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Revision as of 12:23, 18 November 2018 by ACatualDate (talk | contribs)
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Dreamscaper
Dreamscapertitle.png
Dreamscaper's title screen
Release
Latest Version

V0.03

Creator

Antgirl1

Language

English

Engine

RPG Maker 2003

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Natalie Natalie

Nexus Doors

9

Effects

15

Endings

N/A


Overview

Dreamscaper is an English Yume Nikki fangame developed by Antgirl1 in RPG Maker 2003. The game stars Natalie, a young girl who locked herself in her room.

According to the developer, Dreamscaper uses American culture to contrast against the large amount of eastern/Japanese fangames out at the time. (For example, all characters without a gibberish name have English/American names).

Gameplay

Dreamscaper plays like most fangames, focused on collecting effects and exploring Natalie's dream world. Pressing Shift makes Natalie wake up, and you save at her computer. Certain things may happen in the real world after waking up, including a few random events.

Plot

"Dreamscaper is about this one girl who, soon after locking herself away from society (no rumor's been proven, so no one really knows how/why), starts to have nightmares. Not at all "OMGSCARY" in Yume Nikki, (however there will be moments of trippyness) but simple life references presented with hidden meanings.

Eventually Natalie, your protagonist, becomes an avid lucid dreamer, and learns that the only way to solve the puzzles of her dreams/nightmares is to collect the hidden effects strewn all around her inner psych. These effects are said to help her understand what her dreams are saying."

(Taken from Dreamscaper's Website (website frozen))

Effects

Name Image Description
Monochrome Scapeff14.PNG Natalie becomes monochrome.
Headphones Scapeff5.PNG Natalie wears large cyan headphones.
Axe Scapeff06.png Natalie's colors change to a darker palette and she wields an axe that lets her kill NPCs.
8bit Scapeff07.png Natalie gains simple, 8-bit colors.
Fireflies Scapeff13.PNG Natalie wears a bright green t-shirt with a white cross, and becomes surrounded by fireflies, lighting dark areas.
Shadow Scapeff11.PNG Natalie becomes a black shadow.
Witch Scapeff04.png Natalie becomes a green-skinned witch based on Madotsuki's witch effect. She rides a broom and appears less skinny than usual, due to obtaining Madotsuki's body shape.
Candu Scapeff12.PNG Natalie becomes the colors of Candu Candy.
Jail Scapeff08.png Natalie wears a prisoner's uniform and has darker blonde hair.
Artist Scapeff09.png Natalie wears an artist outfit, gaining blue skin and purple eyes.
Red Scapeff10.PNG Natalie becomes pitch black with a red outline.
Cat ScapEff02.png Natalie becomes a cat.
Mountain Dew Scapeff03.png Natalie becomes a walking can of Mountain Dew.
Scuba Scapeff01.png Natalie wears a scuba outfit.
Disco Scapeff15.PNG Natalie wears a funky disco outfit with a red mask.
Dog Scapeff16.png Natalie becomes a brown and white dog.

Pseudo-Effects

These are Natalie's alternative clothes she can wear in the real world and her dream world.

Name Image Description
Pink ScapNeff01.png Natalie wears a pink T-shirt, violet pants, red shoes and a red hairtie. A dream only outfit.
Azure ScapNeff02.png Natalie wears a blue T-shirt, black pants, green shoes and a green hairtie. Can be used both when awake and when asleep.
Nightgown ScapNeff03.png Natalie wears her pink nightgown and walks barefoot. Can be used both when awake and when asleep.

Gameplay Images (Version 0.03)

Gameplay Video

Download/External Links

Version Date Announcement Download
V0.03

June 10, 2010

? Mediafire

Known Bugs/Glitches

  • Sometimes after you continue your game, the saving music will still be playing. Simply fake-save or dream to turn it off.
  • When you wake up, your effect is automatically unequipped, although you may still have the "effect" running, as well as the faceset. Go back to sleep, and unequip it, then wake up again.
  • Fireflies effect only works in an already dark room.
  • Dog effect can only work in one place, and probably will only work if you have it on when you go into that area. You'll know when it works.