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{{Characterbox | {{Characterbox | ||
|name = Alex | |name = Alex | ||
|image = | |image = 1265490887379.jpg | ||
|caption = | |caption = Official concept art of Alex. [http://www.pixiv.net/member_illust.php?mode=medium&illust_id=8626289 Source] | ||
|image2 = AlexSprite.png | |image2 = AlexSprite.png | ||
|name origin = A diminutive of the name "Alexander", meaning "defending men" | |||
|name origin = | |||
|age = Unknown, most likely older teenager/young adult | |age = Unknown, most likely older teenager/young adult | ||
|gender = Male | |gender = Male | ||
|hair color = Black | |hair color = Black | ||
|eye color = | |eye color = Black | ||
|shirt design = 4 | |shirt design = 4 light and dark blue squares pattern with dark blue long sleeves}} | ||
==Overview== | ==Overview== | ||
'''Alex''' is the main character of [[Inspiration]]. | '''Alex''' is the main character of [[Inspiration]]. He is possibly the first male protagonist of a Yume Nikki fangame (the other possible holder of the title is [[Yon Goh/No. 4 (4号)|Yon Goh]]). | ||
==Appearance== | ==Appearance== | ||
Alex is most likely an older teenager/young adult and is usually drawn older than most dreamers, with mid-length black hair parted in the middle and a blue shirt with a four-checkered light and dark blue design on the front of it with dark blue long sleeves. Like Madotsuki of the original Yume Nikki, his eyes always appear to be closed. | Alex is most likely an older teenager/young adult and is usually drawn older than most dreamers, with mid-length black hair parted in the middle and a blue shirt with a four-checkered light and dark blue design on the front of it with dark blue long sleeves. Like Madotsuki of the original Yume Nikki, his eyes always appear to be closed. | ||
[[File:Alextsuki.png|thumb|A Madotsuki-like sprite of Alex made by his creator, Rainychan]] | |||
==Personality== | ==Personality== | ||
Alex is likely a somewhat isolated individual who does not feel accepted by people. Unlike in a lot of fangames and in the original Yume Nikki itself, he is able to leave his one-roomed house and travel in the foggy street outside. His actions reveal him to be an unmotivated but imaginative individual on his own terms. For example, while he is uninterested in reading books after his computer | Alex is likely a somewhat isolated individual who does not feel accepted by people. Unlike in a lot of fangames and in the original Yume Nikki itself, he is able to leave his one-roomed house and travel in the foggy street outside. His actions reveal him to be an unmotivated but imaginative individual on his own terms. For example, while he is uninterested in reading books after his computer - the tool that likely served as his creative conduit, perhaps in another allusion to [[.flow]] - has shut down and he's tried a few, his dream world shows Alex's outlook towards use of color and neutral shades and evidence his interest in nature. | ||
Worlds that are populated by natural elements, such as Sky or Forest World, tend to be empty, relaxing, and unrestricted to the protagonist. The few individuals that live there, if any, tend to be peaceful. On the other hand, characters located in more crowded, urbanized areas are more malevolent or indifferent towards him, whether they be chasers or simply NPCs that opt for monophonic sounds upon interaction over actual spoken dialogue that other, more friendly characters may avail themselves to. Some exclude him when he tries to join in a group: the green block with a martini in Color World 3 says "the party is over" and nothing else, despite the fact that two other socialites are in the room and no efforts are being made to end any sort of social gathering -- in fact, the block itself seems quite settled. | Worlds that are populated by natural elements, such as Sky or Forest World, tend to be empty, relaxing, and unrestricted to the protagonist. The few individuals that live there, if any, tend to be peaceful. On the other hand, characters located in more crowded, urbanized areas are more malevolent or indifferent towards him, whether they be chasers or simply NPCs that opt for monophonic sounds upon interaction over actual spoken dialogue that other, more friendly characters may avail themselves to. | ||
Some exclude him when he tries to join in a group: the green block with a martini in Color World 3 says "the party is over" and nothing else, despite the fact that two other socialites are in the room and no efforts are being made to end any sort of social gathering -- in fact, the block itself seems quite settled. | |||
In another example, the first girl you encounter in the black and white mask area says, "This place is too good for you. Get out." She is smiling and continues to walk around. The fact that this all occurs in the dream world of an individual who lives alone indicates that this could be a result of his current self-image in terms of how he believes others perceive him or traumatic social incidents that may have occurred in the past, staying true to the nature of Yume Nikki and its derivative games. | In another example, the first girl you encounter in the black and white mask area says, "This place is too good for you. Get out." She is smiling and continues to walk around. The fact that this all occurs in the dream world of an individual who lives alone indicates that this could be a result of his current self-image in terms of how he believes others perceive him or traumatic social incidents that may have occurred in the past, staying true to the nature of Yume Nikki and its derivative games. | ||
One notable exception to this peer-rejection pattern seems to be the Shopkeeper, who on first appearance is very friendly towards Alex, even going so far as to give him a free effect to coax him into becoming the "buying type." However, his sincerity of goodwill towards the protagonist is arguable -- after the initial conversation, the only thing the man says is, "Welcome!" before taking the player to the shop screen, likely indicating that once his ulterior motives, i.e. convincing Alex that he is an approachable individual worthy of a loyal customer, have been realized, he is comfortable with resigning to his true hidden personality of indifference towards any personal struggles of the main character; perhaps the fact the bangs of his green hair cover his eyes and his ever-present smile are symbols of this untrustworthy characteristic. Interestingly enough, the effect you receive from him is '''Protagonist'''. | One notable exception to this peer-rejection pattern seems to be the Shopkeeper, who on first appearance is very friendly towards Alex, even going so far as to give him a free effect to coax him into becoming the "buying type." However, his sincerity of goodwill towards the protagonist is arguable -- after the initial conversation, the only thing the man says is, "Welcome!" before taking the player to the shop screen, likely indicating that once his ulterior motives, i.e. convincing Alex that he is an approachable individual worthy of a loyal customer, have been realized, he is comfortable with resigning to his true hidden personality of indifference towards any personal struggles of the main character; perhaps the fact the bangs of his green hair cover his eyes and his ever-present smile are symbols of this untrustworthy characteristic. Interestingly enough, the effect you receive from him is '''Protagonist'''. | ||
==Past== | ==Past== | ||
It's possibly that Alex has issues with his view of his art skill level, or has been unable to find work after school/possibly dropping out of school. | It's possibly that Alex has issues with his view of his art skill level, or has been unable to find work after school/possibly dropping out of school. | ||
==Other Game Appearances and References== | ==Other Game Appearances and References== | ||
===[[ | {| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%;" | ||
|- | |||
! scope="col"|Name | |||
[[File: | ! scope="col"|Image | ||
! scope="col"|Description | |||
One of the easels in the | |- | ||
|'''[[Agony]]''' | |||
[[File: | |[[File:AgonyRefAlex.png|center]] | ||
|A painting of Alex's dress can be seen in the [[Agony/reference|Fangame Painting Room]]. | |||
A doormat with Alex's shirt pattern can be found in | |- | ||
|'''[[Breeze]]''' | |||
[[File: | |[[File:Breeze_2009_alex.png|alt=|center|frameless|link=File:Breeze_2009_alex.png]] | ||
|A picture of Alex's outfit can be found in the [[Breeze/reference|Fangames Reference Debug Room]]. | |||
One of the paintings in the | |- | ||
|'''[[Camera]]''' | |||
[[File: | |[[File:Camera_AlexInspiration.png|center]] | ||
|Alex's outfit can be worn in the [[Camera/reference|Fangame Reference Changing Rooms]]. | |||
A | |- | ||
|'''[[DayDream]]''' | |||
[[File: | |[[File:DayDreamRef_Alex.png|center]] | ||
|A lamp of Alex's shirt can be seen in the [[DayDream/reference|Fangame Reference Hall]]. | |||
A | |- | ||
|'''[[Debris]]''' | |||
[[File: | |[[File:DebrRef Alex.png|center]] | ||
|There is a sign dedicated to Alex in the [[Debris/reference|Fangame Railroad]]. | |||
Alex's outfit can be found in [[Urotsuki (うろつき)|Urotsuki]] | |- | ||
|'''[[DreaMarbleng (ドリーマーブリング)|DreaMarbleng]]''' | |||
[[File: | |[[File:DMLRefAlex.png|center]] | ||
|One of the easels in the [[DreaMarbleng (ドリーマーブリング)/reference|Fangame Gallery]] has a painting with Alex's shirt design. | |||
|- | |||
|'''[[Gnosis]]''' | |||
|[[File:GnosisRef03.png|center]] | |||
[ | |A capsule featuring Alex's shirt desing can be found at the [[Gnosis/Reference|Fangame Reference Room]]. | ||
|- | |||
|'''[[Hallucigenia (ハルキゲニア)|Hallucigenia]]''' | |||
|[[File:HalluEff Alex.png|center]] | |||
|A doormat with Alex's shirt pattern can be found in [[Hallucigenia (ハルキゲニア)/reference|The Apartment]]. | |||
|- | |||
|'''[[Hide&Seek]]''' | |||
|[[File:H&S Alex ref.png|centre|44x44px]] | |||
|A head representing Alex with the pattern on the face can be found in the [[Hide&Seek/reference|Fangame reference room]]. | |||
|- | |||
|'''[[If]]''' | |||
|[[File:IfRef04.png|center]] | |||
|The [[If/reference|Fangame Spelling Room]] has a card of Alex's shirt. Interact with it will show the word '''Reform''' on the screen above. | |||
|- | |||
|'''[[Me]]''' | |||
|[[File:MeRef_Alex.png|center]] | |||
|One of the paintings in the [[Me/reference|Fangame Gallery]] has Alex's shirt design. | |||
|- | |||
|'''[[Musuu (夢数)|Musuu]]''' | |||
|[[File:NumRef Alex.png|center]] | |||
|A box with Alex's outfit pattern can be found in the [[Musuu (夢数)/reference|Fangame Reference Room]]. | |||
|- | |||
|'''[[Physicality (フィジカリティ)|Physicality]]''' | |||
|[[File:PhysRef Alex.png|center]] | |||
|A picture of Alex's outfit can be found in the [[Physicality (フィジカリティ)/reference|Fangame Reference Stairway]]. | |||
|- | |||
|'''[[P.S.Rose]]''' | |||
|[[File:PSRoseRef Alex.png|center]] | |||
|A painting with Alex's outfit pattern and a hint of his hair color can be found in the [[P.S.Rose/reference|Fangame Reference Gallery]]. | |||
|- | |||
|'''[[Sick Mind]]''' | |||
|[[File:SickRef_Alex.png|center]] | |||
|A doll of Alex can be found in the [[Sick Mind/reference|Doll Room]]. | |||
|- | |||
|'''[[UBOK.]]''' | |||
|[[File:UbokRef Alex.png|center]] | |||
|A painting of Alex's outfit can be found in the [[UBOK./reference|Fangame Reference Gallery]]. | |||
|- | |||
|'''[[Yume 2kki (ゆめ2っき)|Yume 2kki]]''' | |||
|[[File:2kkiAlex.png|center]] | |||
|Alex's outfit can be found in [[Urotsuki (うろつき)|Urotsuki's]] [[Yume 2kki (ゆめ2っき)/reference|Dressing Room]]. | |||
|- | |||
|'''[[Yume Nikki Hasei no Kisekae (ゆめにっき派生の着せ替え)|Yume Nikki Hasei no Kisekae]]''' | |||
|[[File:YNHNK_Alex.png|center|125px]] | |||
|Alex's hair and outfit can be used to dress up the character. | |||
|- | |||
|'''[[Yume Wo. (夢を。)|Yume Wo.]]''' | |||
|[[File:WoRef_Alex.png|center]] | |||
|A poster with Alex's shirt pattern can be seen in the [[Yume Wo. (夢を。)/reference|Fangame Reference Room]]. | |||
|} | |||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Male]] | [[Category:Male]] |
Latest revision as of 16:08, 19 October 2024
Alex | |||||||||
---|---|---|---|---|---|---|---|---|---|
Official concept art of Alex. Source | |||||||||
Sprite | |||||||||
Basic Info | |||||||||
Meaning | A diminutive of the name "Alexander", meaning "defending men" | ||||||||
Age | Unknown, most likely older teenager/young adult | ||||||||
Gender | Male | ||||||||
|
Overview
Alex is the main character of Inspiration. He is possibly the first male protagonist of a Yume Nikki fangame (the other possible holder of the title is Yon Goh).
Appearance
Alex is most likely an older teenager/young adult and is usually drawn older than most dreamers, with mid-length black hair parted in the middle and a blue shirt with a four-checkered light and dark blue design on the front of it with dark blue long sleeves. Like Madotsuki of the original Yume Nikki, his eyes always appear to be closed.
Personality
Alex is likely a somewhat isolated individual who does not feel accepted by people. Unlike in a lot of fangames and in the original Yume Nikki itself, he is able to leave his one-roomed house and travel in the foggy street outside. His actions reveal him to be an unmotivated but imaginative individual on his own terms. For example, while he is uninterested in reading books after his computer - the tool that likely served as his creative conduit, perhaps in another allusion to .flow - has shut down and he's tried a few, his dream world shows Alex's outlook towards use of color and neutral shades and evidence his interest in nature.
Worlds that are populated by natural elements, such as Sky or Forest World, tend to be empty, relaxing, and unrestricted to the protagonist. The few individuals that live there, if any, tend to be peaceful. On the other hand, characters located in more crowded, urbanized areas are more malevolent or indifferent towards him, whether they be chasers or simply NPCs that opt for monophonic sounds upon interaction over actual spoken dialogue that other, more friendly characters may avail themselves to.
Some exclude him when he tries to join in a group: the green block with a martini in Color World 3 says "the party is over" and nothing else, despite the fact that two other socialites are in the room and no efforts are being made to end any sort of social gathering -- in fact, the block itself seems quite settled.
In another example, the first girl you encounter in the black and white mask area says, "This place is too good for you. Get out." She is smiling and continues to walk around. The fact that this all occurs in the dream world of an individual who lives alone indicates that this could be a result of his current self-image in terms of how he believes others perceive him or traumatic social incidents that may have occurred in the past, staying true to the nature of Yume Nikki and its derivative games.
One notable exception to this peer-rejection pattern seems to be the Shopkeeper, who on first appearance is very friendly towards Alex, even going so far as to give him a free effect to coax him into becoming the "buying type." However, his sincerity of goodwill towards the protagonist is arguable -- after the initial conversation, the only thing the man says is, "Welcome!" before taking the player to the shop screen, likely indicating that once his ulterior motives, i.e. convincing Alex that he is an approachable individual worthy of a loyal customer, have been realized, he is comfortable with resigning to his true hidden personality of indifference towards any personal struggles of the main character; perhaps the fact the bangs of his green hair cover his eyes and his ever-present smile are symbols of this untrustworthy characteristic. Interestingly enough, the effect you receive from him is Protagonist.
Past
It's possibly that Alex has issues with his view of his art skill level, or has been unable to find work after school/possibly dropping out of school.
Other Game Appearances and References
Name | Image | Description |
---|---|---|
Agony | A painting of Alex's dress can be seen in the Fangame Painting Room. | |
Breeze | A picture of Alex's outfit can be found in the Fangames Reference Debug Room. | |
Camera | Alex's outfit can be worn in the Fangame Reference Changing Rooms. | |
DayDream | A lamp of Alex's shirt can be seen in the Fangame Reference Hall. | |
Debris | There is a sign dedicated to Alex in the Fangame Railroad. | |
DreaMarbleng | One of the easels in the Fangame Gallery has a painting with Alex's shirt design. | |
Gnosis | A capsule featuring Alex's shirt desing can be found at the Fangame Reference Room. | |
Hallucigenia | A doormat with Alex's shirt pattern can be found in The Apartment. | |
Hide&Seek | A head representing Alex with the pattern on the face can be found in the Fangame reference room. | |
If | The Fangame Spelling Room has a card of Alex's shirt. Interact with it will show the word Reform on the screen above. | |
Me | One of the paintings in the Fangame Gallery has Alex's shirt design. | |
Musuu | A box with Alex's outfit pattern can be found in the Fangame Reference Room. | |
Physicality | A picture of Alex's outfit can be found in the Fangame Reference Stairway. | |
P.S.Rose | A painting with Alex's outfit pattern and a hint of his hair color can be found in the Fangame Reference Gallery. | |
Sick Mind | A doll of Alex can be found in the Doll Room. | |
UBOK. | A painting of Alex's outfit can be found in the Fangame Reference Gallery. | |
Yume 2kki | Alex's outfit can be found in Urotsuki's Dressing Room. | |
Yume Nikki Hasei no Kisekae | Alex's hair and outfit can be used to dress up the character. | |
Yume Wo. | A poster with Alex's shirt pattern can be seen in the Fangame Reference Room. |