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Oversomnia: Difference between revisions

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|Protagonist = [[Irving]]
|Protagonist = [[Irving]]
|Nexus Doors = 4
|Nexus Doors = 4
|Effects = 9
|Effects = 8
|Endings = 0}}
|Endings = 0}}


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== Gameplay ==
== Gameplay ==
Oversomnia is a traditional fangame. You play as a boy named [[Irving]], and your goal is to explore his dreams while collecting effects. You enter the dream world by sleeping in bed and save by using either the closet or the phone in the room. The latter allows you also to view stats (how many times you slept, the number of effects got and the number of events you have triggered) and change the menu theme.
Oversomnia is a traditional fangame. The player enters the dream world by sleeping in bed and saves by using either the closet or the phone in the room. The latter also allows the player to view stats (how many times you've slept, the number of effects gotten and the number of events you have triggered) and change the menu theme.


Unlike many fangames, there is a NPC (seated behind a booth next to the Nexus doors) who will provide Irving with hints and temporary item abilities for a fee.
Unlike many fangames, there is a NPC (seated behind a booth next to the Nexus doors) who will provide hints and temporary item abilities for a fee. It has a Bestiary too, where you can learn a little bit more about the NPCs by reading the book next to the phone.
 
Its has a Bestiary too, where you can learn a little bit more about the NPCs


===Controls===
===Controls===
Line 31: Line 29:


== Plot ==
== Plot ==
There is currently very little plot. According to the creator, Irving is part of a "dream club" whose three members gather or otherwise use other means to share the dreams they have. Therefore, unlike many protagonists Irving is willing and able to leave his room as he pleases.
You play as a boy named [[Irving]], and your goal is to explore his dreams while collecting effects. According to the creator, Irving is part of a "dream club" whose three members gather or otherwise use other means to share the dreams they have. Therefore, unlike many protagonists Irving is willing and able to leave his room as he pleases.


== Effects ==
== Effects ==
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|'''Neat'''
|'''Neat'''
|[[File:Oversomnia-ne.png|centre|thumb|60x60px]]
|[[File:Oversomnia-ne.png|centre|thumb|60x60px]]
|
|Irving has neatened hair and clothes.
|-
|-
|'''Skeleton Key'''
|'''Skeleton Key'''
|[[File:Oversomnia-sk.png|centre|thumb|60x60px]]
|[[File:Oversomnia-sk.png|centre|thumb|60x60px]]
|
|Irving becomes pallid and has small horns on his head.
|-
|-
|'''Bed Hair'''
|'''Bed Hair'''
|[[File:Oversomnia-bh.png|centre|thumb|62x62px]]
|[[File:Oversomnia-bh.png|centre|thumb|62x62px]]
|Irving wears a pajama and his hair gets messy. it slows down the movement of some things.
|Irving wears pajamas and his hair gets messy. It slows down the movement of some things.
|-
|-
|'''Angler'''
|'''Angler'''
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==Gameplay Images (Version Alpha 2)==
==Gameplay Images (Version Alpha 2)==
<gallery>
<gallery widths="300">
OversomniaBedroom.png|Bedroom
OversomniaBedroom.png|Bedroom
OversomniaNexus.png|Nexus
OversomniaNexus.png|Nexus
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== Download ==
== Download ==
{| class="wikitable" style="width: 100%;"
{| class="article-table" style="width: 100%;"
!Version
!Version
!Date
!Date
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{{NavBoxWambysock}}
{{NavBoxWambysock}}
{{NavBoxJam2}}
{{NavBoxJam4}}
{{NavBoxJam4}}
{{NavBoxJam2}}
[[Category:Fangames]]
[[Category:Fangames]]
[[Category:Traditional Fangames]]
[[Category:Traditional Fangames]]

Revision as of 18:50, 19 January 2021

Game Walkthrough Gallery Theories
Oversomnia
OversomniaTitleVersionAlpha2.png
Oversomnia's Title Screen
Release
Latest Version

Alpha 2 (2020/06/25)

Creator

Wambysock

Language

English

Engine

RPG Maker 2003

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Irving Irving

Nexus Doors

4

Effects

8

Endings

0


Overview

Oversomnia is an English Yume Nikki fangame created by Wambysock. It was made for Dream Diary Jam 2 in RPG Maker 2003.

Gameplay

Oversomnia is a traditional fangame. The player enters the dream world by sleeping in bed and saves by using either the closet or the phone in the room. The latter also allows the player to view stats (how many times you've slept, the number of effects gotten and the number of events you have triggered) and change the menu theme.

Unlike many fangames, there is a NPC (seated behind a booth next to the Nexus doors) who will provide hints and temporary item abilities for a fee. It has a Bestiary too, where you can learn a little bit more about the NPCs by reading the book next to the phone.

Controls

  • Move - Arrow Keys
  • Interact - Z
  • Open Menu - X
  • Effect Action - Shift

Plot

You play as a boy named Irving, and your goal is to explore his dreams while collecting effects. According to the creator, Irving is part of a "dream club" whose three members gather or otherwise use other means to share the dreams they have. Therefore, unlike many protagonists Irving is willing and able to leave his room as he pleases.

Effects

Effect Image Description
Dust Bunny
OversomniaEff1-0.png
Irving becomes a dust bunny, increasing his speed. Pressing Shift makes him hop.
Vampirism
Oversomnia-vm.png
Irving is dressed like a vampire bat, allowing him to kill NPCs and accumulate blood.
Tuning Fork
Oversomnia-tn.png
Irving carries a tuning fork, which oscillates when the Shift key is pressed. It is possible to alter certain objects by interacting with them.
Mobile Phone
Oversomnia-mp.png
Irving carries a mobile phone. Pressing Shift makes him dial a number and return to the Nexus.
Neat
Oversomnia-ne.png
Irving has neatened hair and clothes.
Skeleton Key
Oversomnia-sk.png
Irving becomes pallid and has small horns on his head.
Bed Hair
Oversomnia-bh.png
Irving wears pajamas and his hair gets messy. It slows down the movement of some things.
Angler
Oversomnia-ag.png
Irving holds a bathyal lantern. By pressing Shift it will draw some things closer.

Gameplay Images (Version Alpha 2)

Download

Version Date Announcement Download
Alpha 2

June 25, 2020

// itch.io
Alpha

June 25, 2018

// Deleted
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