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{{Gamepage | {{Gamepage}} | ||
{{HorrorWarning}} | |||
|image = | {{Gamebox | ||
|caption = Ultra Violet's Title Screen | |image = UltraVioletTitle0.0551.png | ||
|Creator = | |caption = Ultra Violet's Title Screen (ver. 0.0551) | ||
| | |Version = 0.0551 (2020/02/11) | ||
|Date = | |Creator = [[heat_thinker]] | ||
|Language = Japanese | |||
|Engine = {{Engine|RPG Maker 2000}} | |||
|Date = 2012-2-15 | |||
|hero2 = SometsukiSprite.png | |||
|Protagonist = [[Sometsuki (そめつき)]] | |Protagonist = [[Sometsuki (そめつき)]] | ||
|Nexus Doors = | |Nexus Doors = 8 | ||
|Effects = | |Effects = 16 | ||
|Endings | |Endings = 0 | ||
}} | |||
==Overview== | ==Overview== | ||
'''Ultra Violet''' is a Japanese Yume Nikki fangame produced by [[heat_thinker]] (gozo-ropp) in RPG Maker 2000. | |||
Ultra Violet stays on the lighter side of the spectrum in terms of atmosphere - one of the primary visual motifs being rabbits, for example -- with the exception of a handful of violent or suspenseful areas. | |||
==Gameplay== | ==Gameplay== | ||
Ultra Violet follows the traditional style of the genre, consisting of exploration and effect-hunting, vending machines | Ultra Violet follows the traditional style of the genre, consisting of exploration and effect-hunting, along with vending machines and buyable effects/features. Ultra Violet plays up the collectibility of selectable menu skins, an aspect only briefly touched upon by other games. | ||
'''Menus:''' | '''Menus:''' | ||
#Violet - Default menu. | #'''Violet''' - Default menu. | ||
#Silver - Another starting menu on the computer. | #'''Silver''' - Another starting menu on the computer. | ||
#Monochrome - Another starting menu from the computer. | #'''Monochrome''' - Another starting menu from the computer. | ||
#Orange - A checkered orange menu with white font. | #'''Orange''' - A checkered orange menu with white font. | ||
#Cookie - A pattern composed of cookies on a violet background. | #'''Cookie''' - A pattern composed of cookies on a violet background. | ||
#Hexe - (Hexe means "witch" in German) An arabesque menu in tan. | #'''Hexe''' - (Hexe means "witch" in German) An arabesque menu in tan. | ||
#Hexe Violett - An arabesque menu in lavender. | #'''Hexe Violett''' - An arabesque menu in lavender. | ||
#Old black - A black base menu with white font. The menu which is used in Famicom world. | #'''Old black''' - A black base menu with white font. The menu which is used in Famicom world. | ||
#Old blue - A blue base menu with white font. | #'''Old blue''' - A blue base menu with white font. | ||
#Violet II - A checkered violet menu, another starting menu on the computer. | #'''Violet II''' - A checkered violet menu, another starting menu on the computer. | ||
#Green - A checkered green menu with white font. | #'''Green''' - A checkered green menu with white font. | ||
The player saves via the computer with a movable cursor, similar to those in [[The Looking Glass]] and [[Me]]. The player can also change the menu skin and play a mini-game from the computer. Like Yume Nikki, sitting on the rolling chair in the dream bedroom and pressing the interact key while facing the computer allows you to move about in the chair. The chair reduces your speed to half instead of quarter in Yume Nikki, but you are unable to use effects until you leave from the chair in front of the desk. | |||
===Controls=== | |||
*'''Move''' - Arrow Keys | |||
*'''Interact''' - Z/Enter/Space | |||
*'''Open Menu''' - X/Esc | |||
*'''Effect Action''' - Shift | |||
==Plot== | ==Plot== | ||
Ultra Violet revolves around a young girl known as [[Sometsuki (そめつき)|Sometsuki]] who explores her dreams while sleeping; she also appears to be a sleep-walker according to the writing "Sleep-Walker" (夢遊病) next to her name. Like many other protagonists, attempting to leave her room just results of a quick shake of the head and some sounds. | |||
Not much else is known about the games plot. It's possible there is something Sometsuki wants to escape from, or doesn't want to face (similar to [[Lcd Dem]]'s plot). However, as of version 0.05, no endings have been implemented yet, and a lot more events will most likely be in later versions of the game. | |||
==Effects== | ==Effects== | ||
{| class="article-table" style="width:100%;" cellspacing="1" cellpadding="1" border="1" | |||
{| | |||
|- | |- | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 51: | Line 57: | ||
! scope="col"|Description | ! scope="col"|Description | ||
|- | |- | ||
|'''Rabbit (うさぎ) | |'''Rabbit'''<br />(うさぎ) | ||
|[[File:UvEff1.png| | |[[File:UvEff1.png|center]][[File:UltraVioletEff.png|center]] | ||
|Sometsuki grows white rabbit ears and a tail. Pressing | |Sometsuki grows white rabbit ears and a tail. Pressing Shift turns Sometsuki into a small albino rabbit that increases her speed. Most NPCs will follow you around or get excited when this effect is equipped. | ||
|- | |- | ||
|''' | |'''Nail Hammer'''<br />(ネイルハンマー) | ||
|[[File: | |[[File:UvEff2.png|center]][[File:UltraVioletEff3.png|center]] | ||
|Sometsuki | |Sometsuki carries a hammer as a weapon. Unlike most fangames, in order to actually use the weapon you will need to press Shift so Sometsuki switches to her "attack" pose. Most NPC's will try to avoid you when this effect is in attack pose. | ||
|- | |- | ||
|''' | |'''Cake'''<br />(ケーキ) | ||
|[[File: | |[[File:UvEff3.png|center]] | ||
|Sometsuki | |Sometsuki becomes a walking slice of strawberry shortcake. Pressing Shift causes her to plant herself on the ground. She cannot move till you press Shift again. Certain NPCs will follow you around when this effect is equipped. | ||
|- | |- | ||
|''' | |'''Coat and Muffler'''<br />(コートとマフラー) | ||
|[[File: | |[[File:UltraVioletEff5.png|center]] | ||
|Sometsuki | |Sometsuki bundles up in a brown winter coat, a striped scarf and gloves. Certain NPCs will follow you around when this effect is equipped. Pressing Shift changes her hairstyle so that her hair is either tucked into a scarf or vice versa. | ||
|- | |- | ||
|''' | |'''Magician'''<br />(まほうつかい) | ||
|[[File: | |[[File:UvEff5.png|center]][[File:UltraVioletEff2.png|center]] | ||
|Sometsuki | |Sometsuki wears a witch's robe and her hair in two braids. Pressing Shift lets her ride her broomstick which increases her speed. | ||
|- | |- | ||
|''' | |'''Sea Hare'''<br />(アメフラシ) | ||
|[[File: | |[[File:UvEff14.png|center]] | ||
|Sometsuki becomes a | |Sometsuki becomes a violet [[wikipedia:Anaspidea|sea hare]]. Pressing Shift when on land makes her release a small pink cloud, summoning rain. Pressing Shift when underwater just causes her to make a sound. Certain NPCs will follow you around when this effect is equipped. | ||
|- | |- | ||
|''' | |'''Short Hair'''<br />(ショートヘアー) | ||
|[[File: | |[[File:UvEff6.png|center]] | ||
|Sometsuki | |Sometsuki's hair is cut short. | ||
|- | |- | ||
|''' | |'''Headless'''<br />(くびなし) | ||
|[[File: | |[[File:UvEff7.png|center]][[File:UvEff07.png|center]] | ||
|Sometsuki | |Sometsuki's head is missing. Pressing Shift toggles between a bloody neck or no neck. While you can't wake up in the no neck form, trying to wake up in the bloody form makes Sometsuki pinch the remains of her neck instead. | ||
|- | |- | ||
|''' | |'''Lampost'''<br />(ほうでんとう) | ||
|[[File:UvEff9.png| | |[[File:UvEff8.png|center]][[File:UltraVioletEff4.png|center]] | ||
|Sometsuki's head becomes a lampost. Pressing Shift switches the light on, and other lamposts that are off will switch on. This effect brightens dark areas when used. | |||
|- | |||
|'''Android'''<br />(アンドロイド) | |||
|[[File:UvEff9.png|center]] | |||
|Sometsuki becomes an android. Certain NPCs will follow you around when this effect is equipped. | |Sometsuki becomes an android. Certain NPCs will follow you around when this effect is equipped. | ||
|- | |- | ||
|''' | |'''Egg'''<br />(たまご) | ||
|[[File: | |[[File:UvEff10.png|center]] | ||
|Sometsuki | |Sometsuki becomes a walking egg, with only her face peeking though a crack in the middle. Pressing Shift closes up the egg and warps her back to the Nexus. | ||
|- | |||
|'''Miko'''<br />(みこ) | |||
|[[File:UvEff11.png|center]] | |||
|Sometsuki dresses as a shrine maiden, granting her passage through sealed doors. Pressing Shift makes her wave a [[wikipedia:Gohei|gohei]] (?) from side to side. | |||
|- | |- | ||
|''' | |'''Shikkenken'''<br />(しっけんけん) | ||
|[[File:UvEff13.png| | |[[File:UvEff13.png|center]] | ||
|Sometsuki | |Sometsuki becomes a single-legged winter yōkai that hops very slowly. Pressing Shift makes it snow. Certain NPCs will follow you around when this effect is equipped. | ||
|- | |- | ||
|''' | |'''Ribbons/Pigtails'''<br />(リボン) | ||
|[[File: | |[[File:UvEff12.png|center]][[File:UvEff12v2.png|center]] | ||
|Sometsuki | |Sometsuki wears her hair in pigtails. Certain NPCs will follow you around when this effect is equipped. You can set the style of pigtails (low or high) through Sometsuki's PC. | ||
|- | |- | ||
|''' | |'''Violin'''<br />(バイオリン) | ||
|[[File:UltraVioletViolinEff.png|center]] | |||
'''( | |Sometsuki carries a violin. Pressing Shift makes her play a few notes. | ||
|[[File: | |||
| | |||
|- | |- | ||
|''' | |'''Stained Glass'''<br />(ステンドグラス) | ||
|[[File: | |[[File:UltraVioletStainedGlassEff.png|center]] | ||
|Sometsuki becomes | |Sometsuki's body becomes like stained glass. Pressing Shift makes the screen flash a random color, changing Sometsuki to said color and, depending on the area, may change the color of the floor as well. | ||
|} | |} | ||
According to ver0.04 Readme file, there is currently one unreachable effect - '''Spider (くも)'''. [[File:UvEff15.png]] | According to ver0.04 Readme file, there is currently one unreachable effect - '''Spider (くも)'''. [[File:UvEff15.png]] | ||
'''Pseudo Effects:''' | ==='''Pseudo Effects'''=== | ||
*<u>Dream Diary (夢日記帳)</u> - An item that can be purchased from the Supermarket for 1000 coins: allows players to '''save inside the dream'''. | |||
*<u>Instructions</u> - Shows the game instructions. | |||
< | ==Gameplay Images (Version 0.05)== | ||
<gallery> | |||
SometsukiRoom0.05.png|Bedroom | |||
UltraVioletNexus0.05.png|Nexus | |||
</gallery> | |||
==Gameplay Video (Version 0.01)== | |||
[[File:Yume Nikki fangames- Ultra Violet|thumb|center|420px|Gameplay Video of Ultra Violet (Version 0.01)]] | |||
==Download | ==Download== | ||
==='''[ | ===Original=== | ||
[http://ux.getuploader.com/hatsu_tai_ken1845/download/ | {| class="article-table" border="1" style="width:100%;" | ||
! Version | |||
! Date | |||
! Announcement | |||
! Download | |||
|- | |||
|'''Ver. 0.05''' | |||
|{{Date|2019-09-27}} | |||
|[https://twitter.com/Switch_foot2312/status/1177564993375522822 Twitter] | |||
|'''[https://ux.getuploader.com/nikko_nikko_ni/download/6 getuploader]<br/>[https://ux.getuploader.com/nikko_nikko_ni/download/13 Ver.0.055 Patch]<br/>[https://ux.getuploader.com/nikko_nikko_ni/download/14 Ver.0.0551 (latest patch)]''' | |||
|- | |||
|Ver. 0.04 | |||
|{{Date|2013-07-23}} | |||
|// | |||
|[http://ux.getuploader.com/hatsu_tai_ken1845/download/10 getuploader]<br />[http://ux.getuploader.com/hatsu_tai_ken1845/download/18/ Bugfix Patch] | |||
|} | |||
[http://www. | ===Translations=== | ||
{| class="article-table" border="1" style="width:100%;" | |||
! Version | |||
! Languages | |||
! Translators | |||
! Announcement | |||
! Download | |||
|- | |||
|'''Ver.0.0551''' | |||
| | |||
*English | |||
*French | |||
*Russian | |||
*Vietnamese | |||
| | |||
*YouArentDistorted | |||
*Carbonara | |||
*Fonvight | |||
*VioletNeiv | |||
| | |||
*// | |||
| | |||
*'''[https://ynoproject.net/ultraviolet/ Play Online]''' | |||
|- | |||
|Ver.0.04 | |||
| | |||
*Chinese | |||
*English | |||
*Korean | |||
| | |||
*[https://yumenikkifg.fandom.com/wiki/User:飛揚寒星 飛揚寒星] (fcoldstar) | |||
*[https://yumenikkifg.fandom.com/wiki/User:HimeNikki HimeNikki] | |||
*Unknown | |||
| | |||
*[http://yumenikki.info/archives/ultra-violet/ Yumenikki.info Page] | |||
*// | |||
*// | |||
| | |||
*[https://ttttt.link/room/611381cf6619a TMP LINK] | |||
*[http://www.mediafire.com/download/c06i5s5d3xb7p1o/Ultra+Violet+ver0.04+%28English%29.zip Mediafire] | |||
*[http://dl.cherrytree.info/noel/UltraViolet/ cherrytree] | |||
|} | |||
=== | ==External Links== | ||
*[https://yume.wiki/ultraviolet/Ultra_Violet_Wiki Ultra Violet Wiki on ''Yume Wiki''] | |||
*[http://uboachan.net/fg/res/4052.html Uboachan Thread] | |||
[http://uboachan.net/fg/res/4052.html Uboachan Thread | |||
==Technical Difficulties== | ==Technical Difficulties== | ||
There is a known issue where downloading the game under the English locale | *There is a known issue where downloading the game under the English locale causes all of the files to be improperly named, rendering the game unplayable. To mitigate this issue, potential players must first set their locale to Japanese (not through AppLocale, but through the ''Windows Control Panel'') and then download and run the game. | ||
*It is possible that a black screen may occur when entering in the [https://yume.wiki/ultraviolet/Shrine_Labyrinth Shrine Labyrinth], preventing the player from correctly visiting the area. Visiting the blonde girl room in [https://yume.wiki/ultraviolet/Old_Storehouse_World Old Storehouse World] and seeing her outside of her curtain, and then revisiting Shrine Labyrinth directly after this should fix this, letting the player visit the area normally. | |||
[[ | *It is possible that the [https://yume.wiki/ultraviolet/Events#Cushion_Rave Cushion Rave] event may instantly trigger upon visiting [https://yume.wiki/ultraviolet/Liminal_Building Liminal Building], preventing the player from correctly visiting the area. Visiting Shrine Labyrinth and then revisiting Liminal Building should fix this, letting the player visit the area normally. | ||
*It is possible that the [https://yume.wiki/ultraviolet/Events#Guilty_Smile Guilty Smile] event may instantly trigger upon entering the room with the paintings of toothy smiles and dark eyes in [https://yume.wiki/ultraviolet/Banquet_Hall Banquet Hall], preventing the player from correctly performing the event. Visiting Shrine Labyrinth and then revisiting Banquet Hall should partially fix this, letting the player perform the event normally, though the final part of the event will still end a bit earlier than intended. | |||
<br/> | |||
{{NavBoxGozo}} | |||
[[Category:Fangames]] | [[Category:Fangames]] | ||
[[Category:RPG Maker 2000]] | [[Category:Fangames Made in RPG Maker 2000]] | ||
[[Category:Japanese]] | [[Category:Japanese Fangames]] | ||
[[Category:Chinese]] | [[Category:Translated To Chinese]] | ||
[[Category:English]] | [[Category:Translated To English]] | ||
[[Category:Translated To Korean]] | |||
[[Category:Translated To French]] | |||
[[Category:Translated To Russian]] | |||
[[Category:Translated To Vietnamese]] | |||
[[Category:Traditional Fangames]] | |||
[[Category:Fangames With Minigame]] |
Latest revision as of 07:57, 28 October 2024
This game contains horror elements. This may include jump scares and/or graphic imagery. Player discretion is advised. |
Ultra Violet | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ultra Violet's Title Screen (ver. 0.0551) | |||||||||||
Release | |||||||||||
Latest Version |
0.0551 (2020/02/11) | ||||||||||
Creator | |||||||||||
Language | |||||||||||
Engine | |||||||||||
Release Date | |||||||||||
|
Overview
Ultra Violet is a Japanese Yume Nikki fangame produced by heat_thinker (gozo-ropp) in RPG Maker 2000.
Ultra Violet stays on the lighter side of the spectrum in terms of atmosphere - one of the primary visual motifs being rabbits, for example -- with the exception of a handful of violent or suspenseful areas.
Gameplay
Ultra Violet follows the traditional style of the genre, consisting of exploration and effect-hunting, along with vending machines and buyable effects/features. Ultra Violet plays up the collectibility of selectable menu skins, an aspect only briefly touched upon by other games.
Menus:
- Violet - Default menu.
- Silver - Another starting menu on the computer.
- Monochrome - Another starting menu from the computer.
- Orange - A checkered orange menu with white font.
- Cookie - A pattern composed of cookies on a violet background.
- Hexe - (Hexe means "witch" in German) An arabesque menu in tan.
- Hexe Violett - An arabesque menu in lavender.
- Old black - A black base menu with white font. The menu which is used in Famicom world.
- Old blue - A blue base menu with white font.
- Violet II - A checkered violet menu, another starting menu on the computer.
- Green - A checkered green menu with white font.
The player saves via the computer with a movable cursor, similar to those in The Looking Glass and Me. The player can also change the menu skin and play a mini-game from the computer. Like Yume Nikki, sitting on the rolling chair in the dream bedroom and pressing the interact key while facing the computer allows you to move about in the chair. The chair reduces your speed to half instead of quarter in Yume Nikki, but you are unable to use effects until you leave from the chair in front of the desk.
Controls
- Move - Arrow Keys
- Interact - Z/Enter/Space
- Open Menu - X/Esc
- Effect Action - Shift
Plot
Ultra Violet revolves around a young girl known as Sometsuki who explores her dreams while sleeping; she also appears to be a sleep-walker according to the writing "Sleep-Walker" (夢遊病) next to her name. Like many other protagonists, attempting to leave her room just results of a quick shake of the head and some sounds.
Not much else is known about the games plot. It's possible there is something Sometsuki wants to escape from, or doesn't want to face (similar to Lcd Dem's plot). However, as of version 0.05, no endings have been implemented yet, and a lot more events will most likely be in later versions of the game.
Effects
Name | Image | Description |
---|---|---|
Rabbit (うさぎ) |
Sometsuki grows white rabbit ears and a tail. Pressing Shift turns Sometsuki into a small albino rabbit that increases her speed. Most NPCs will follow you around or get excited when this effect is equipped. | |
Nail Hammer (ネイルハンマー) |
Sometsuki carries a hammer as a weapon. Unlike most fangames, in order to actually use the weapon you will need to press Shift so Sometsuki switches to her "attack" pose. Most NPC's will try to avoid you when this effect is in attack pose. | |
Cake (ケーキ) |
Sometsuki becomes a walking slice of strawberry shortcake. Pressing Shift causes her to plant herself on the ground. She cannot move till you press Shift again. Certain NPCs will follow you around when this effect is equipped. | |
Coat and Muffler (コートとマフラー) |
Sometsuki bundles up in a brown winter coat, a striped scarf and gloves. Certain NPCs will follow you around when this effect is equipped. Pressing Shift changes her hairstyle so that her hair is either tucked into a scarf or vice versa. | |
Magician (まほうつかい) |
Sometsuki wears a witch's robe and her hair in two braids. Pressing Shift lets her ride her broomstick which increases her speed. | |
Sea Hare (アメフラシ) |
Sometsuki becomes a violet sea hare. Pressing Shift when on land makes her release a small pink cloud, summoning rain. Pressing Shift when underwater just causes her to make a sound. Certain NPCs will follow you around when this effect is equipped. | |
Short Hair (ショートヘアー) |
Sometsuki's hair is cut short. | |
Headless (くびなし) |
Sometsuki's head is missing. Pressing Shift toggles between a bloody neck or no neck. While you can't wake up in the no neck form, trying to wake up in the bloody form makes Sometsuki pinch the remains of her neck instead. | |
Lampost (ほうでんとう) |
Sometsuki's head becomes a lampost. Pressing Shift switches the light on, and other lamposts that are off will switch on. This effect brightens dark areas when used. | |
Android (アンドロイド) |
Sometsuki becomes an android. Certain NPCs will follow you around when this effect is equipped. | |
Egg (たまご) |
Sometsuki becomes a walking egg, with only her face peeking though a crack in the middle. Pressing Shift closes up the egg and warps her back to the Nexus. | |
Miko (みこ) |
Sometsuki dresses as a shrine maiden, granting her passage through sealed doors. Pressing Shift makes her wave a gohei (?) from side to side. | |
Shikkenken (しっけんけん) |
Sometsuki becomes a single-legged winter yōkai that hops very slowly. Pressing Shift makes it snow. Certain NPCs will follow you around when this effect is equipped. | |
Ribbons/Pigtails (リボン) |
Sometsuki wears her hair in pigtails. Certain NPCs will follow you around when this effect is equipped. You can set the style of pigtails (low or high) through Sometsuki's PC. | |
Violin (バイオリン) |
Sometsuki carries a violin. Pressing Shift makes her play a few notes. | |
Stained Glass (ステンドグラス) |
Sometsuki's body becomes like stained glass. Pressing Shift makes the screen flash a random color, changing Sometsuki to said color and, depending on the area, may change the color of the floor as well. |
According to ver0.04 Readme file, there is currently one unreachable effect - Spider (くも).
Pseudo Effects
- Dream Diary (夢日記帳) - An item that can be purchased from the Supermarket for 1000 coins: allows players to save inside the dream.
- Instructions - Shows the game instructions.
Gameplay Images (Version 0.05)
Gameplay Video (Version 0.01)
Download
Original
Version | Date | Announcement | Download |
---|---|---|---|
Ver. 0.05 | getuploader Ver.0.055 Patch Ver.0.0551 (latest patch) | ||
Ver. 0.04 | // | getuploader Bugfix Patch |
Translations
Version | Languages | Translators | Announcement | Download |
---|---|---|---|---|
Ver.0.0551 |
|
|
|
|
Ver.0.04 |
|
|
External Links
Technical Difficulties
- There is a known issue where downloading the game under the English locale causes all of the files to be improperly named, rendering the game unplayable. To mitigate this issue, potential players must first set their locale to Japanese (not through AppLocale, but through the Windows Control Panel) and then download and run the game.
- It is possible that a black screen may occur when entering in the Shrine Labyrinth, preventing the player from correctly visiting the area. Visiting the blonde girl room in Old Storehouse World and seeing her outside of her curtain, and then revisiting Shrine Labyrinth directly after this should fix this, letting the player visit the area normally.
- It is possible that the Cushion Rave event may instantly trigger upon visiting Liminal Building, preventing the player from correctly visiting the area. Visiting Shrine Labyrinth and then revisiting Liminal Building should fix this, letting the player visit the area normally.
- It is possible that the Guilty Smile event may instantly trigger upon entering the room with the paintings of toothy smiles and dark eyes in Banquet Hall, preventing the player from correctly performing the event. Visiting Shrine Labyrinth and then revisiting Banquet Hall should partially fix this, letting the player perform the event normally, though the final part of the event will still end a bit earlier than intended.
heat_thinker | ||
---|---|---|
Games | ||
Ultra Violet (2012) · Yume Nikki Nijisousaku STG (ゆめにっきにじそうさくSTG) (2014) |