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Revision as of 07:29, 11 October 2021 by >Tzerchaoser (The robots have sped up during dream 3 when using the robot mutation)
Game Walkthrough Gallery Theories
Fleshchild
File:0.02 title
Fleshchild's title screen
Release
Latest Version

v0.02 (2015/3/16)

Creator

Bleet

Language

English

Engine

RPG Maker 2003

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Vis / Visi / Vice Vis / Visi / Vice

Nexus Doors

3

Effects

6

Endings

N/A


Overview

Fleshchild is an English inspired/ex-Yume Nikki Fangame by Bleet, created in RPG Maker 2003.

The game stars Vis, a "fleshchild". (After getting the female or male brain, Vis becomes either Visi or Vice respectively.) You explore and collect effects and items to further mutate Vis and please Visceriph (Also known as Fleshmother or the "big eye thing") .

As of January 2018, this game has been cancelled.

Gameplay

The main objective of the game is finding body parts for Vis to absorb, and collecting effects. You explore the world and can save at "Fleshflowers"(flesh that looks like a flower/plant.) After exploring the real world and finding a body part, Fleshmother will call for you to return to the nexus, and you can dream about the day. Once you leave a dream, you cannot return, so it is advised to thoroughly explore each dream before leaving.


The game focuses on more linear exploration and puzzle-solving, usually finding an item/tool to unlock a new area or get another item. The dream portions of the game play similarly to a traditional fangame, with an emphasis on exploring and effect finding. Pressing SHIFT allows you to be in Puddle form, a flattened version of Vis that can sneak under doors.

Plot

The game starts off with Vis sleeping and Fleshmother watching over them. Fleshmother tells Vis that it is time for them to grow, and Vis breaks free of their "growth polyp" to begin the process.

After gaining a brain and the ability to read human language, you find out about multiple missing people with their body parts mutilated, possibly meaning there are other fleshchildren seeking body parts.

Items/Effects (Mutations)

Items can only be collected in the real world, and Mutations can only be collected in the dream world. Also, items can only be used in the real world, while Mutations can only be used in the dream world.

Items

  • S.Sciences Keycard - "An object that unlocks red-light doors."
  • M.Human Brain - "A male human brain" -Mutates Vis into Vice and allows him to read.
  • F.Human Brain - "A female human brain" -Mutates Vis into Visi and allows her to read.
    • You only get the choice of one brain.
  • W. Apartments Keyring
    • If female - "A keyring to apartments 205, 208 and 107"
    • If male - "A keyring to apartments 205, 208 and 302"
  • Scalpel - "A small sharp tool found in Sitismos Sciences" -Used to cut open objects
  • Teddy Bear Key
    • If female - "Found inside a teddy bear. Goes to apartment 102."
    • If male - "Found inside a toy bear. Goes to apartment 308."
  • Meat Cleaver - "Professional chef-grade chopping implement"

Mutations

 
Name Image (Vice) Image (Visi) Description Icon (Vice) Icon (Visi)
Automaton
FleshEff02b.png
FleshEff02a.png
Visi and Vice become robots, allowing them to interact with robots(and speeds up the moving robots in dream 3). Pressing Shift makes them lift their shirt to reveal a glowing heart on their torso.
FleshchildViceFaceset.png
FleshchildVisiFaceset.png
Conjoined
FleshEff03b.png
FleshEff03a.png
A growth of another smaller fleshchild attaches to Visi and Vice, influencing some dream NPCs' behaviors. Pressing Shift makes the smaller fleshchild stretch, and Visi will also give hers a high five.
FleshchildViceFaceset4.png
FleshchildVisiFaceset4.png
Doll
FleshEff01b.png
FleshEff01a.png
Visi and Vice dress up in a doll-like outfit with pale white skin and segmented joints, while Vice will also gain a glass eye. Pressing Shift makes them bow, Visi lifting her dress and Vice taking off his top hat.
FleshchildViceFaceset3.png
FleshchildVisiFaceset3.png
Faceless
FleshEff04b.png
FleshEff04a.png
Vis and Vice's faces disappear, forming a dark shadow with a smile. Pressing Shift makes them appear to laugh. Pressing Shift enough times makes blood pour from their head and cover their face.
FleshchildViceFaceset5.png
FleshchildVisiFaceset5.png
Satyr
FleshEff06b.png
FleshEff06a.png
Visi and Vice become satyres, increasing their speed.
FleshchildViceFaceset6.png
FleshchildVisiFaceset6.png
Mutilation
FleshEff05b.png
FleshEff05a.png
Visi and Vice's bodies appear mutilated. Pressing Shift makes them throw up blood.
FleshchildViceFaceset2.png
FleshchildVisiFaceset2.png

Gameplay Images (Version 0.02)

Gameplay Video (Version 0.02)

Downloads

Version Date Announcement Download
v0.02

March 16, 2015

Pixiv
Tumblr
rpgmaker.net
v0.01

May 29, 2013

Tumblr Mediafire
v0.00

October 16, 2012

Tumblr Deleted

Glitches/Technical Difficulties

  • If the game crashes on startup asking for a Vehicle file, install the RPG Maker 2003 RTP.
  • There is a way to sprint while in Puddle Form. While sprinting, read any kind of book or note, and then switch to Puddle form.

Trivia

  • A major inspiration for Fleshchild was the Japanese visual novel Saya no Uta. (Source)