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Fleshchild: Difference between revisions

>Toropikaru
(ok yeah i think im done whew)
(changed the url since the devblogs url was changed and also edited some stuff)
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|Endings = N/A}}
|Endings = N/A}}
==Overview==
==Overview==
Fleshchild is a Yume Nikki fangame made by Bleet (Blt) ([http://terezi-pyrope.tumblr.com/ Tumblr] [http://boom-dead.deviantart.com/ DeviantArt][http://www.youtube.com/user/BoomDead0 Youtube] ), who also made [[The Looking Glass]] .
Fleshchild is a Yume Nikki fangame made by Bleet (Blt) ([http://bleetdev.tumblr.com Devblog]), who also made [[The Looking Glass]].


It's different than most fangames, staring [[Vis]] , a fleshchild. (After getting the female or male brain, Vis becomes either [[Visi]] or [[Vice]] respectively.) You explore and collect effects and items to further mutate Vic and please Fleshmother.
It is different than most fangames, staring [[Vis]], a "fleshchild". (After getting the female or male brain, Vis becomes either [[Visi]] or [[Vice]] respectively.) You explore and collect effects and items to further mutate Vis and to please Fleshmother (the fandom name; bleet calls it the "big eye thing") .
==Gameplay==
==Gameplay==
You explore the world and can save at "Fleshflowers"(flesh that looks like a plower/plant.)
You explore the world and can save at "Fleshflowers"(flesh that looks like a flower/plant.)


The main object of the game is finding body parts for Vis to absorb, and collecting effects.
The main objective of the game is finding body parts for Vis to absorb, and collecting effects.


After exploring the real world and finding a body part, Fleshmother will cal for you to return to the nexus, and you can dream about the day.
After exploring the real world and finding a body part, Fleshmother will call for you to return to the nexus, and you can dream about the day.


Pressing SHIFT alows you to be in Puddle form, a flattened version of Vis that can sneak under doors.
Pressing SHIFT alows you to be in Puddle form, a flattened version of Vis that can sneak under doors.


The game focuses on more linear exploration and puzzle-solving, usally finding an item/tool to unlock a new are or get another item,
The game focuses on more linear exploration and puzzle-solving, usally finding an item/tool to unlock a new area or get another item.


After exploring the real world you go back to the nexus and dream in a fleshbubble. Onece you leave a dream, you cannot return, so it is adviceds to thoughly explore each dream before leaving.
After exploring the real world, you return to the nexus and dream in a fleshbubble. Once you leave a dream, you cannot return, so it is advised to thoughly explore each dream before leaving.
==Plot==
==Plot==
The game starts off with Vis and Fleshmother, with Fleshmother telling Vis It is time for her to grow, and Vis breaking free of the Flesh polyp.
The game starts off with Vis sleeping and Fleshmother watching over them. Fleshmother tells Vis that it is time for them to grow, and Vis breaks free of their "growth polyp" to begin the process.


After gaining a brain and being able to read, you find out about multiple missing people with their body parts multalated, possibly meaning there are other fleshchildren seeking body parts.
After gaining a brain and being able to read human language, you find out about multiple missing people with their body parts mutilated, possibly meaning there are other fleshchildren seeking body parts.


The game is still in a very early stage, so not much else is known about the plot.
The game is still in a very early stage, so not much else is known about the plot.


==Items/Effects (Mutations)==
==Items/Effects (Mutations)==
Items can only be collected in the real world, and mutations can only be collected in the dream world. You can aslo only use items in the real world, and mutations in the dream world.
Items can only be collected in the real world, and Mutations can only be collected in the dream world. Also, items can only be used in the real world, and vice versa goes for for Mutations.
 
 


===='''Items'''====
===='''Items'''====
*<u>S.Sciences Keycard- </u><u> "</u>An object that unlockes red-light doors."
*<u>S.Sciences Keycard- </u><u> "</u>An object that unlocks red-light doors."
*<u>*M.Human Brain-</u> "A male human brain" -Mutates Vis into Visi and allows her to read.
*<u>*M.Human Brain-</u> "A male human brain" -Mutates Vis into Vice and allows him to read.


*<u>*F.Human Brain-</u> "A female human brain" -Mutates Vis into Vice and allows him to read.
*<u>*F.Human Brain-</u> "A female human brain" -Mutates Vis into Visi and allows her to read.
''*You only get the choice of one brain''
''*You only get the choice of one brain''
*<u>W. Apartments Keyring-</u> "A keyring to apartments 205, 208 and 107"
*<u>W. Apartments Keyring-</u> If female: "A keyring to apartments 205, 208 and 107" If male: "A keyring to apartments 205, 208 and 302"
*<u>Scalpel-</u> "A small sharp tool found in Sitismos Sciences" - Used to cut open objects
*<u>Scalpel-</u> "A small sharp tool found in Sitismos Sciences" - Used to cut open objects
*<u>Teddy Bear Key-</u> "Found inside a toy bear. Goes to apartment 102.".
*<u>Teddy Bear Key-</u> If female: "Found inside a teddy bear. Goes to apartment 102." If male: "Found inside a toy bear. Goes to apartment 308."
*<u>Butcher's Knife-</u> "Professional chef-grade chopping implement"
*<u>Butcher's Knife-</u> "Professional chef-grade chopping implement"


Line 58: Line 56:
*'''Automaton-''' "Shambling brasswork" - Allows you to interact with robots
*'''Automaton-''' "Shambling brasswork" - Allows you to interact with robots


*'''Conjoined-''' "Two heads are better than one." - A growth of another smaller fleshchild attaches to Visi/Vice
*'''Conjoined-''' "Two heads are better than one." - A growth of another smaller fleshchild attaches to Visi/Vice. Wearing this effect influences some dream NPCs' behaviors.
*'''Doll-''' "All dolled up." - Visi/Vice dresses up in a doll-like outfit.
*'''Doll-''' "All dolled up." - Visi/Vice dresses up in a doll-like outfit with pale white skin and segmented joints, like a doll.
*'''Faceless-''' "Face off, smile on." -Visi/Vice's face dissapears, and a dark shadow with a smile forms.
*'''Faceless-''' "Face off, smile on." -Visi/Vice's face dissapears, and a dark shadow with a smile forms.
==Download==
==Download==
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[http://irenesmirror.tumblr.com/ Offical Devblog]
[http://bleetdev.tumblr.com Offical Devblog]
==Techinical Difficulties==
==Techinical Difficulties==
==='''Vehicle Error'''===
==='''Vehicle Error'''===
Line 76: Line 74:
Or
Or


1. Reinstall RPG Maker 2003
1. Reinstall RPG Maker 2003  
[[Category:Fangames]]
[[Category:Fangames]]

Revision as of 13:09, 19 December 2012

Fleshchild
Fleshchildtitle.png
Fleshchild's title screen
Release
Latest Version

0.00

Creator

Bleet (Blt)

Language

[[:Category:{{{Language}}} Fangames|{{{Language}}}]]

Engine

{{{Engine}}}

Release Date

December 16, 2012

Details
Protagonist

Vis Vis

Nexus Doors

2

Effects

4

Endings

N/A

Overview

Fleshchild is a Yume Nikki fangame made by Bleet (Blt) (Devblog), who also made The Looking Glass.

It is different than most fangames, staring Vis, a "fleshchild". (After getting the female or male brain, Vis becomes either Visi or Vice respectively.) You explore and collect effects and items to further mutate Vis and to please Fleshmother (the fandom name; bleet calls it the "big eye thing") .

Gameplay

You explore the world and can save at "Fleshflowers"(flesh that looks like a flower/plant.)

The main objective of the game is finding body parts for Vis to absorb, and collecting effects.

After exploring the real world and finding a body part, Fleshmother will call for you to return to the nexus, and you can dream about the day.

Pressing SHIFT alows you to be in Puddle form, a flattened version of Vis that can sneak under doors.

The game focuses on more linear exploration and puzzle-solving, usally finding an item/tool to unlock a new area or get another item.

After exploring the real world, you return to the nexus and dream in a fleshbubble. Once you leave a dream, you cannot return, so it is advised to thoughly explore each dream before leaving.

Plot

The game starts off with Vis sleeping and Fleshmother watching over them. Fleshmother tells Vis that it is time for them to grow, and Vis breaks free of their "growth polyp" to begin the process.

After gaining a brain and being able to read human language, you find out about multiple missing people with their body parts mutilated, possibly meaning there are other fleshchildren seeking body parts.

The game is still in a very early stage, so not much else is known about the plot.

Items/Effects (Mutations)

Items can only be collected in the real world, and Mutations can only be collected in the dream world. Also, items can only be used in the real world, and vice versa goes for for Mutations.

Items

  • S.Sciences Keycard-  "An object that unlocks red-light doors."
  • *M.Human Brain- "A male human brain" -Mutates Vis into Vice and allows him to read.
  • *F.Human Brain- "A female human brain" -Mutates Vis into Visi and allows her to read.

*You only get the choice of one brain

  • W. Apartments Keyring- If female: "A keyring to apartments 205, 208 and 107" If male: "A keyring to apartments 205, 208 and 302"
  • Scalpel- "A small sharp tool found in Sitismos Sciences" - Used to cut open objects
  • Teddy Bear Key- If female: "Found inside a teddy bear. Goes to apartment 102." If male: "Found inside a toy bear. Goes to apartment 308."
  • Butcher's Knife- "Professional chef-grade chopping implement"


Mutations

  • Automaton- "Shambling brasswork" - Allows you to interact with robots
  • Conjoined- "Two heads are better than one." - A growth of another smaller fleshchild attaches to Visi/Vice. Wearing this effect influences some dream NPCs' behaviors.
  • Doll- "All dolled up." - Visi/Vice dresses up in a doll-like outfit with pale white skin and segmented joints, like a doll.
  • Faceless- "Face off, smile on." -Visi/Vice's face dissapears, and a dark shadow with a smile forms.

Download

Version 0.00

Offical Devblog

Techinical Difficulties

Vehicle Error

1. Save this image as a .PNG

2. Rename it to Vehicle

3. Place it in Fleshchild’s CHARSET folder

Or

1. Reinstall RPG Maker 2003