[File:DebrisChara2.png|center]][[File:DebrisHiretsuna.png|center]]
|A faceless boy NPC who can be found in Alleyway zone. He looks tall and skinny at first glance but will show his true appearance if the Upside-Down effect is used.
|-
|'''Blue Drooling Figure'''
|[[File:DebrisChara3.png|center]]
|A bluish-teal-colored figure found sitting on the bench in the vending machines room.
|-
|'''Monochrome Child'''
|[[File:DebrisChara4.png|center]]
|A monochrome child with short pitch black hair, white/light grey eyes, and a grey-scale outfit.
|}


#left
==Gameplay Images (Version 0.07)==
#right
<gallery>
#right
DebrisRoom.png|Bedroom
#up
Debrisnexus1.png|Nexus
#up
</gallery>
#left
#left
#left
#left
You'll be on a previously inacessible part of glass world. Interact with the melting blue glass for the effect.


'''Hole: '''The game's Medamaude counterpart. Makes his face an empty hole. Pressing shift makes Tatsuki strecth his face to go back to the nexus. To get it, go to Blue and orange faces, Go left, down, right, down, right all the way, down, right, down, right and interact with the blob. Go up, and then, on the other world, go up until you see a second blue thing. Then go left and touch the area between the green bunches. An event will happen and you will earn the Hole effect!
==Gameplay Video (Version 0.05x)==
[[File:Debris- Version 0.05x English Translation|thumb|center|420 px|Gameplay of the English translation of Version 0.05x of Debris]]


'''Ripped eyes: '''Seems to be purely cosmetic. Pressing shift makes him clean his blood. To get it, go to Blue and orange faces, Go left, down, right, down all the way, left, down all the way, right and interact with the black twig. Go right, and, on desert world, go left and enter the brown buiding. On the blue maze, go down 2 squares, right, down 2 squares, right and enter the door. On the building's top, go into the flashing tile. You'll go down into the city. After entering, go left and enter the aquarium. After going straightfoward through it, go in the door with the walking blocks. The corridor you find yourself in has random chances. Just keep trying until you get to the number 5. Going down will make you go on the pastel world. Interact with the plant to recieve the effect.
==Download==
===Original===
{|class="article-table" border="1" style="width:100%;"
!Version
!Date
!Announcement
!Download
|-
|'''ver0.07'''
|{{Date|2015-6-6}}
|[http://haligame.blog.fc2.com/blog-entry-3.html FC2]
|'''[http://www1.axfc.net/u/3480696 Axfc]'''
|-
|ver0.06
|{{Date|2014-3-3}}
|//
|[http://www1.axfc.net/u/3185503 Axfc]
|-
|ver0.05x
|{{Date|2013-2-11}}
|//
|''Deleted''
|-
|ver0.05
|{{Date|2012-10-29}}
|//
|''Deleted''
|-
|ver0.04
|{{Date|2012-06-11}}
|//
|''Deleted''
|-
|ver0.03
|{{Date|2012-5-4}}
|//
|''Deleted''
|-
|ver0.02
|{{Date|2012-1-23}}
|//
|''Deleted''
|-
|ver0.01
|{{Date|2011-7-26}}
|//
|''Deleted''
|-
|ver0.00
|{{Date|2011-7-25}}
|//
|''Deleted''
|}


'''Clock/Arm Clock: '''An cosmectic effect. Makes Tatsuki have a clock with arms for pointers in the face. Pressing shift makes the pointer spin. To get it, follow the instructions to the Ripped eyes effect, but, go until the number 3 corridor. When going, with luck, you'll get on a room with a ladder, after climbing, you'll find yourself on a block city. Go left, downleft, right, downleft, left. On a glitched room, you'll find a crazed clock. Interact with it to recieve the effect.
===Translations===
{|class="article-table" border="1" style="width:100%;"
!Version
!Languages
!Translators
!Announcements
!Downloads
|-
|'''ver0.07'''
|
*Chinese
*English
*Korean
|
*[https://yumenikkifg.fandom.com/wiki/User:飛揚寒星 Feiyang Hanxing]
*[https://yumenikkifg.fandom.com/wiki/User:WavyUp Nulsdodage]
*[https://yumenikkifg.fandom.com/wiki/User:WavyUp Nulsdodage]
|
*[http://yumenikki.info/archives/debris/ yumenikki.info]
*[https://twitter.com/nulsdevcenter/status/1154430629204746241?s=19 Twitter]
*[https://twitter.com/nulsdevcenter/status/1362452860345016326 Twitter]
|
*'''[http://www.mediafire.com/download/fvfzhi6e2nt5fqm/ Mediafire]'''
*[https://mega.nz/file/YxNX0QjR#hNL7djD7EHaUK7gYfpcjGmQIUOxRyp0ZQNdo2Ex1E3A '''MEGA''']
*[https://mega.nz/file/xxliiYKI#JoAynmESmDj0w5UjkCZd2mfC19FM_EYy7zn3mStdLGI '''MEGA''']
|-
|ver0.06
|
*Korean
|
*?
|
*//
|
*''Deleted''
|-
|ver0.05x
|
*English
*Portuguese
|
*?
*[https://yumenikkifg.fandom.com/wiki/User:Renchuu Renchuu]
|
*//
*//
|
*[http://www.mediafire.com/?opcbj222nt5qx8u Mediafire]
*''Deleted''
|}


'''Slime:''' This effect slows Tatsuki down. Pressing shift makes Tatsuki wiggle. To get it, go to the gray ash world (gray door w/white). Head north until you see a second block. Then go left and interact with an weird monster. On this new area, go up and right, entering the door. On the halls, go to the upper hall, on the door at the left, on the stairs. Inside will be a monster. Interact with it to recieve the effect.
==External Links==
*'''[http://halinedumi.web.fc2.com/debris.html Official Website (FC2)]'''
*[http://dic.pixiv.net/a/Debris Pixiv Encyclopedia Page]


'''Gong:''' This effect makes rain by pressing shift. To get it, go to the gray ash world (gray door w/white). Go south and into the face. On the grass house, go right and even more right. On the white hall, go in the door, and into the space between four holes. You should be on a purple island. Head right and up and pass between the other sponges. There should be a village nearby. Go on the south-right house, and interact with the spark to recieve the effect.


'''Reverse Gravity: '''This effect makes him upside-down. To get it, follow the instructions for the Gong, but, on the grass house, go on the second corridor and go into the second-to-last door. Interact with the weird eye plant for the effect.
{{Template:NavBoxHarinezumi}}
 
'''Beast: '''This makes the main character into a black monster that can roar by pressing shift. For getting it, go to the pink door, right until you see a fourth tree, then down to interact with the flower. On the next room, go up. You should be on a glitchy maze. Go to the left exit to arrive at the bottom of the sea. Go south until you see 8 red corals arranged in 4, side by side. Go right until you find a blue hole. Go down then left and interact with the rusted metal thing to get the effect.
 
'''Mirror:''' Acts as the stoplight effect of the game. To get it, follow the guideline to the Beast effect, but enter the hole. On the blue maze, go south, then right at the second fork, then up, right and down at the third fork. Go into the door and left. A cutscene of Tatsuki drowning will happen (don't worry, he's fine.). On the Snow world, go down, then left and interact with the moving arms to get the effect.
 
'''Pan''': A cosmetic effect which makes Tatsuki have a pan on his head with a pot lid as his shield. Pressing shift makes him adjust the hat. To get it, go on Glitchy Tiles (black door w/ blue), go down/left until you get to a starry door. On the blue sewers, go right, up even on the fork, left, up, continue going up on the fork, right on the second fork, and go into the last corridor. On Dirt, go left onto the dangled eye, then go up all the way and interact with the monster. After passing the corridor, you'll be in what seems to be Tatsuki's outside apartment. Go up, left, up, right, up, right and open the door. Go interact with the marking on the next door and the effect's yours.
 
'''Glass bottle''': The equivalent of the flute effect. For easier getting, it's recommended to unlock the green door on the nexus. To unlock:
 
1. Follow the instructions for the scissors effect, but go in the last door, and enter the next door.
 
2. Continue going on the corridor and at the pile of moss, face up and interact with it.
 
3. At the maze, try to head to the left white flower instead of the top one.
 
4. At the forest, go down until you hit a tree and left to interact with the eye flower.
 
5. Head left and up and interact with the door to unlock it.
 
After unlocked, enter the world again and go down all the way and pass through a passage between two weeds. After passing, go right and up and enter the white door. On this new area, go right on the next door. Upon entering, you'll see a purple humanoid-like figure holding what seems to be a bottle. Interact with it to get the effect.
 
==Download and site==
[http://halinedumi.web.fc2.com/debris.html Debris's site]
 
[http://ux.getuploader.com/haligame/ Dl place]
[[Category:Fangames]]
[[Category:Fangames]]
[[Category:Japanese Fangames]]
[[Category:Fangames Made in RPG Maker 2000]]
[[Category:Fangames With Endings]]
[[Category:Translated To Portuguese]]
[[Category:Translated To English]]
[[Category:Translated To Korean]]
[[Category:Translated To Chinese]]
[[Category:Multiple Protagonists]]
[[Category:Traditional Fangames]]
[[Category:Multiple Endings]]
[[Category:Fangames With Minigame]]

Latest revision as of 07:22, 9 September 2023

Debris
DebrisTitle0.06.PNG
Debris' Title Screen
Release
Latest Version

ver0.07 (2015/06/06)

Creator

Harinezumi (ハリネズミ)

Language

Japanese

Engine

RPG Maker 2000

Release Date

July 25, 2011

Details
Protagonist

Tatsuki (たつき) / Lefia Tatsuki (たつき) / Lefia

Nexus Doors

8

Effects

Tatsuki - 17
Lefia - None

Endings

3 (+ 1 "True End")


Overview

Debris (also known as Debris Dream) is a Japanese fangame made by Harinezumi in RPG Maker 2000. It has glass and glitch motifs that are likely connected to the title, Debris, meaning scattered remains of trash or wreckage. The game is known for its many events and attention to detail.

Gameplay

Like most Yume Nikki fangames, the protagonist refuses to leave their room, but has a balcony and video game console with a game called Yoke. The player saves in what appears to be a diary or journal, and enters the dream world by sleeping in the bed.

Although Debris stays true to the nature of traditional Yume Nikki fangames, it adds a few new things such as having a locked door in the nexus and an extra playable portion with a different character.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

You begin the game playing as an idiot (according to their description in the game's menu) named Tatsuki. Debris starts out like most fangames, but focuses heavily on events and the environment to explain Tatsuki and their possible personality/past.

After collecting all the effects, you unlock another section where you play as Lefia for the other two endings. Debris can end in four ways, with only one being the "True END".

Effects

Name Image Description
Sewing Scissors
(たちばさみ)
DebrisEff1.png
Tatsuki holds a pair of scissors as a weapon. Pressing Shift makes Tatsuki snip the scissors twice.
Upside-Down
(さかさま)
DebrisEff2.png
Tatsuki turns upside-down. Pressing Shift makes them spin in a circle. While spinning, some NPCs may look different for a short amount of time, and it can be used to activate some events.
Mouse
(ねずみ)
DebrisMouse.png
DebrisMouseAlt.png
Tatsuki turns into a mouse, increasing their speed. Pressing Shift makes them alternate between a human and a mouse form.
Pot
(なべ)
DebrisEff3.png
Tatsuki wears a pan on their head and uses a pot lid as their shield. Pressing Shift makes them adjust the hat.
Tuxedo
(れいふく)
DebrisEff6.png
Tatsuki wears a tuxedo. Pressing Shift makes them bow.
Beast
(ほえる)
DebrisEff7.png
Tatsuki becomes a black wolf-like monster with yellow eyes. Pressing Shift makes them roar, causing NPCs to scatter and run away from Tatsuki in a panic.
Hand Mirror
(てかがみ)
DebrisEff9.png
Tatsuki holds a hand mirror. Pressing Shift makes them raise the mirror, stopping NPCs and chasers from moving.
Bidoro
(ビードロ)
DebrisBidoro.png
Tatsuki carries a bidoro (Japanese glass flute/toy) and plays it when Shift is pressed. There is a rare chance that Tatsuki will blow too hard on the bidoro and break it, making it unusable until you wake up.
Hole
(るす)
DebrisEff8.png
Tatsuki's face becomes an empty hole; their outfit turns pink and their hair turns green. Pressing Shift makes them stretch their face and return to the Nexus.
Desk Lamp
(あかり)
DebrisEff11.png
Tatsuki holds a desk lamp. Pressing Shift turns the lamp on or off. Lights up dark areas.
Rock
(いわ)
DebrisEff12.png
Tatsuki becomes made of rock. Pressing Shift makes a small rock fall from their head, and it stays on the screen until it is picked up again by interacting with it. Only one rock can be on screen at a time, and will disappear if the player leaves the area. Can be used as a navigational marker.
Slime
(とける)
DebrisEff13.png
Tatsuki becomes slime, slowing them down. Pressing Shift makes them wiggle.
Card
(トランプ)
DebrisEff15.png
Tatsuki turns into a card. Pressing Shift changes the card suit.
Gong
(すりがね)
DebrisEff14.png
Tatsuki carries a small gong. Pressing Shift makes it rain; pressing it again makes it stop raining. If Tatsuki wakes up while this effect is equipped, then instead of pinching their cheek, they will hit the gong.
Glass
(ガラス)
DebrisEff5.png
Tatsuki becomes made of blue glass. Pressing Shift makes them shatter or become whole again. When shattered, Tatsuki cannot move.
Eyeless
(がんこう)
DebrisEff16.png
Tatsuki's eyes are missing, causing them to walk in random directions when not controlled. Pressing Shift makes them clean the blood off their face.
Arm Clock
(うでどけい)
DebrisEff17.png
Tatsuki's head becomes a clock with arms for pointers, their own arms disappearing. Pressing Shift makes the pointer spin.

Characters

Name Image Description
Tatsuki
(たつき)
TatsukiSprite.png
The main protagonist of the game. An "idiot" with long brown hair tied in a ponytail.
Lefia
LefiaSprite.png
The second playable character, an unlockable protagonist. Lefia is a princess with long blonde hair, a crown and a big pink gown.
Headless Child/Kubinashiko
(首無し)\
DebrisHeadless.png
Acts as the game's chaser. A girl with black hair tied in twintails who wears a yellow school uniform/dress with a bluish neckerchief. Normally she is not active. When she turns into a chaser, her head is cut off and she turns into a headless, completely black figure. Alternatively, her head in an all-black form can act as a chaser.
Rose Princess/Barahime
(薔薇姫)
DebrisBarahime.png
A girl in purple, dressed like a princess. She has very long purple hair, and wears a hat with a flower on her head. If you interact with her or interact with the cute animals in the same room with her, she will smile at you. However, if you interact too often with her...
Coffee Child/Cohiko
(コーヒー子)
DebrisCoffee.png
A child with light brown hair who carries a coffee cup their head. They give Tatsuki a cup of coffee when interacted with. They have an extreme reaction to one of the effects.
Anna and Anno
Debris anna anno.png
Two girls standing side-by-side in a room at the back of the underwater map. The one on the left wears yellow clothes. The one on the right has twintails and red clothes. These girls react to a certain effect.
Kaiyou
(海洋)
DebrisChara1.png
A NPC who can be found by sleeping on the bed in Tatsuki's dream room. She teleports Tatsuki to an area leading to an event. Reacts to certain effects.
Usui
(うす)
DebrisChara2.png
DebrisHiretsuna.png
A faceless boy NPC who can be found in Alleyway zone. He looks tall and skinny at first glance but will show his true appearance if the Upside-Down effect is used.
Blue Drooling Figure
DebrisChara3.png
A bluish-teal-colored figure found sitting on the bench in the vending machines room.
Monochrome Child
DebrisChara4.png
A monochrome child with short pitch black hair, white/light grey eyes, and a grey-scale outfit.

Gameplay Images (Version 0.07)

Gameplay Video (Version 0.05x)

File:Debris- Version 0.05x English Translation
Gameplay of the English translation of Version 0.05x of Debris

Download

Original

Version Date Announcement Download
ver0.07

June 6, 2015

FC2 Axfc
ver0.06

March 3, 2014

// Axfc
ver0.05x

February 11, 2013

// Deleted
ver0.05

October 29, 2012

// Deleted
ver0.04

June 11, 2012

// Deleted
ver0.03

May 4, 2012

// Deleted
ver0.02

January 23, 2012

// Deleted
ver0.01

July 26, 2011

// Deleted
ver0.00

July 25, 2011

// Deleted

Translations

Version Languages Translators Announcements Downloads
ver0.07
  • Chinese
  • English
  • Korean
ver0.06
  • Korean
  • ?
  • //
  • Deleted
ver0.05x
  • English
  • Portuguese
  • //
  • //

External Links