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|image = DebrisTitle0.06.PNG | |image = DebrisTitle0.06.PNG | ||
|caption = Debris' Title Screen | |caption = Debris' Title Screen | ||
|Version = ver0.07 (2015/ | |Version = ver0.07 (2015/06/06) | ||
|Creator = [[Harinezumi (ハリネズミ)]] | |Creator = [[Harinezumi (ハリネズミ)]] | ||
|Engine = {{Engine|RPG Maker 2000}} | |Engine = {{Engine|RPG Maker 2000}} | ||
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|Nexus Doors = 8 | |Nexus Doors = 8 | ||
|Effects = Tatsuki - 17<br/>Lefia - None | |Effects = Tatsuki - 17<br/>Lefia - None | ||
|Endings = 3 (+1 "True End") | |Endings = 3 (+ 1 "True End") | ||
|hero2 = DerbisProtagonists.png}} | |hero2 = DerbisProtagonists.png}} | ||
==Overview== | ==Overview== | ||
'''Debris''' (also known as '''Debris Dream''') is a | '''Debris''' (also known as '''Debris Dream''') is a Japanese fangame made by [[Harinezumi (ハリネズミ)|Harinezumi]] in RPG Maker 2000. It has glass and glitch motifs that are likely connected to the title, Debris, meaning scattered remains of trash or wreckage. The game is known for its many events and attention to detail. | ||
==Gameplay== | ==Gameplay== | ||
Like most Yume Nikki fangames, | Like most Yume Nikki fangames, the protagonist refuses to leave their room, but has a balcony and video game console with a game called ''Yoke''. The player saves in what appears to be a diary or journal, and enters the dream world by sleeping in the bed. | ||
Even though Debris stays true to the nature of Yume Nikki | Even though Debris stays true to the nature of Yume Nikki fangames, it adds a few new things such as having a locked door in the nexus and an extra playable portion with a different character. | ||
===Controls=== | |||
*'''Move''' - Arrow Keys | |||
*'''Interact/Select''' - Z/Space | |||
*'''Open Menu/Cancel''' - X/Esc | |||
*'''Effect Action''' - Shift | |||
==Plot== | ==Plot== | ||
Debris starts out like most fangames, but focuses heavily on events and the environment to explain Tatsuki and their possible personality/past. After collecting all the effects, | You begin the game playing as an idiot (according to their description in the game's menu) named [[Tatsuki (たつき)]]. Debris starts out like most fangames, but focuses heavily on events and the environment to explain Tatsuki and their possible personality/past. | ||
After collecting all the effects, you unlock another section where you play as [[Lefia]] for the other two endings. Debris can end in four ways, with only one being the "True END". | |||
==Effects== | ==Effects== | ||
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|'''Pot'''<br />(なべ) | |'''Pot'''<br />(なべ) | ||
|[[File:DebrisEff3.png|center]] | |[[File:DebrisEff3.png|center]] | ||
|Tatsuki | |Tatsuki wears a pan on their head and uses a pot lid as their shield. Pressing Shift makes them adjust the hat. | ||
|- | |- | ||
|'''Tuxedo'''<br />(れいふく) | |'''Tuxedo'''<br />(れいふく) | ||
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|Tatsuki carries a bidoro (Japanese glass flute/toy) and plays it when Shift is pressed. There is a rare chance that Tatsuki will blow too hard on the bidoro and break it, making it unusable until you wake up. | |Tatsuki carries a bidoro (Japanese glass flute/toy) and plays it when Shift is pressed. There is a rare chance that Tatsuki will blow too hard on the bidoro and break it, making it unusable until you wake up. | ||
|- | |- | ||
|'''Hole (るす) | |'''Hole'''<br />(るす) | ||
|[[File:DebrisEff8.png|center]] | |[[File:DebrisEff8.png|center]] | ||
|Tatsuki's face becomes an empty hole and | |Tatsuki's face becomes an empty hole and they have a pink outfit, as well as green hair. Pressing Shift makes them stretch their face and return to the Nexus. | ||
|- | |- | ||
|'''Desk Lamp'''<br />(あかり) | |'''Desk Lamp'''<br />(あかり) | ||
|[[File:DebrisEff11.png|center]] | |[[File:DebrisEff11.png|center]] | ||
|Tatsuki holds a desk lamp. Pressing Shift turns the lamp on or off. | |Tatsuki holds a desk lamp. Pressing Shift turns the lamp on or off. Lights up dark areas. | ||
|- | |- | ||
|'''Rock'''<br />(いわ) | |'''Rock'''<br />(いわ) | ||
|[[File:DebrisEff12.png|center]] | |[[File:DebrisEff12.png|center]] | ||
|Tatsuki becomes made of rock. Pressing | |Tatsuki becomes made of rock. Pressing Shift makes a small rock fall from their head, and it stays on the screen (can be used as a marker) until it is picked up again by interacting with it. Only one small rock can be on the screen at a time, and after exiting the area or room, it goes away. | ||
|- | |- | ||
|'''Slime'''<br />(とける) | |'''Slime'''<br />(とける) | ||
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|'''Gong'''<br />(すりがね) | |'''Gong'''<br />(すりがね) | ||
|[[File:DebrisEff14.png|center]] | |[[File:DebrisEff14.png|center]] | ||
|Tatsuki carries a small gong. Pressing Shift makes it rain | |Tatsuki carries a small gong. Pressing Shift makes it rain; pressing it again makes it stop raining. If Tatsuki wakes up while this effect is on, then instead of pinching their cheek, they will hit the gong. | ||
|- | |- | ||
|'''Glass'''<br />(ガラス) | |'''Glass'''<br />(ガラス) | ||
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|'''Eyeless'''<br />(がんこう) | |'''Eyeless'''<br />(がんこう) | ||
|[[File:DebrisEff16.png|center]] | |[[File:DebrisEff16.png|center]] | ||
|Tatsuki's eyes are missing | |Tatsuki's eyes are missing, causing them to walk in random directions when not controlled. Pressing Shift makes them clean the blood off their face. | ||
|- | |- | ||
|'''Arm Clock'''<br />(うでどけい) | |'''Arm Clock'''<br />(うでどけい) | ||
|[[File:DebrisEff17.png|center]] | |[[File:DebrisEff17.png|center]] | ||
|Tatsuki's head becomes a clock with arms for pointers in the face | |Tatsuki's head becomes a clock with arms for pointers in the face, their own arms disappearing. Pressing Shift makes the pointer spin. | ||
|} | |} | ||
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|Two girls standing side-by-side in a room at the back of the underwater map. The one on the left wears yellow clothes. The one on the right has twintails and red clothes. These girls react to a certain effect. | |Two girls standing side-by-side in a room at the back of the underwater map. The one on the left wears yellow clothes. The one on the right has twintails and red clothes. These girls react to a certain effect. | ||
|- | |- | ||
|''' | |'''Kaiyou'''<br/>(海洋) | ||
|[[File:DebrisChara1.png|center]] | |[[File:DebrisChara1.png|center]] | ||
|NPC who can be found by sleeping on the bed in Tatsuki's dream room | |A NPC who can be found by sleeping on the bed in Tatsuki's dream room. She teleports Tatsuki to an area leading to an event. Reacts to certain effects. | ||
|- | |- | ||
|'''Ranki''' | |'''Ranki''' | ||
|[[File:DebrisChara2.png|center]][[File:DebrisHiretsuna.png|center]] | |[[File:DebrisChara2.png|center]][[File:DebrisHiretsuna.png|center]] | ||
|A faceless boy NPC who can be found in Alleyway zone | |A faceless boy NPC who can be found in Alleyway zone. He looks tall and skinny at first glance but will show his true appearance if the Upside-Down effect is used. | ||
|- | |- | ||
|'''Blue Drooling Figure''' | |'''Blue Drooling Figure''' | ||
|[[File:DebrisChara3.png|center]] | |[[File:DebrisChara3.png|center]] | ||
|A bluish-teal-colored figure sitting on the bench in the vending machines room. | |A bluish-teal-colored figure found sitting on the bench in the vending machines room. | ||
|- | |- | ||
|'''Monochrome Child''' | |'''Monochrome Child''' | ||
|[[File:DebrisChara4.png|center]] | |[[File:DebrisChara4.png|center]] | ||
|A monochrome child (presumably male) with short, pitch black hair, white/light grey eyes, | |A monochrome child (presumably male) with short, pitch black hair, white/light grey eyes, and a grey-scale outfit. | ||
|} | |} | ||
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|'''ver0.07''' | |'''ver0.07''' | ||
|{{Date|2015-6-6}} | |{{Date|2015-6-6}} | ||
| | |[http://haligame.blog.fc2.com/blog-entry-3.html FC2] | ||
|'''[http://www1.axfc.net/u/3480696 Axfc]''' | |'''[http://www1.axfc.net/u/3480696 Axfc]''' | ||
|- | |- | ||
|ver0.06 | |ver0.06 | ||
|{{Date|2014-3-3}} | |{{Date|2014-3-3}} | ||
| | |// | ||
|[http://www1.axfc.net/u/3185503 Axfc] | |[http://www1.axfc.net/u/3185503 Axfc] | ||
|- | |- | ||
|ver0.05x | |ver0.05x | ||
|{{Date|2013-2-11}} | |{{Date|2013-2-11}} | ||
| | |// | ||
|''Deleted'' | |''Deleted'' | ||
|- | |- | ||
|ver0.05 | |ver0.05 | ||
|{{Date|2012-10-29}} | |{{Date|2012-10-29}} | ||
| | |// | ||
|''Deleted'' | |''Deleted'' | ||
|- | |- | ||
|ver0.04 | |ver0.04 | ||
|{{Date|2012-06-11}} | |{{Date|2012-06-11}} | ||
| | |// | ||
|''Deleted'' | |''Deleted'' | ||
|- | |- | ||
|ver0.03 | |ver0.03 | ||
|{{Date|2012-5-4}} | |{{Date|2012-5-4}} | ||
| | |// | ||
|''Deleted'' | |''Deleted'' | ||
|- | |- | ||
|ver0.02 | |ver0.02 | ||
| | |// | ||
| | |// | ||
|''Deleted'' | |''Deleted'' | ||
|- | |- | ||
|ver0.01 | |ver0.01 | ||
| | |// | ||
| | |// | ||
|''Deleted'' | |''Deleted'' | ||
|- | |- | ||
|ver0.00 | |ver0.00 | ||
|{{Date|2011-7-25}} | |{{Date|2011-7-25}} | ||
| | |// | ||
|''Deleted'' | |''Deleted'' | ||
|} | |} | ||
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|'''ver0.07''' | |'''ver0.07''' | ||
| | | | ||
* | *Chinese | ||
* | *English | ||
| | | | ||
* | *[[User:飛揚寒星|Feiyang Hanxing]] | ||
* | *[[User:WavyUp|Wavyup]] | ||
| | | | ||
* | *[http://yumenikki.info/archives/debris/ yumenikki.info] | ||
* | *[https://twitter.com/nulsdevcenter/status/1154430629204746241?s=19 Twitter] | ||
| | | | ||
*'''[http://www.mediafire.com/download/fvfzhi6e2nt5fqm/ Mediafire]''' | *'''[http://www.mediafire.com/download/fvfzhi6e2nt5fqm/ Mediafire]''' | ||
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|ver0.06 | |ver0.06 | ||
| | | | ||
* | *Korean | ||
| | | | ||
*? | *? | ||
| | | | ||
* | *// | ||
| | | | ||
*''Deleted'' | *''Deleted'' | ||
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*[[User:Kitzie Kit|Kitzie]] | *[[User:Kitzie Kit|Kitzie]] | ||
| | | | ||
* | *// | ||
*// | *// | ||
| | | |
Revision as of 12:43, 10 February 2020
Game | Walkthrough | Gallery | Theories |
---|
This game contains horror elements. This may include jump scares and/or graphic imagery. Player discretion is advised. |
Overview
Debris (also known as Debris Dream) is a Japanese fangame made by Harinezumi in RPG Maker 2000. It has glass and glitch motifs that are likely connected to the title, Debris, meaning scattered remains of trash or wreckage. The game is known for its many events and attention to detail.
Gameplay
Like most Yume Nikki fangames, the protagonist refuses to leave their room, but has a balcony and video game console with a game called Yoke. The player saves in what appears to be a diary or journal, and enters the dream world by sleeping in the bed.
Even though Debris stays true to the nature of Yume Nikki fangames, it adds a few new things such as having a locked door in the nexus and an extra playable portion with a different character.
Controls
- Move - Arrow Keys
- Interact/Select - Z/Space
- Open Menu/Cancel - X/Esc
- Effect Action - Shift
Plot
You begin the game playing as an idiot (according to their description in the game's menu) named Tatsuki (たつき). Debris starts out like most fangames, but focuses heavily on events and the environment to explain Tatsuki and their possible personality/past.
After collecting all the effects, you unlock another section where you play as Lefia for the other two endings. Debris can end in four ways, with only one being the "True END".
Effects
Name | Image | Description |
---|---|---|
Sewing Scissors (たちばさみ) |
Tatsuki holds a pair of scissors as a weapon. Pressing Shift makes Tatsuki snip the scissors twice. | |
Upside-Down (さかさま) |
Tatsuki turns upside-down. Pressing Shift makes them spin in a circle. When spinning, some NPCs may look different for a short amount of time, and it can be used to activate some events. | |
Mouse (ねずみ) |
Tatsuki turns into a mouse, increasing their speed. Pressing Shift makes them alternate between a human and a mouse. | |
Pot (なべ) |
Tatsuki wears a pan on their head and uses a pot lid as their shield. Pressing Shift makes them adjust the hat. | |
Tuxedo (れいふく) |
Tatsuki wears a tuxedo. Pressing Shift makes them bow. | |
Beast (ほえる) |
Tatsuki becomes a black wolf-like monster with yellow eyes. Pressing Shift makes them roar, causing NPCs to scatter and run away from Tatsuki in a panic. | |
Hand Mirror (てかがみ) |
Tatsuki holds a hand mirror. Pressing Shift makes them raise the mirror, stopping NPCs and chasers from moving. | |
Bidoro (ビードロ) |
Tatsuki carries a bidoro (Japanese glass flute/toy) and plays it when Shift is pressed. There is a rare chance that Tatsuki will blow too hard on the bidoro and break it, making it unusable until you wake up. | |
Hole (るす) |
Tatsuki's face becomes an empty hole and they have a pink outfit, as well as green hair. Pressing Shift makes them stretch their face and return to the Nexus. | |
Desk Lamp (あかり) |
Tatsuki holds a desk lamp. Pressing Shift turns the lamp on or off. Lights up dark areas. | |
Rock (いわ) |
Tatsuki becomes made of rock. Pressing Shift makes a small rock fall from their head, and it stays on the screen (can be used as a marker) until it is picked up again by interacting with it. Only one small rock can be on the screen at a time, and after exiting the area or room, it goes away. | |
Slime (とける) |
Tatsuki becomes slime, slowing them down. Pressing Shift makes them wiggle. | |
Card (トランプ) |
Tatsuki turns into a card. Pressing Shift makes the card change suits. | |
Gong (すりがね) |
Tatsuki carries a small gong. Pressing Shift makes it rain; pressing it again makes it stop raining. If Tatsuki wakes up while this effect is on, then instead of pinching their cheek, they will hit the gong. | |
Glass (ガラス) |
Tatsuki becomes made of blue glass. Pressing Shift makes them shatter or become whole again. When shattered, Tatsuki cannot move. | |
Eyeless (がんこう) |
Tatsuki's eyes are missing, causing them to walk in random directions when not controlled. Pressing Shift makes them clean the blood off their face. | |
Arm Clock (うでどけい) |
Tatsuki's head becomes a clock with arms for pointers in the face, their own arms disappearing. Pressing Shift makes the pointer spin. |
Characters
Name | Image | Description |
---|---|---|
Tatsuki (たつき) |
The main protagonist of the game. An "idiot" with long brown hair tied in a ponytail. | |
Lefia | The second playable character, an unlockable protagonist. Lefia is a princess with long blonde hair, a crown and a big pink gown. | |
Headless Girl (首無し)\ |
Acts as the game's chaser. A girl with black hair tied in twintails who wears a yellow school uniform/dress with a bluish neckerchief. Normally she is not active. When she turns into a chaser, her head is cut off and she turns into a headless, completely black figure. Alternatively, her head in an all-black form can act as a chaser. | |
Rose Princess / Barahime (薔薇姫) |
A girl in purple, dressed like a princess. She has very long purple hair, and wears a hat with a flower on her head. If you interact with her or interact with the cute animals in the same room with her, she will smile at you. However, if you interact too often with her... | |
Coffee Child (コーヒー子) |
A child with light brown hair who carries a coffee cup their head. They give Tatsuki a cup of coffee when interacted with. They have an extreme reaction to one of the effects. | |
Anna and Anno | Two girls standing side-by-side in a room at the back of the underwater map. The one on the left wears yellow clothes. The one on the right has twintails and red clothes. These girls react to a certain effect. | |
Kaiyou (海洋) |
A NPC who can be found by sleeping on the bed in Tatsuki's dream room. She teleports Tatsuki to an area leading to an event. Reacts to certain effects. | |
Ranki | A faceless boy NPC who can be found in Alleyway zone. He looks tall and skinny at first glance but will show his true appearance if the Upside-Down effect is used. | |
Blue Drooling Figure | A bluish-teal-colored figure found sitting on the bench in the vending machines room. | |
Monochrome Child | A monochrome child (presumably male) with short, pitch black hair, white/light grey eyes, and a grey-scale outfit. |
Gameplay Images (Version 0.07)
Gameplay Video (Version 0.05x)
Downloads
Original
Version | Date | Announcement | Download |
---|---|---|---|
ver0.07 | FC2 | Axfc | |
ver0.06 | // | Axfc | |
ver0.05x | // | Deleted | |
ver0.05 | // | Deleted | |
ver0.04 | // | Deleted | |
ver0.03 | // | Deleted | |
ver0.02 | // | // | Deleted |
ver0.01 | // | // | Deleted |
ver0.00 | // | Deleted |
Translations
Version | Languages | Translators | Announcements | Downloads |
---|---|---|---|---|
ver0.07 |
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ver0.06 |
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ver0.05x |
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External Links
Harinezumi (ハリネズミ) | ||
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Games | ||
Debris (2011) · Mikan Muzou (未完夢像) (2013) |