Bad birds v0.04
Gameplay
- Changed Screen Size from 640x640 to 960x960
- Changed FOV from 320x320 to 480x480
- This means that you can see farther than before
- some NPCs will notice the player from farther away
Worlds
- Most worlds have increased in size
- New areas will have more content in future updates
- Autotiling system has been updated to make solid walls more consistent
- The Nexus has a new look
Fixes
- Doors will ask you to press SPACE to stop players from accidentally entering them
- You can no longer trigger the Lighthouse event when you've seen it once
- Optimized graphics to allow larger FOV
Bad birds v0.031
- Fixed a bug in the Void
Bad birds v0.03
Effects
- Added 3 new effects
- Some of the effects such as the panflute can be used by pressing SPACE
- You can store up to 4 effects in quickslots and change to them by pressing 1, 2, 3 or 4
Worlds
- Added 3 new World
- Prison can be found from Cult
- Path can be found in Streets
- To acces Overflow visit the Lighthouse
- 1 new side area
- Lighthouse is found in Shores
Fixes
- Fixed issue where ghosts could attack you even if you used Bird mask
- Fixed a bug where you could pick up some effects multiple times
Bad birds v0.02
Effects
- Added 2 new effects
Worlds
- Added 2 new worlds
- Streets can be accessed from ruins
- Corrupt can be accessed from minigame
- Added arcade and 1 minigame in it
- New stuff in old worlds
Gameplay
- All worlds have now a name
Fixes
- Bug fixes
Bad birds v0.01
Effects
- Added 2 new effects
- Some effects now have a use
- Large books open when you use the book effect
Worlds
- Added 2 new worlds
- These can be accessed from older worlds
- You will unlock shortcuts to these worlds
- Some old worlds have new npcs and objects
Fixes
- Bug fixes
- Crowlord cutscene triggers only when he's visible
- Game no longer crashes when you press Q on the start screen